Player Matchup

Neith
Neith
Dawid177913266
Neith
Level 22
God Stats
3W - 0L
1,822 SR
Queue Stats
10W - 6L
1,541 Elo+
Solo
Loki
Loki
MoistTowel31
Loki
Level 12
God Stats
6W - 3L
1,671 SR
Queue Stats
154W - 115L
1,408 Elo+
Solo
Scylla
Scylla
Parra1
Scylla
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,594 Elo+
Party 2
Yemoja
Yemoja
Schneem
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Nike
Nike
guigui83
Nike
Level 25
God Stats
31W - 13L
1,808 SR
Queue Stats
90W - 72L
1,488 Elo+
Solo
Team Averages
Level 29
1,660 SR
1,506 Elo+

VS

Team Averages
Level 12
1,481 SR
1,321 Elo+
Merlin
Merlin
Gabriel13ku
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,663 Elo+
Party 1
Ymir
Ymir
MAKALON1
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 104L
1,341 Elo+
Party 1
Artemis
Artemis
Tokagero8
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,134 Elo+
Party 1
Hun Batz
Hun Batz
Zabocha
Hun Batz
Level 7
God Stats
2W - 4L
1,404 SR
Queue Stats
6W - 12L
1,235 Elo+
Party 1
Hel
Hel
happytriger123
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 14
9,366
937
8,108
10,538
8,518
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
18 / 1 / 15
13,170
1,317
26,134
9,799
4,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
Parra1
Scylla
18
14 / 2 / 17
12,348
1,235
20,769
8,978
2,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Schneem
Yemoja
17
0 / 2 / 24
10,770
1,077
3,938
6,486
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
18
8 / 0 / 15
11,627
1,163
13,950
10,040
7,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

324

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 9 / 3
9,133
913
765
12,407
9,202
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
1 / 2 / 4
9,767
977
7,076
11,818
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Tokagero8
Artemis
15
4 / 12 / 1
9,632
963
12,266
21,535
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Zabocha
Hun Batz
15
2 / 12 / 3
9,512
951
11,079
18,426
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 4
9,595
960
10,319
15,202
6,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
24
42
Kills
9
9
Deaths
42
85
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
4
14
2.25
L
Merlin
0
9
3
0.17
L
Ymir
1
2
4
1.5
W
18
1
15
25.5
W
Scylla
Parra1
Scylla
14
2
17
11.25
W
Yemoja
Schneem
Yemoja
0
2
24
6
L
Artemis
Tokagero8
Artemis
4
12
1
0.38
L
Hun Batz
Zabocha
Hun Batz
2
12
3
0.29
W
Nike
8
0
15
15.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,899
Damage
41,505
45,841
Taken
79,388
28,355
Mitigated
38,831
3,391
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,108
3,981
0
216
10,538
8,518
0
4,661
5,877
0
16,329
L
Merlin
765
382
0
0
12,407
9,202
0
2,372
10,010
13,806
0
L
Ymir
7,076
1,008
0
420
11,818
8,741
0
3,369
8,186
28,701
0
W
26,134
10,514
0
0
9,799
4,067
0
3,174
6,625
0
45,234
W
Scylla
Parra1
Scylla
20,769
4,456
0
0
8,978
2,969
0
3,757
5,221
39,175
0
W
Yemoja
Schneem
Yemoja
3,938
1,291
1,748
995
6,486
4,981
0
2,229
4,257
13,384
0
L
Artemis
Tokagero8
Artemis
12,266
7,025
0
2,713
21,535
8,172
0
7,877
13,537
0
24,966
L
Hun Batz
Zabocha
Hun Batz
11,079
2,603
0
334
18,426
6,616
0
6,073
12,178
0
14,753
W
Nike
13,950
1,996
0
432
10,040
7,820
0
4,339
5,701
0
24,245
L
10,319
855
3,570
4,011
15,202
6,100
0
5,016
10,086
14,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,281
Gold Earned
47,639
159
Minions Killed
114
6
Camps Cleared
6
868,799
Distance Traveled
795,450
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,366
937
18
2
3
132,685
0
L
Merlin
9,133
913
17
2
5
143,160
0
L
Ymir
9,767
977
62
6
0
168,509
0
W
Loki
13,170
1,317
58
6
1
212,256
0
W
Scylla
12,348
1,235
48
5
1
155,713
0
W
Yemoja
10,770
1,077
16
2
1
148,972
1
L
Artemis
9,632
963
16
2
1
139,718
0
L
Hun Batz
9,512
951
12
1
0
161,027
0
W
Nike
11,627
1,163
19
2
0
219,173
1
L
Hel
9,595
960
7
1
0
183,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role