Player Matchup

Bellona
Bellona
Kulliruhtinas
Bellona
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,800 Elo+
Solo
Rama
Rama
Yamimaro
Rama
Level 136
God Stats
4W - 4L
1,500 SR
Queue Stats
308W - 322L
1,498 Elo+
Solo
Hel
Hel
alpha300
Hel
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 140L
1,564 Elo+
Solo
Set
Set
alucardl0
Set
Level 88
God Stats
2W - 2L
1,517 SR
Queue Stats
73W - 66L
1,567 Elo+
Solo
Ra
Ra
lilintrovert
Ra
Level 76
God Stats
11W - 13L
1,215 SR
Queue Stats
142W - 151L
1,497 Elo+
Solo
Team Averages
Level 113
1,446 SR
1,585 Elo+

VS

Team Averages
Level 115
1,423 SR
1,440 Elo+
Arachne
Arachne
Fatedfurious
Arachne
Level 119
God Stats
1W - 2L
1,524 SR
Queue Stats
1W - 2L
1,567 Elo+
Party 1
Ao Kuang
Ao Kuang
FireDragonGodSS
Ao Kuang
Level 129
God Stats
3W - 3L
1,317 SR
Queue Stats
43W - 18L
1,434 Elo+
Party 1
Ullr
Ullr
Ineptiitude
Ullr
Level 120
God Stats
0W - 1L
1,595 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 1
Discordia
Discordia
LimitedObey
Discordia
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 250L
1,263 Elo+
Solo
Bakasura
Bakasura
VCruelty
Bakasura
Level 103
God Stats
1W - 3L
1,178 SR
Queue Stats
15W - 14L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
4 / 9 / 14
15,542
914
22,935
34,932
38,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
20
2 / 7 / 19
15,722
925
20,076
22,122
8,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 6 / 14
16,952
997
30,679
22,360
9,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 9 / 15
15,908
936
25,729
26,022
11,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 0 / 9
16,331
961
18,137
5,676
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fatedfurious
Arachne
20
10 / 10 / 16
17,068
1,004
22,740
41,360
20,432
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
20
7 / 5 / 19
17,312
1,018
28,479
34,470
14,199
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 2 / 16
18,333
1,078
43,829
28,673
13,425
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
LimitedObey
Discordia
16
0 / 0 / 0
11,900
700
0
0
0
Bakasura
VCruelty
Bakasura
20
3 / 7 / 13
14,900
876
11,553
19,453
8,262
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
95
24
Kills
31
31
Deaths
24
71
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Arachne
Fatedfurious
Arachne
10
10
16
1.8
L
Ao Kuang
7
5
19
3.3
L
11
2
16
9.5
W
Bellona
4
9
14
1.22
L
Discordia
LimitedObey
Discordia
0
0
0
0
L
Bakasura
VCruelty
Bakasura
3
7
13
1.36
W
Rama
2
7
19
1.64
W
7
6
14
2.33
W
5
9
15
1.39
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,556
Damage
106,601
111,112
Taken
123,956
69,771
Mitigated
56,318
37,558
Healing
23,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Fatedfurious
Arachne
22,740
15,343
0
9,672
41,360
20,432
0
16,201
25,159
0
39,620
L
Ao Kuang
28,479
2,578
0
8,171
34,470
14,199
0
10,941
23,529
59,048
0
L
43,829
27,383
0
4,377
28,673
13,425
0
14,400
14,273
0
123,009
W
Bellona
22,935
7,850
0
1,132
34,932
38,222
0
10,060
24,006
1,274
38,062
L
Discordia
LimitedObey
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
VCruelty
Bakasura
11,553
7,407
0
1,293
19,453
8,262
0
8,175
11,278
0
23,697
W
Rama
20,076
16,517
0
2,497
22,122
8,878
0
3,112
17,843
0
56,650
W
30,679
1,197
15,835
8,982
22,360
9,135
0
5,990
15,763
63,597
0
W
25,729
7,620
0
482
26,022
11,254
0
7,662
17,778
0
41,401
W
18,137
0
7,946
684
5,676
2,282
0
671
4,623
97,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,455
Gold Earned
79,513
430
Minions Killed
326
14
Camps Cleared
8
1,801,306
Distance Traveled
1,391,180
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,068
1,004
28
2
3
385,927
0
L
Ao Kuang
17,312
1,018
78
5
1
327,892
0
L
Ullr
18,333
1,078
182
11
0
334,628
0
W
Bellona
15,542
914
49
3
0
350,210
0
L
Discordia
11,900
700
0
0
0
0
0
L
Bakasura
14,900
876
38
2
4
342,733
1
W
Rama
15,722
925
77
5
4
306,013
0
W
Hel
16,952
997
88
5
7
372,164
0
W
Set
15,908
936
28
2
1
374,207
0
W
Ra
16,331
961
188
11
2
398,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role