Player Matchup

Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
HAlFISCH_
Freya
Level 20
God Stats
4W - 7L
1,256 SR
Queue Stats
13W - 22L
1,373 Elo+
Party 1
Bacchus
Bacchus
Lord_Kurayami
Bacchus
Level 28
God Stats
19W - 14L
1,734 SR
Queue Stats
236W - 197L
1,402 Elo+
Party 3
Hun Batz
Hun Batz
TrickySkilIz
Hun Batz
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 225L
1,322 Elo+
Party 3
Team Averages
Level 44
1,498 SR
1,419 Elo+

VS

Team Averages
Level 44
1,397 SR
1,367 Elo+
Jing Wei
Jing Wei
Dota2N00b
Jing Wei
Level 48
God Stats
3W - 7L
1,766 SR
Queue Stats
720W - 722L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
Jumping_imp
Sun Wukong
Level 46
God Stats
4W - 5L
1,231 SR
Queue Stats
16W - 20L
1,543 Elo+
Solo
Jormungandr
Jormungandr
MTX_Jagoda69
Jormungandr
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
188W - 342L
1,273 Elo+
Party 2
Fenrir
Fenrir
MTX_Mako
Fenrir
Level 69
God Stats
12W - 10L
1,312 SR
Queue Stats
276W - 338L
1,277 Elo+
Party 2
Hel
Hel
MTX_Makofilutek
Hel
Level 21
God Stats
0W - 4L
1,174 SR
Queue Stats
18W - 51L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 2 / 2
9,414
588
7,395
7,740
3,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
 
Izanami
14
8 / 0 / 2
8,718
545
12,786
8,676
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
HAlFISCH_
Freya
13
0 / 4 / 1
7,430
464
2,940
9,988
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
13
0 / 0 / 8
8,112
507
4,598
8,111
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
TrickySkilIz
Hun Batz
15
4 / 1 / 5
9,041
565
7,376
10,414
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dota2N00b
Jing Wei
13
0 / 2 / 0
7,643
478
4,636
9,409
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Jumping_imp
Sun Wukong
14
3 / 2 / 2
8,587
537
7,910
10,669
5,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
MTX_Jagoda69
Jormungandr
9
0 / 6 / 0
6,078
380
2,341
12,560
9,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
MTX_Mako
Fenrir
13
3 / 4 / 1
8,212
513
5,791
11,503
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 4 / 0
7,201
450
3,541
7,096
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
7
7
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
2
3.5
W
Izanami
 
Izanami
8
0
2
9
L
Jing Wei
Dota2N00b
Jing Wei
0
2
0
0
W
Freya
HAlFISCH_
Freya
0
4
1
0.13
L
Sun Wukong
Jumping_imp
Sun Wukong
3
2
2
2
W
Bacchus
0
0
8
4
L
Jormungandr
MTX_Jagoda69
Jormungandr
0
6
0
0
L
Fenrir
MTX_Mako
Fenrir
3
4
1
0.88
L
1
4
0
0.25
W
Hun Batz
TrickySkilIz
Hun Batz
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,095
Damage
24,219
44,929
Taken
51,237
19,463
Mitigated
23,469
20,515
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,395
157
78
3,907
7,740
3,803
1,181
2,126
5,614
62,431
0
W
Izanami
 
Izanami
12,786
10,777
0
5,082
8,676
2,765
2,300
1,023
7,653
0
67,505
L
Jing Wei
Dota2N00b
Jing Wei
4,636
3,198
0
340
9,409
2,855
385
2,115
7,294
0
44,731
W
Freya
HAlFISCH_
Freya
2,940
877
0
4,213
9,988
3,434
460
0
9,988
27,248
0
L
Sun Wukong
Jumping_imp
Sun Wukong
7,910
3,036
0
3,171
10,669
5,485
514
5,952
4,717
0
41,947
W
Bacchus
4,598
582
0
3,657
8,111
5,712
289
1,747
6,364
17,308
0
L
Jormungandr
MTX_Jagoda69
Jormungandr
2,341
1,308
99
836
12,560
9,507
0
2,368
10,192
11,312
0
L
Fenrir
MTX_Mako
Fenrir
5,791
1,299
0
3,768
11,503
3,824
0
2,139
9,364
0
43,896
L
3,541
476
159
536
7,096
1,798
852
2,359
4,737
27,513
0
W
Hun Batz
TrickySkilIz
Hun Batz
7,376
1,243
0
3,578
10,414
3,749
510
986
9,428
0
50,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
37,721
397
Minions Killed
325
0
Camps Cleared
0
1,539,201
Distance Traveled
1,420,312
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,414
588
128
8
0
276,107
2
W
Izanami
8,718
545
108
7
0
278,575
4
L
Jing Wei
7,643
478
82
5
0
316,032
2
W
Freya
7,430
464
54
3
0
300,740
0
L
Sun Wukong
8,587
537
92
6
0
284,527
2
W
Bacchus
8,112
507
24
2
0
330,395
2
L
Jormungandr
6,078
380
10
1
0
241,866
1
L
Fenrir
8,212
513
86
5
0
302,119
2
L
Hel
7,201
450
55
3
0
275,768
1
W
Hun Batz
9,041
565
83
5
0
353,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role