Player Matchup

Discordia
Discordia
DanaChou--
Discordia
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,865 Elo+
Party 1
Chronos
Chronos
DarK_Crom_
Chronos
Level 99
God Stats
3W - 2L
1,827 SR
Queue Stats
102W - 129L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
IJDLR
Cthulhu
Level 27
God Stats
4W - 4L
1,198 SR
Queue Stats
155W - 149L
1,415 Elo+
Solo
Fenrir
Fenrir
Jack_WhiteRabbit
Fenrir
Level 22
God Stats
6W - 5L
1,537 SR
Queue Stats
170W - 224L
1,293 Elo+
Party 1
Chaac
Chaac
panzza1
Chaac
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,315 Elo+
Solo
Team Averages
Level 34
1,512 SR
1,440 Elo+

VS

Team Averages
Level 27
1,403 SR
1,377 Elo+
Bellona
Bellona
Flipppad
Bellona
Level 28
God Stats
30W - 47L
1,277 SR
Queue Stats
299W - 385L
1,364 Elo+
Party 2
Scylla
Scylla
N1pl_Bird
Scylla
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Solo
Nemesis
Nemesis
bonyklas
Nemesis
Level 34
God Stats
9W - 18L
1,277 SR
Queue Stats
255W - 342L
1,425 Elo+
Party 2
Ra
Ra
faustino1337
Ra
Level 29
God Stats
50W - 72L
1,662 SR
Queue Stats
121W - 214L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
l-SonGoku
Sun Wukong
Level 22
God Stats
0W - 4L
1,299 SR
Queue Stats
81W - 76L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DanaChou--
Discordia
20
13 / 3 / 13
13,777
551
23,542
12,651
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
DarK_Crom_
Chronos
20
8 / 0 / 12
13,566
543
18,906
15,723
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
IJDLR
Cthulhu
17
3 / 3 / 11
11,599
464
12,917
24,400
22,890
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
15 / 5 / 12
13,076
523
15,764
19,003
11,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
panzza1
Chaac
17
4 / 5 / 15
11,457
458
13,492
18,072
16,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flipppad
Bellona
14
0 / 9 / 0
9,348
374
8,108
21,360
17,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
N1pl_Bird
Scylla
14
4 / 9 / 0
9,693
388
10,461
16,076
4,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
bonyklas
Nemesis
16
7 / 12 / 2
11,371
455
9,683
20,987
10,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 8 / 3
10,493
420
12,225
25,687
13,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
l-SonGoku
Sun Wukong
15
3 / 7 / 3
9,824
393
11,343
22,223
12,517
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
24
43
Kills
16
16
Deaths
45
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
DanaChou--
Discordia
13
3
13
6.5
W
Chronos
DarK_Crom_
Chronos
8
0
12
14
L
Bellona
Flipppad
Bellona
0
9
0
0
W
Cthulhu
IJDLR
Cthulhu
3
3
11
2.83
W
15
5
12
4.2
L
Scylla
N1pl_Bird
Scylla
4
9
0
0.44
L
Nemesis
bonyklas
Nemesis
7
12
2
0.67
L
2
8
3
0.44
L
Sun Wukong
l-SonGoku
Sun Wukong
3
7
3
0.64
W
Chaac
panzza1
Chaac
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,621
Damage
51,820
89,849
Taken
106,333
63,054
Mitigated
59,295
29,879
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DanaChou--
Discordia
23,542
2,044
0
1,971
12,651
5,267
4,049
4,678
7,903
96,083
0
W
Chronos
DarK_Crom_
Chronos
18,906
5,983
0
8,343
15,723
6,772
5,125
3,124
12,497
79,868
0
L
Bellona
Flipppad
Bellona
8,108
1,782
0
931
21,360
17,836
642
12,641
8,519
43
51,464
W
Cthulhu
IJDLR
Cthulhu
12,917
1,494
510
5,973
24,400
22,890
992
5,760
18,437
48,620
0
W
15,764
4,377
0
7,120
19,003
11,374
2,969
4,556
14,345
0
54,556
L
Scylla
N1pl_Bird
Scylla
10,461
1,006
0
1,030
16,076
4,669
0
5,842
9,797
33,303
0
L
Nemesis
bonyklas
Nemesis
9,683
3,632
0
2,614
20,987
10,532
0
9,695
10,959
0
49,868
L
12,225
760
602
9,950
25,687
13,741
397
14,121
10,791
61,465
0
L
Sun Wukong
l-SonGoku
Sun Wukong
11,343
2,252
231
3,878
22,223
12,517
0
11,571
10,029
0
43,446
W
Chaac
panzza1
Chaac
13,492
2,038
0
5,962
18,072
16,751
1,715
3,924
13,952
0
60,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,475
Gold Earned
50,729
564
Minions Killed
372
0
Camps Cleared
0
2,314,695
Distance Traveled
1,956,720
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,777
551
168
7
0
449,577
1
W
Chronos
13,566
543
145
6
0
440,332
1
L
Bellona
9,348
374
89
4
0
380,847
3
W
Cthulhu
11,599
464
80
3
0
453,725
4
W
Fenrir
13,076
523
76
3
0
484,548
0
L
Scylla
9,693
388
68
3
0
379,418
1
L
Nemesis
11,371
455
69
3
0
410,264
2
L
Ra
10,493
420
95
4
0
379,339
2
L
Sun Wukong
9,824
393
51
2
0
406,852
0
W
Chaac
11,457
458
95
4
0
486,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role