Player Matchup

Cerberus
Cerberus
Diamond IV
JinkxM0onsoon
Cerberus
Diamond IV
Level 127
God Stats
3W - 5L
1,346 SR
Queue Stats
53W - 52L
2,114 MMR
Solo
Set
Set
Diamond II
MenaceNY
Set
Diamond II
Level 147
God Stats
4W - 2L
1,792 SR
Queue Stats
62W - 44L
2,427 MMR
Party 1
Yemoja
Yemoja
Diamond V
OhhFerPo
Yemoja
Diamond V
Level 160
God Stats
1W - 1L
1,817 SR
Queue Stats
354W - 345L
2,128 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
zaneyb
Hou Yi
Diamond IV
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
314W - 285L
2,134 MMR
Solo
Raijin
Raijin
Diamond IV
Σauce
Raijin
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 45L
2,240 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,591 SR
2,209 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,861 SR
2,208 MMR
Tyr
Tyr
Diamond V
AutumnFallss
Tyr
Diamond V
Level 129
God Stats
10W - 5L
1,741 SR
Queue Stats
93W - 75L
2,103 MMR
Solo
Janus
Janus
Platinum II
Doxxitey
Janus
Platinum II
Level 159
God Stats
12W - 11L
2,083 SR
Queue Stats
152W - 87L
2,231 MMR
Solo
Anhur
Anhur
Diamond IV
Dr MlD
Anhur
Diamond IV
Level 160
God Stats
38W - 38L
1,787 SR
Queue Stats
695W - 564L
2,120 MMR
Solo
Cabrakan
Cabrakan
Diamond II
IPlucky
Cabrakan
Diamond II
Level 138
God Stats
5W - 3L
1,871 SR
Queue Stats
107W - 89L
2,513 MMR
Solo
Mercury
Mercury
Diamond IV
SmellyFrog
Mercury
Diamond IV
Level 140
God Stats
5W - 5L
1,823 SR
Queue Stats
120W - 98L
2,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JinkxM0onsoon
Cerberus
12
1 / 4 / 0
6,798
453
6,265
13,406
9,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 2 / 0
7,359
491
3,849
8,770
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
OhhFerPo
Yemoja
9
0 / 3 / 0
6,246
416
2,131
8,382
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
zaneyb
Hou Yi
13
0 / 4 / 0
7,214
481
4,794
9,002
2,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Σauce
Raijin
14
1 / 1 / 1
8,122
541
3,677
5,292
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Erlang ShenNemesisKing ArthurBellonaDanzaburou

VS

Bans
TsukuyomiCu ChulainnFenrirApolloSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,546
570
10,353
10,525
5,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Doxxitey
Janus
16
5 / 0 / 3
9,234
616
8,066
6,009
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Dr MlD
Anhur
15
4 / 1 / 3
9,287
619
4,769
8,622
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
IPlucky
Cabrakan
10
2 / 1 / 6
7,030
469
6,145
7,145
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
SmellyFrog
Mercury
15
0 / 1 / 3
8,270
551
1,492
7,519
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
14
14
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Janus
Doxxitey
Janus
5
0
3
6.5
W
Anhur
Dr MlD
Anhur
4
1
3
5.5
W
Cabrakan
IPlucky
Cabrakan
2
1
6
5
L
Cerberus
JinkxM0onsoon
Cerberus
1
4
0
0.25
L
2
2
0
1
L
Yemoja
OhhFerPo
Yemoja
0
3
0
0
W
Mercury
SmellyFrog
Mercury
0
1
3
1.5
L
Hou Yi
zaneyb
Hou Yi
0
4
0
0
L
Raijin
Σauce
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,716
Damage
30,825
44,852
Taken
39,820
20,524
Mitigated
19,308
14,818
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,353
2,543
0
5,053
10,525
5,280
0
5,832
4,653
0
49,053
W
Janus
Doxxitey
Janus
8,066
870
0
2,201
6,009
2,101
0
1,654
4,218
79,374
0
W
Anhur
Dr MlD
Anhur
4,769
2,893
0
5,168
8,622
3,101
0
654
7,956
0
66,422
W
Cabrakan
IPlucky
Cabrakan
6,145
1,354
0
2,016
7,145
5,827
0
2,874
4,185
15,210
0
L
Cerberus
JinkxM0onsoon
Cerberus
6,265
730
0
5,793
13,406
9,455
0
733
12,653
40,500
0
L
3,849
1,221
0
4,005
8,770
3,266
0
2,431
6,287
0
50,157
L
Yemoja
OhhFerPo
Yemoja
2,131
397
450
1,346
8,382
3,672
0
6,095
2,187
13,602
0
W
Mercury
SmellyFrog
Mercury
1,492
461
0
368
7,519
2,999
875
748
6,735
0
69,456
L
Hou Yi
zaneyb
Hou Yi
4,794
1,724
0
2,134
9,002
2,330
0
1,938
7,042
0
48,657
L
Raijin
Σauce
Raijin
3,677
643
0
1,090
5,292
1,801
0
2,782
2,472
53,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
42,367
478
Minions Killed
561
0
Camps Cleared
0
1,365,184
Distance Traveled
1,553,196
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,546
570
100
7
0
303,786
2
W
Janus
9,234
616
160
11
0
343,877
9
W
Anhur
9,287
619
142
9
0
251,564
2
W
Cabrakan
7,030
469
18
1
0
302,078
8
L
Cerberus
6,798
453
108
7
0
265,026
2
L
Set
7,359
491
90
6
0
320,250
4
L
Yemoja
6,246
416
33
2
0
257,447
5
W
Mercury
8,270
551
141
9
0
351,891
3
L
Hou Yi
7,214
481
102
7
0
250,311
2
L
Raijin
8,122
541
145
10
0
272,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role