Player Matchup

Apollo
Apollo
Gold IV
Daniel543
Apollo
Gold IV
Level 156
God Stats
4W - 3L
1,903 SR
Queue Stats
49W - 25L
1,772 MMR
Party 2
Discordia
Discordia
Gold III
Erik1994
Discordia
Gold III
Level 129
God Stats
5W - 0L
2,038 SR
Queue Stats
10W - 4L
1,792 MMR
Party 2
Cerberus
Cerberus
Gold IV
Namende
Cerberus
Gold IV
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 25L
1,772 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,814 SR
1,779 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,603 SR
1,795 MMR
Achilles
Achilles
Gold II
Muddycrown
Achilles
Gold II
Level 118
God Stats
6W - 10L
1,516 SR
Queue Stats
156W - 79L
1,614 MMR
Party 1
Persephone
Persephone
Gold I
StephenFire
Persephone
Gold I
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
168W - 67L
1,859 MMR
Party 1
Guan Yu
Guan Yu
Gold II
TheYoungBoy
Guan Yu
Gold II
Level 41
God Stats
1W - 1L
1,792 SR
Queue Stats
8W - 2L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Daniel543
Apollo
20
13 / 2 / 3
21,552
674
51,653
29,156
14,610
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Erik1994
Discordia
20
2 / 9 / 9
17,843
558
20,834
20,499
7,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Namende
Cerberus
20
3 / 4 / 9
19,581
612
11,544
41,839
63,235
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
HelThothAphroditeCthulhuSet

VS

Bans
SobekCupidKhepriHou YiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Muddycrown
Achilles
20
5 / 3 / 10
19,373
605
26,578
39,585
61,651
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
StephenFire
Persephone
20
3 / 7 / 12
18,703
584
38,572
23,321
10,915
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
TheYoungBoy
Guan Yu
20
7 / 8 / 6
18,840
589
16,152
42,812
70,261
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
18
Kills
15
15
Deaths
18
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
Daniel543
Apollo
13
2
3
7.25
W
Discordia
Erik1994
Discordia
2
9
9
0.72
L
Achilles
Muddycrown
Achilles
5
3
10
3.33
W
Cerberus
Namende
Cerberus
3
4
9
1.88
L
Persephone
StephenFire
Persephone
3
7
12
1.29
L
Guan Yu
TheYoungBoy
Guan Yu
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,031
Damage
81,302
91,494
Taken
105,718
85,764
Mitigated
142,827
27,141
Healing
37,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Daniel543
Apollo
51,653
32,077
0
14,463
29,156
14,610
4,158
11,833
16,924
0
230,713
W
Discordia
Erik1994
Discordia
20,834
445
0
215
20,499
7,919
60
9,545
10,529
111,824
0
L
Achilles
Muddycrown
Achilles
26,578
3,925
1,834
7,731
39,585
61,651
1,785
10,269
28,652
844
83,427
W
Cerberus
Namende
Cerberus
11,544
525
0
12,463
41,839
63,235
188
17,896
22,908
50,775
0
L
Persephone
StephenFire
Persephone
38,572
950
521
6,440
23,321
10,915
436
8,053
14,673
177,154
0
L
Guan Yu
TheYoungBoy
Guan Yu
16,152
2,340
9,259
11,506
42,812
70,261
1,028
12,223
29,842
1,799
89,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,976
Gold Earned
56,916
425
Minions Killed
376
0
Camps Cleared
0
1,788,594
Distance Traveled
1,815,760
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
21,552
674
218
7
0
639,956
2
W
Discordia
17,843
558
156
5
0
522,836
3
L
Achilles
19,373
605
70
2
0
649,457
6
W
Cerberus
19,581
612
51
2
0
625,802
3
L
Persephone
18,703
584
213
7
0
570,304
0
L
Guan Yu
18,840
589
93
3
0
595,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role