Player Matchup

Apollo
Apollo
Krysmiko
Apollo
Level 25
God Stats
11W - 10L
1,401 SR
Queue Stats
60W - 73L
1,517 Elo+
Party 1
Mercury
Mercury
Raid0206
Mercury
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,503 Elo+
Solo
Danzaburou
Danzaburou
ToXiCx33
Danzaburou
Level 12
God Stats
13W - 17L
1,569 SR
Queue Stats
16W - 22L
1,419 Elo+
Party 1
Hercules
Hercules
Troubleshoot-_
Hercules
Level 122
God Stats
8W - 14L
1,730 SR
Queue Stats
72W - 70L
1,626 Elo+
Party 1
Poseidon
Poseidon
gueenezeta
Poseidon
Level 16
God Stats
7W - 10L
1,513 SR
Queue Stats
9W - 17L
1,456 Elo+
Party 1
Team Averages
Level 40
1,543 SR
1,504 Elo+

VS

Team Averages
Level 24
1,504 SR
1,545 Elo+
Danzaburou
Danzaburou
Morselo
Danzaburou
Level 13
God Stats
18W - 25L
1,444 SR
Queue Stats
69W - 145L
1,346 Elo+
Solo
Bellona
Bellona
Pepitobalacera
Bellona
Level 16
God Stats
6W - 2L
1,580 SR
Queue Stats
12W - 11L
1,494 Elo+
Solo
Nemesis
Nemesis
SideShowJekk
Nemesis
Level 67
God Stats
15W - 8L
1,285 SR
Queue Stats
157W - 124L
1,586 Elo+
Party 2
Bacchus
Bacchus
Snowiitha
Bacchus
Level 4
God Stats
29W - 34L
1,711 SR
Queue Stats
130W - 143L
1,798 Elo+
Party 2
Scylla
Scylla
klarken14
Scylla
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Krysmiko
Apollo
13
4 / 5 / 6
8,594
452
5,603
12,438
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
Raid0206
Mercury
14
4 / 5 / 3
8,651
455
8,098
14,263
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
ToXiCx33
Danzaburou
16
1 / 7 / 1
10,130
533
6,049
15,083
5,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
13
9 / 6 / 4
9,193
484
11,862
23,867
9,333
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
gueenezeta
Poseidon
12
1 / 9 / 3
7,456
392
3,362
13,106
3,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Morselo
Danzaburou
14
3 / 9 / 3
10,168
535
10,288
13,006
5,307
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 0 / 5
11,589
610
15,641
16,193
14,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SideShowJekk
Nemesis
18
12 / 2 / 6
11,655
613
18,705
11,377
9,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Snowiitha
Bacchus
16
5 / 3 / 14
10,988
578
11,546
12,226
13,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
klarken14
Scylla
16
5 / 5 / 3
9,802
516
6,003
9,064
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
19
Kills
32
32
Deaths
19
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
Krysmiko
Apollo
4
5
6
1.4
W
Danzaburou
Morselo
Danzaburou
3
9
3
0.5
W
7
0
5
9.5
L
Mercury
Raid0206
Mercury
4
5
3
1.1
W
Nemesis
SideShowJekk
Nemesis
12
2
6
7.5
W
Bacchus
Snowiitha
Bacchus
5
3
14
4
L
Danzaburou
ToXiCx33
Danzaburou
1
7
1
0.21
L
Hercules
9
6
4
1.83
L
Poseidon
gueenezeta
Poseidon
1
9
3
0.28
W
Scylla
klarken14
Scylla
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,974
Damage
62,183
78,757
Taken
61,866
28,037
Mitigated
46,386
13,740
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Krysmiko
Apollo
5,603
2,495
0
2,179
12,438
4,402
0
3,715
8,619
0
30,996
W
Danzaburou
Morselo
Danzaburou
10,288
4,910
0
2,534
13,006
5,307
1,594
458
12,548
0
51,684
W
15,641
5,495
0
7,590
16,193
14,516
1,540
199
15,994
0
68,774
L
Mercury
Raid0206
Mercury
8,098
3,575
0
4,326
14,263
4,771
0
3,197
11,000
0
51,286
W
Nemesis
SideShowJekk
Nemesis
18,705
9,292
0
1,376
11,377
9,629
1,633
732
10,645
0
87,502
W
Bacchus
Snowiitha
Bacchus
11,546
1,724
0
1,434
12,226
13,462
480
1,411
10,815
33,737
0
L
Danzaburou
ToXiCx33
Danzaburou
6,049
2,221
0
1,827
15,083
5,583
1,168
1,437
13,410
0
47,606
L
Hercules
11,862
5,274
0
2,344
23,867
9,333
53
3,213
20,654
0
37,322
L
Poseidon
gueenezeta
Poseidon
3,362
511
86
2,978
13,106
3,948
522
5,209
7,525
27,409
0
W
Scylla
klarken14
Scylla
6,003
395
0
1,636
9,064
3,472
830
562
8,502
48,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,024
Gold Earned
54,202
361
Minions Killed
443
0
Camps Cleared
0
1,692,693
Distance Traveled
1,774,338
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,594
452
68
4
0
361,923
1
W
Danzaburou
10,168
535
76
4
0
252,125
5
W
Bellona
11,589
610
133
7
0
367,474
2
L
Mercury
8,651
455
91
5
0
402,617
2
W
Nemesis
11,655
613
116
6
0
426,653
4
W
Bacchus
10,988
578
33
2
0
402,120
4
L
Danzaburou
10,130
533
107
6
0
307,602
1
L
Hercules
9,193
484
54
3
0
318,207
1
L
Poseidon
7,456
392
41
2
0
302,344
0
W
Scylla
9,802
516
85
4
0
325,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role