Player Matchup

Kukulkan
Kukulkan
Apocalyps213
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ravana
Ravana
Mang0Fresc0
Ravana
Level 15
God Stats
3W - 4L
1,229 SR
Queue Stats
23W - 24L
1,505 Elo+
Party 2
Olorun
Olorun
Sancal
Olorun
Level 4
God Stats
1W - 1L
1,689 SR
Queue Stats
14W - 18L
1,741 Elo+
Party 2
Hercules
Hercules
Sm1tek1ng03
Hercules
Level 101
God Stats
3W - 2L
1,306 SR
Queue Stats
55W - 50L
1,506 Elo+
Party 2
Medusa
Medusa
albinocrackr
Medusa
Level 4
God Stats
1W - 3L
1,535 SR
Queue Stats
22W - 27L
1,429 Elo+
Solo
Team Averages
Level 25
1,452 SR
1,536 Elo+

VS

Team Averages
Level 29
1,558 SR
1,408 Elo+
Olorun
Olorun
Forml3ssFear
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,278 Elo+
Solo
Sol
Sol
J2thearrin
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,227 Elo+
Solo
Apollo
Apollo
Paper Pate
Apollo
Level 8
God Stats
44W - 45L
1,543 SR
Queue Stats
149W - 144L
1,587 Elo+
Party 1
Chaac
Chaac
Rechikenhero
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,486 Elo+
Solo
Anubis
Anubis
dean130
Anubis
Level 85
God Stats
27W - 17L
1,748 SR
Queue Stats
78W - 82L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apocalyps213
Kukulkan
16
0 / 9 / 3
9,630
803
3,144
12,289
4,739
Ravana
16
2 / 7 / 1
10,438
870
10,252
24,012
16,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Sancal
Olorun
17
0 / 11 / 6
10,591
883
8,708
25,329
10,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Sm1tek1ng03
Hercules
16
4 / 7 / 3
10,946
912
18,602
26,994
33,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
17
2 / 10 / 6
11,483
957
18,925
19,960
8,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 0 / 1
8,960
747
46
330
47
20
16 / 1 / 18
14,397
1,200
24,493
15,487
6,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
Paper Pate
Apollo
20
9 / 2 / 21
12,814
1,068
20,521
14,151
6,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 4 / 20
12,797
1,066
20,997
15,728
23,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
dean130
Anubis
20
12 / 1 / 20
14,620
1,218
30,936
17,868
12,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
124
8
Kills
44
44
Deaths
8
19
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Apocalyps213
Kukulkan
0
9
3
0.17
W
Olorun
0
0
1
0.5
W
16
1
18
25
L
Ravana
2
7
1
0.36
W
Apollo
Paper Pate
Apollo
9
2
21
9.75
W
7
4
20
4.25
L
Olorun
Sancal
Olorun
0
11
6
0.27
L
Hercules
Sm1tek1ng03
Hercules
4
7
3
0.79
L
Medusa
2
10
6
0.5
W
Anubis
dean130
Anubis
12
1
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,631
Damage
96,993
108,584
Taken
63,564
72,798
Mitigated
49,454
16,279
Healing
29,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Apocalyps213
Kukulkan
3,144
530
0
0
12,289
4,739
0
7,650
4,439
9,399
0
W
Olorun
46
46
0
0
330
47
0
0
330
814
0
W
24,493
9,716
0
9,335
15,487
6,205
0
2,358
13,029
41,314
0
L
Ravana
10,252
3,303
0
2,213
24,012
16,405
0
11,382
12,497
0
30,193
W
Apollo
Paper Pate
Apollo
20,521
18,392
0
1,339
14,151
6,591
0
2,563
11,410
0
38,509
W
20,997
5,230
0
4,985
15,728
23,815
0
4,070
11,558
714
29,080
L
Olorun
Sancal
Olorun
8,708
7,102
267
7,828
25,329
10,189
0
12,428
12,801
39,533
0
L
Hercules
Sm1tek1ng03
Hercules
18,602
6,562
0
5,917
26,994
33,309
0
14,071
12,823
0
28,033
L
Medusa
18,925
9,313
0
54
19,960
8,156
0
10,545
9,165
0
47,152
W
Anubis
dean130
Anubis
30,936
1,594
1,105
12,435
17,868
12,796
0
2,861
14,732
77,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
63,588
206
Minions Killed
233
5
Camps Cleared
5
983,975
Distance Traveled
893,669
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,630
803
3
0
0
173,813
0
W
Olorun
8,960
747
0
0
0
17,222
0
W
Sol
14,397
1,200
44
4
0
200,038
3
L
Ravana
10,438
870
32
3
0
211,113
0
W
Apollo
12,814
1,068
43
4
1
253,255
0
W
Chaac
12,797
1,066
19
2
4
223,889
0
L
Olorun
10,591
883
88
7
1
163,851
1
L
Hercules
10,946
912
23
2
0
215,872
0
L
Medusa
11,483
957
60
5
4
219,326
0
W
Anubis
14,620
1,218
127
11
0
199,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role