Player Matchup

Bacchus
Bacchus
FierceFierce
Bacchus
Level 5
God Stats
4W - 1L
1,741 SR
Queue Stats
251W - 304L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
FierceThankYou
Danzaburou
Level 84
God Stats
29W - 25L
1,483 SR
Queue Stats
415W - 465L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
Nug3rt
Baron Samedi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 91L
1,318 Elo+
Solo
Ao Kuang
Ao Kuang
goku5001
Ao Kuang
Level 7
God Stats
14W - 16L
1,356 SR
Queue Stats
36W - 37L
1,349 Elo+
Solo
Kukulkan
Kukulkan
xXxNORVICxXx
Kukulkan
Level 19
God Stats
5W - 4L
1,434 SR
Queue Stats
26W - 26L
1,373 Elo+
Solo
Team Averages
Level 26
1,503 SR
1,382 Elo+

VS

Team Averages
Level 13
1,480 SR
1,406 Elo+
Nemesis
Nemesis
BLISKII
Nemesis
Level 3
God Stats
2W - 2L
1,688 SR
Queue Stats
8W - 13L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
BirDall
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
InvisibleHand22
Kukulkan
Level 28
God Stats
4W - 7L
1,594 SR
Queue Stats
118W - 106L
1,450 Elo+
Solo
Neith
Neith
Mikezer21
Neith
Level 2
God Stats
12W - 12L
1,500 SR
Queue Stats
147W - 187L
1,267 Elo+
Solo
Bellona
Bellona
ash33
Bellona
Level 19
God Stats
4W - 8L
1,118 SR
Queue Stats
280W - 343L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FierceFierce
Bacchus
12
1 / 3 / 7
8,947
447
3,438
14,783
13,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
FierceThankYou
Danzaburou
16
4 / 2 / 6
11,071
554
5,396
9,918
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Nug3rt
Baron Samedi
14
5 / 4 / 3
9,876
494
4,576
10,904
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
goku5001
Ao Kuang
17
6 / 1 / 4
11,179
559
5,977
16,133
6,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
xXxNORVICxXx
Kukulkan
19
15 / 1 / 2
12,503
625
16,498
8,271
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLISKII
Nemesis
10
2 / 6 / 0
7,385
369
4,880
8,715
2,989
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
BirDall
Cthulhu
10
0 / 5 / 0
7,292
365
3,843
12,691
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
0 / 7 / 0
8,312
416
3,915
13,859
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Mikezer21
Neith
14
2 / 7 / 5
9,274
464
8,870
11,789
4,851
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
ash33
Bellona
10
4 / 6 / 2
7,900
395
7,864
10,159
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
31
Kills
8
11
Deaths
31
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BLISKII
Nemesis
2
6
0
0.33
L
Cthulhu
BirDall
Cthulhu
0
5
0
0
W
Bacchus
FierceFierce
Bacchus
1
3
7
1.5
W
Danzaburou
FierceThankYou
Danzaburou
4
2
6
3.5
L
Kukulkan
0
7
0
0
L
Neith
Mikezer21
Neith
2
7
5
0.64
W
Baron Samedi
Nug3rt
Baron Samedi
5
4
3
1.63
L
Bellona
ash33
Bellona
4
6
2
0.83
W
Ao Kuang
goku5001
Ao Kuang
6
1
4
8
W
Kukulkan
xXxNORVICxXx
Kukulkan
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,885
Damage
29,372
60,009
Taken
57,213
32,058
Mitigated
26,242
16,842
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BLISKII
Nemesis
4,880
2,363
0
950
8,715
2,989
0
2,839
5,876
0
25,662
L
Cthulhu
BirDall
Cthulhu
3,843
361
154
493
12,691
6,673
0
2,017
10,674
30,550
0
W
Bacchus
FierceFierce
Bacchus
3,438
1,082
0
1,805
14,783
13,274
140
1,976
12,668
25,728
0
W
Danzaburou
FierceThankYou
Danzaburou
5,396
3,645
0
3,519
9,918
3,688
1,414
1,888
8,030
0
81,270
L
Kukulkan
3,915
613
0
250
13,859
4,531
782
11,483
2,376
51,035
0
L
Neith
Mikezer21
Neith
8,870
4,374
0
1,282
11,789
4,851
872
9,271
2,518
0
43,431
W
Baron Samedi
Nug3rt
Baron Samedi
4,576
466
203
568
10,904
4,697
404
1,339
9,374
38,580
0
L
Bellona
ash33
Bellona
7,864
3,517
0
1,016
10,159
7,198
228
4,879
5,280
0
25,090
W
Ao Kuang
goku5001
Ao Kuang
5,977
1,826
0
10,008
16,133
6,617
2,006
375
15,658
76,577
0
W
Kukulkan
xXxNORVICxXx
Kukulkan
16,498
1,290
0
739
8,271
3,782
927
2,180
6,066
84,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,576
Gold Earned
40,163
493
Minions Killed
297
0
Camps Cleared
0
1,731,839
Distance Traveled
1,481,928
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,385
369
36
2
0
285,730
2
L
Cthulhu
7,292
365
43
2
0
281,695
0
W
Bacchus
8,947
447
34
2
0
326,842
1
W
Danzaburou
11,071
554
125
6
0
329,795
0
L
Kukulkan
8,312
416
98
5
0
313,013
2
L
Neith
9,274
464
71
4
0
300,948
4
W
Baron Samedi
9,876
494
63
3
0
382,631
0
L
Bellona
7,900
395
49
2
0
300,542
0
W
Ao Kuang
11,179
559
121
6
0
315,130
0
W
Kukulkan
12,503
625
150
8
0
377,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role