Player Matchup

Izanami
Izanami
CHUJIKUJI
Izanami
Level 24
God Stats
5W - 0L
1,709 SR
Queue Stats
10W - 8L
1,452 Elo+
Solo
Loki
Loki
Explays34
Loki
Level 21
God Stats
8W - 5L
1,331 SR
Queue Stats
81W - 69L
1,335 Elo+
Party 3
Bellona
Bellona
MinJax
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
imCrane
Jormungandr
Level 16
God Stats
3W - 0L
1,669 SR
Queue Stats
31W - 22L
1,507 Elo+
Party 1
Persephone
Persephone
kyuubg
Persephone
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,260 Elo+
Party 1
Team Averages
Level 20
1,542 SR
1,411 Elo+

VS

Team Averages
Level 18
1,548 SR
1,443 Elo+
Hercules
Hercules
CaptainWaTriX
Hercules
Level 23
God Stats
10W - 11L
1,422 SR
Queue Stats
218W - 268L
1,432 Elo+
Party 2
Khepri
Khepri
khalid55
Khepri
Level 18
God Stats
5W - 3L
1,749 SR
Queue Stats
81W - 99L
1,472 Elo+
Solo
Apollo
Apollo
muratyuce
Apollo
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 29L
1,297 Elo+
Solo
Anhur
Anhur
nirvana5665
Anhur
Level 25
God Stats
24W - 20L
1,500 SR
Queue Stats
361W - 367L
1,393 Elo+
Party 2
Bellona
Bellona
zun4man
Bellona
Level 13
God Stats
1W - 3L
1,568 SR
Queue Stats
6W - 4L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CHUJIKUJI
Izanami
12
1 / 4 / 9
8,216
432
7,129
10,754
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
16
13 / 2 / 13
11,053
582
16,797
13,415
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
MinJax
Bellona
17
7 / 2 / 10
10,502
553
10,995
12,533
11,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
imCrane
Jormungandr
14
5 / 1 / 8
9,901
521
14,471
15,954
17,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
kyuubg
Persephone
13
4 / 3 / 12
9,073
478
13,118
8,086
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaptainWaTriX
Hercules
12
2 / 5 / 1
7,755
408
4,881
15,019
12,519
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
khalid55
Khepri
10
1 / 8 / 3
7,351
387
5,008
15,260
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
muratyuce
Apollo
11
0 / 7 / 1
7,073
372
3,883
10,869
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 6 / 1
8,221
433
12,072
16,377
5,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
zun4man
Bellona
12
4 / 4 / 4
7,556
398
10,883
16,347
13,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
30
Kills
12
12
Deaths
30
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
CHUJIKUJI
Izanami
1
4
9
1.38
L
Hercules
CaptainWaTriX
Hercules
2
5
1
0.5
W
Loki
13
2
13
9.75
W
Bellona
MinJax
Bellona
7
2
10
6
W
Jormungandr
imCrane
Jormungandr
5
1
8
9
L
Khepri
khalid55
Khepri
1
8
3
0.31
W
Persephone
kyuubg
Persephone
4
3
12
3.33
L
Apollo
muratyuce
Apollo
0
7
1
0.07
L
5
6
1
0.92
L
Bellona
zun4man
Bellona
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,510
Damage
36,727
60,742
Taken
73,872
39,547
Mitigated
50,140
19,938
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CHUJIKUJI
Izanami
7,129
4,641
473
4,689
10,754
2,756
3,378
382
10,172
0
37,697
L
Hercules
CaptainWaTriX
Hercules
4,881
922
577
2,341
15,019
12,519
0
7,220
7,799
0
36,231
W
Loki
16,797
6,670
0
4,746
13,415
4,788
1,105
1,076
12,314
0
64,944
W
Bellona
MinJax
Bellona
10,995
5,362
583
4,340
12,533
11,500
1,913
2,390
10,079
0
50,977
W
Jormungandr
imCrane
Jormungandr
14,471
3,732
1,058
2,677
15,954
17,679
352
572
15,132
51,675
0
L
Khepri
khalid55
Khepri
5,008
1,054
0
569
15,260
13,002
360
2,971
12,289
15,248
0
W
Persephone
kyuubg
Persephone
13,118
1,197
0
1,372
8,086
2,824
742
588
7,325
33,928
0
L
Apollo
muratyuce
Apollo
3,883
2,151
0
1,698
10,869
4,824
518
2,310
8,559
0
33,677
L
12,072
6,180
496
3,985
16,377
5,846
0
6,875
9,502
0
37,262
L
Bellona
zun4man
Bellona
10,883
2,761
561
2,088
16,347
13,949
0
8,213
8,134
0
18,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,745
Gold Earned
37,956
391
Minions Killed
217
0
Camps Cleared
0
1,585,213
Distance Traveled
1,575,883
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,216
432
62
3
0
276,998
0
L
Hercules
7,755
408
70
4
0
348,007
1
W
Loki
11,053
582
92
5
0
377,417
0
W
Bellona
10,502
553
102
5
0
338,390
2
W
Jormungandr
9,901
521
83
4
0
307,266
2
L
Khepri
7,351
387
20
1
0
303,838
2
W
Persephone
9,073
478
52
3
0
285,142
2
L
Apollo
7,073
372
51
3
0
248,555
0
L
Anhur
8,221
433
55
3
0
300,489
3
L
Bellona
7,556
398
21
1
0
374,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role