Player Matchup

Susano
Susano
A18756
Susano
Level 28
God Stats
1W - 2L
1,704 SR
Queue Stats
17W - 33L
1,325 Elo+
Party 2
Guan Yu
Guan Yu
L_blubberman_B
Guan Yu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,293 Elo+
Party 3
Izanami
Izanami
Rubberducky090
Izanami
Level 45
God Stats
9W - 15L
1,490 SR
Queue Stats
57W - 76L
1,372 Elo+
Party 2
Cernunnos
Cernunnos
ShAuNOwNS7
Cernunnos
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 47L
1,251 Elo+
Party 2
Kuzenbo
Kuzenbo
rebln
Kuzenbo
Level 65
God Stats
21W - 28L
1,306 SR
Queue Stats
202W - 233L
1,315 Elo+
Party 3
Team Averages
Level 46
1,500 SR
1,311 Elo+

VS

Team Averages
Level 52
1,491 SR
1,361 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BIGUPDACHEF1
Chang'e
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 166L
1,240 Elo+
Party 1
Hel
Hel
Gipsy_avengers96
Hel
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 97L
1,410 Elo+
Solo
Skadi
Skadi
Play Hard On Me
Skadi
Level 29
God Stats
18W - 19L
1,456 SR
Queue Stats
129W - 150L
1,319 Elo+
Party 1
Mulan
Mulan
bourbonbiscuit6
Mulan
Level 58
God Stats
5W - 6L
1,500 SR
Queue Stats
188W - 221L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
A18756
Susano
8
0 / 3 / 2
5,952
350
2,530
7,757
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 0
8,216
483
5,290
13,522
15,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 5 / 2
9,360
551
11,267
15,858
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ShAuNOwNS7
Cernunnos
11
1 / 1 / 0
6,424
378
3,990
5,241
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
rebln
Kuzenbo
11
2 / 3 / 1
7,038
414
5,387
13,986
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
8 / 0 / 2
10,138
596
8,586
10,137
6,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
BIGUPDACHEF1
Chang'e
13
0 / 2 / 7
8,337
490
7,379
11,021
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 5 / 2
8,981
528
5,594
10,357
4,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 3
7,491
441
8,384
8,252
2,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 0
9,903
583
8,792
10,127
7,860
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
10
Kills
13
13
Deaths
10
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
0
2
9
L
Susano
A18756
Susano
0
3
2
0.33
W
Chang'e
BIGUPDACHEF1
Chang'e
0
2
7
1.75
W
2
5
2
0.6
L
2
1
0
2
W
2
1
3
3.5
L
5
5
2
1.2
L
Cernunnos
ShAuNOwNS7
Cernunnos
1
1
0
1
W
1
2
0
0.5
L
Kuzenbo
rebln
Kuzenbo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,464
Damage
38,735
56,364
Taken
49,894
34,779
Mitigated
29,272
18,586
Healing
20,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,586
5,533
0
1,895
10,137
6,328
1,174
294
9,818
0
52,084
L
Susano
A18756
Susano
2,530
529
270
2,540
7,757
2,186
0
1,588
6,169
0
18,642
W
Chang'e
BIGUPDACHEF1
Chang'e
7,379
1,549
1,975
5,030
11,021
7,486
1,372
2,952
8,069
37,190
0
W
5,594
163
2,252
4,554
10,357
4,879
1,330
0
10,357
53,424
0
L
5,290
1,475
149
3,195
13,522
15,603
0
0
13,522
0
41,440
W
8,384
4,216
294
2,201
8,252
2,719
1,884
2,141
6,111
0
34,264
L
11,267
7,477
0
5,998
15,858
5,816
1,100
5,354
10,504
0
70,368
L
Cernunnos
ShAuNOwNS7
Cernunnos
3,990
1,138
183
2,947
5,241
1,729
0
1,716
3,525
0
32,511
W
8,792
2,768
0
1,925
10,127
7,860
598
0
9,652
0
65,054
L
Kuzenbo
rebln
Kuzenbo
5,387
2,345
0
3,304
13,986
9,445
0
4,315
9,671
24,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,990
Gold Earned
44,850
340
Minions Killed
452
0
Camps Cleared
0
1,446,007
Distance Traveled
1,478,896
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,138
596
104
6
0
348,138
1
L
Susano
5,952
350
36
2
0
276,309
5
W
Chang'e
8,337
490
68
4
0
261,654
0
W
Hel
8,981
528
85
5
0
309,482
0
L
Guan Yu
8,216
483
82
5
0
339,142
1
W
Skadi
7,491
441
50
3
0
274,942
3
L
Izanami
9,360
551
130
8
0
273,017
0
L
Cernunnos
6,424
378
63
4
0
237,513
2
W
Mulan
9,903
583
145
9
0
284,680
2
L
Kuzenbo
7,038
414
29
2
0
320,026
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role