Player Matchup

Neith
Neith
EmuA98
Neith
Level 24
God Stats
5W - 1L
1,863 SR
Queue Stats
96W - 57L
1,649 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gianva23
Cu Chulainn
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
24W - 6L
1,938 Elo+
Party 1
Osiris
Osiris
Jormúngandr
Osiris
Level 47
God Stats
11W - 3L
1,808 SR
Queue Stats
39W - 15L
1,794 Elo+
Party 1
Bacchus
Bacchus
Tozalez2
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,843 Elo+
Party 1
Chang'e
Chang'e
Zotalez
Chang'e
Level 45
God Stats
1W - 0L
1,746 SR
Queue Stats
50W - 24L
1,805 Elo+
Party 1
Team Averages
Level 28
1,683 SR
1,806 Elo+

VS

Team Averages
Level 21
1,388 SR
1,476 Elo+
Sun Wukong
Sun Wukong
Chicopacman
Sun Wukong
Level 27
God Stats
2W - 1L
1,461 SR
Queue Stats
6W - 6L
1,271 Elo+
Solo
Thanatos
Thanatos
MaxDraguslav
Thanatos
Level 26
God Stats
0W - 4L
1,286 SR
Queue Stats
3W - 7L
1,433 Elo+
Solo
Cthulhu
Cthulhu
gatinhomuitylouc
Cthulhu
Level 18
God Stats
6W - 12L
1,313 SR
Queue Stats
19W - 30L
1,313 Elo+
Solo
Neith
Neith
independente_btu
Neith
Level 29
God Stats
1W - 11L
1,380 SR
Queue Stats
410W - 455L
1,587 Elo+
Solo
Nox
Nox
xmato100presa
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EmuA98
Neith
15
1 / 2 / 9
9,003
500
9,509
10,175
3,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Gianva23
Cu Chulainn
16
2 / 3 / 1
10,106
561
5,094
11,430
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
18
10 / 0 / 7
11,238
624
11,191
12,117
10,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Tozalez2
Bacchus
14
1 / 0 / 13
9,375
521
5,191
8,673
8,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Zotalez
Chang'e
18
17 / 0 / 5
11,559
642
18,282
8,791
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chicopacman
Sun Wukong
12
2 / 4 / 1
7,268
404
7,527
12,758
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
MaxDraguslav
Thanatos
13
2 / 4 / 2
8,152
453
3,260
12,138
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 6 / 2
7,971
443
7,763
17,200
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
0 / 8 / 1
6,685
371
6,049
12,988
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 9 / 1
6,837
380
3,476
9,163
3,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
31
Kills
5
5
Deaths
31
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chicopacman
Sun Wukong
2
4
1
0.63
W
Neith
EmuA98
Neith
1
2
9
2.75
W
Cu Chulainn
Gianva23
Cu Chulainn
2
3
1
0.83
W
Osiris
10
0
7
13.5
L
Thanatos
MaxDraguslav
Thanatos
2
4
2
0.75
W
Bacchus
Tozalez2
Bacchus
1
0
13
7.5
W
Chang'e
Zotalez
Chang'e
17
0
5
19.5
L
1
6
2
0.33
L
0
8
1
0.06
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,267
Damage
28,075
51,186
Taken
64,247
33,439
Mitigated
31,505
19,670
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chicopacman
Sun Wukong
7,527
1,142
0
2,594
12,758
7,238
0
5,710
6,915
0
32,633
W
Neith
EmuA98
Neith
9,509
4,484
0
2,254
10,175
3,327
1,571
1,290
8,560
0
65,129
W
Cu Chulainn
Gianva23
Cu Chulainn
5,094
1,170
0
2,872
11,430
7,130
1,257
5,032
6,323
0
52,303
W
Osiris
11,191
4,687
0
1,319
12,117
10,804
1,090
3,345
8,732
0
84,290
L
Thanatos
MaxDraguslav
Thanatos
3,260
1,122
0
9,255
12,138
4,109
0
4,483
7,416
0
45,080
W
Bacchus
Tozalez2
Bacchus
5,191
258
0
1,790
8,673
8,056
232
138
8,419
16,473
0
W
Chang'e
Zotalez
Chang'e
18,282
901
4,934
6,501
8,791
4,122
1,461
1,434
7,261
83,973
0
L
7,763
1,077
116
426
17,200
13,053
99
3,181
13,059
32,402
0
L
6,049
2,174
0
2,909
12,988
3,870
180
5,836
6,833
0
31,092
L
3,476
1,184
0
280
9,163
3,235
951
3,539
5,441
30,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,281
Gold Earned
36,913
534
Minions Killed
308
0
Camps Cleared
0
1,731,802
Distance Traveled
1,556,231
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,268
404
52
3
0
354,338
5
W
Neith
9,003
500
114
6
0
286,948
6
W
Cu Chulainn
10,106
561
117
7
0
312,124
2
W
Osiris
11,238
624
141
8
0
424,997
2
L
Thanatos
8,152
453
82
5
0
325,395
4
W
Bacchus
9,375
521
10
1
0
340,372
0
W
Chang'e
11,559
642
152
8
0
367,361
3
L
Cthulhu
7,971
443
54
3
0
278,571
1
L
Neith
6,685
371
58
3
0
296,301
3
L
Nox
6,837
380
62
3
0
301,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role