Player Matchup

Kuzenbo
Kuzenbo
BarryMikeCochner
Kuzenbo
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 167L
1,515 Elo+
Party 1
Bellona
Bellona
NotDaddy
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Sbenen
Skadi
Level 83
God Stats
9W - 5L
1,641 SR
Queue Stats
72W - 65L
1,654 Elo+
Solo
Discordia
Discordia
nano99915
Discordia
Level 100
God Stats
6W - 2L
1,665 SR
Queue Stats
76W - 66L
1,610 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xkroniks
Tsukuyomi
Level 123
God Stats
10W - 6L
1,543 SR
Queue Stats
388W - 300L
1,566 Elo+
Party 1
Team Averages
Level 96
1,570 SR
1,569 Elo+

VS

Team Averages
Level 83
1,415 SR
1,525 Elo+
Agni
Agni
OMEGAMITE
Agni
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Trustles
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,508 Elo+
Solo
Cerberus
Cerberus
Whatokno
Cerberus
Level 57
God Stats
0W - 4L
1,308 SR
Queue Stats
8W - 16L
1,380 Elo+
Solo
Freya
Freya
XxMoNsTeRxxX
Freya
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 107L
1,569 Elo+
Solo
Ravana
Ravana
cringebanana
Ravana
Level 68
God Stats
0W - 2L
1,268 SR
Queue Stats
61W - 39L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 8
6,038
604
4,096
5,630
4,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
NotDaddy
Bellona
13
3 / 0 / 1
7,088
709
5,909
5,191
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Sbenen
Skadi
10
2 / 2 / 3
6,152
615
4,735
4,755
1,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
nano99915
Discordia
11
4 / 0 / 3
6,251
625
3,028
2,600
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
xkroniks
Tsukuyomi
11
4 / 1 / 4
6,391
639
4,096
6,881
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
1 / 4 / 0
5,077
508
4,528
5,494
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Trustles
Achilles
9
0 / 3 / 0
5,088
509
3,293
9,553
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Whatokno
Cerberus
7
0 / 3 / 0
4,485
449
752
6,131
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 2 / 0
5,230
523
2,290
7,086
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
8
0 / 4 / 1
4,991
499
1,866
6,167
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
16
Kills
3
3
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Bellona
NotDaddy
Bellona
3
0
1
3.5
L
Agni
1
4
0
0.25
W
Skadi
Sbenen
Skadi
2
2
3
1.75
L
Achilles
Trustles
Achilles
0
3
0
0
L
Cerberus
Whatokno
Cerberus
0
3
0
0
L
2
2
0
1
L
Ravana
0
4
1
0.13
W
Discordia
nano99915
Discordia
4
0
3
5.5
W
Tsukuyomi
xkroniks
Tsukuyomi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
12,729
25,057
Taken
34,431
12,140
Mitigated
14,876
10,637
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,096
1,302
0
2,146
5,630
4,062
152
2,467
3,063
14,951
0
W
Bellona
NotDaddy
Bellona
5,909
2,725
0
3,013
5,191
3,994
0
0
4,902
0
37,958
L
Agni
4,528
292
0
1,094
5,494
1,419
216
1,595
3,634
23,656
0
W
Skadi
Sbenen
Skadi
4,735
2,484
0
1,506
4,755
1,270
56
2,488
2,195
0
33,031
L
Achilles
Trustles
Achilles
3,293
765
0
4,137
9,553
6,458
0
0
9,553
0
24,194
L
Cerberus
Whatokno
Cerberus
752
153
236
1,276
6,131
3,202
0
2,012
3,986
7,638
0
L
2,290
621
0
3,324
7,086
1,853
0
1,140
5,821
23,114
0
L
Ravana
1,866
152
0
1,798
6,167
1,944
0
1,703
4,313
0
22,523
W
Discordia
nano99915
Discordia
3,028
562
0
879
2,600
720
552
840
1,678
29,107
0
W
Tsukuyomi
xkroniks
Tsukuyomi
4,096
1,200
0
3,093
6,881
2,094
0
1,365
5,360
0
34,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,920
Gold Earned
24,871
331
Minions Killed
230
0
Camps Cleared
0
1,010,673
Distance Traveled
957,190
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,038
604
21
2
0
211,930
2
W
Bellona
7,088
709
97
10
0
191,510
1
L
Agni
5,077
508
55
6
0
184,727
1
W
Skadi
6,152
615
71
7
0
172,165
1
L
Achilles
5,088
509
57
6
0
180,642
0
L
Cerberus
4,485
449
15
2
0
181,248
2
L
Freya
5,230
523
53
5
0
183,021
0
L
Ravana
4,991
499
50
5
0
227,552
1
W
Discordia
6,251
625
64
6
0
211,732
2
W
Tsukuyomi
6,391
639
78
8
0
223,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role