Player Matchup

Nemesis
Nemesis
ClionZ
Nemesis
Level 24
God Stats
4W - 3L
1,572 SR
Queue Stats
61W - 45L
1,522 Elo+
Solo
Eset
Eset
MtTrevorest
Eset
Level 29
God Stats
4W - 8L
1,628 SR
Queue Stats
87W - 103L
1,715 Elo+
Solo
Scylla
Scylla
WhatsGoingOn87
Scylla
Level 26
God Stats
7W - 10L
1,526 SR
Queue Stats
37W - 47L
1,581 Elo+
Solo
Danzaburou
Danzaburou
YungClap
Danzaburou
Level 29
God Stats
33W - 24L
1,547 SR
Queue Stats
125W - 110L
1,550 Elo+
Solo
Bacchus
Bacchus
Zookss
Bacchus
Level 13
God Stats
0W - 1L
1,267 SR
Queue Stats
32W - 26L
1,559 Elo+
Solo
Team Averages
Level 24
1,508 SR
1,586 Elo+

VS

Team Averages
Level 33
1,597 SR
1,643 Elo+
Neith
Neith
Gankkey
Neith
Level 27
God Stats
8W - 2L
1,976 SR
Queue Stats
260W - 136L
1,764 Elo+
Solo
Chang'e
Chang'e
IllllIllIlIIIlI
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 29L
1,796 Elo+
Solo
Nike
Nike
MikeyLegit
Nike
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 34L
1,596 Elo+
Party 1
Ymir
Ymir
Waddles24
Ymir
Level 9
God Stats
2W - 2L
1,421 SR
Queue Stats
5W - 4L
1,424 Elo+
Party 1
Cupid
Cupid
xCloudstar
Cupid
Level 29
God Stats
4W - 0L
1,590 SR
Queue Stats
198W - 175L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ClionZ
Nemesis
13
1 / 3 / 3
7,238
517
6,293
12,733
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 5 / 0
7,638
546
5,257
9,205
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 2
7,717
551
3,527
6,376
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
YungClap
Danzaburou
11
1 / 3 / 0
6,408
458
4,426
7,326
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Zookss
Bacchus
6
0 / 10 / 1
5,290
378
2,523
14,187
7,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gankkey
Neith
14
2 / 2 / 2
8,066
576
6,422
6,377
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 1
8,017
573
6,919
8,225
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 2
8,732
624
6,657
7,850
5,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
11
3 / 2 / 8
7,585
542
5,106
8,838
7,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
13
7 / 0 / 4
8,092
578
8,884
7,904
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
22
23
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ClionZ
Nemesis
1
3
3
0.83
W
Neith
Gankkey
Neith
2
2
2
1.5
W
5
1
1
5.5
W
5
2
2
3
L
4
5
0
0.8
W
Ymir
3
2
8
3.5
L
1
2
2
1
L
Danzaburou
YungClap
Danzaburou
1
3
0
0.33
L
Bacchus
Zookss
Bacchus
0
10
1
0.05
W
Cupid
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,026
Damage
33,988
49,827
Taken
39,194
20,744
Mitigated
23,469
8,705
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ClionZ
Nemesis
6,293
2,989
0
4,734
12,733
5,150
0
3,629
9,079
0
44,270
W
Neith
Gankkey
Neith
6,422
3,585
0
1,338
6,377
3,002
492
3,121
3,062
0
61,139
W
6,919
716
795
4,856
8,225
2,372
0
1,873
6,266
48,263
0
W
6,657
1,930
0
513
7,850
5,995
808
3,432
4,044
2,508
50,917
L
5,257
351
142
2,204
9,205
3,131
214
856
8,174
36,882
0
W
Ymir
5,106
1,294
0
946
8,838
7,631
180
878
7,960
14,384
0
L
3,527
266
0
610
6,376
2,001
56
1,913
4,463
54,483
0
L
Danzaburou
YungClap
Danzaburou
4,426
2,325
0
748
7,326
3,275
0
2,006
5,298
0
35,580
L
Bacchus
Zookss
Bacchus
2,523
585
0
267
14,187
7,187
0
4,301
9,839
10,474
0
W
Cupid
8,884
5,548
132
4,834
7,904
4,469
42
1,349
6,555
0
55,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,291
Gold Earned
40,492
387
Minions Killed
426
0
Camps Cleared
0
1,289,272
Distance Traveled
1,202,364
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,238
517
92
7
0
296,677
0
W
Neith
8,066
576
114
8
0
254,172
6
W
Chang'e
8,017
573
90
6
0
266,182
7
W
Nike
8,732
624
106
8
0
253,964
5
L
Eset
7,638
546
90
6
0
233,657
2
W
Ymir
7,585
542
14
1
0
216,469
1
L
Scylla
7,717
551
125
9
0
282,782
9
L
Danzaburou
6,408
458
70
5
0
233,524
0
L
Bacchus
5,290
378
10
1
0
242,632
0
W
Cupid
8,092
578
102
7
0
211,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role