Player Matchup

Kukulkan
Kukulkan
Celestiiiial
Kukulkan
Level 6
God Stats
20W - 15L
1,492 SR
Queue Stats
62W - 71L
1,339 Elo+
Party 2
Athena
Athena
Fluffy Wolf iTz
Athena
Level 13
God Stats
11W - 9L
1,522 SR
Queue Stats
130W - 132L
1,533 Elo+
Party 2
Izanami
Izanami
LeChatonBarbare
Izanami
Level 8
God Stats
7W - 8L
1,524 SR
Queue Stats
108W - 105L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
Monk4eyB
Sun Wukong
Level 8
God Stats
33W - 34L
1,071 SR
Queue Stats
74W - 96L
1,328 Elo+
Solo
Fenrir
Fenrir
xDaniloZx
Fenrir
Level 24
God Stats
11W - 8L
1,478 SR
Queue Stats
126W - 145L
1,405 Elo+
Solo
Team Averages
Level 12
1,418 SR
1,404 Elo+

VS

Team Averages
Level 13
1,737 SR
1,512 Elo+
Kukulkan
Kukulkan
Captain C00K272
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,274 Elo+
Party 1
Izanami
Izanami
T0X1C_08
Izanami
Level 18
God Stats
8W - 6L
1,600 SR
Queue Stats
25W - 19L
1,516 Elo+
Solo
Ymir
Ymir
ebany_tadzik
Ymir
Level 16
God Stats
3W - 1L
1,917 SR
Queue Stats
22W - 24L
1,462 Elo+
Solo
Hades
Hades
gerpato 3456
Hades
Level 9
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 1L
1,779 Elo+
Solo
Bastet
Bastet
ll KIYOKO ll
Bastet
Level 17
God Stats
4W - 1L
1,924 SR
Queue Stats
88W - 116L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Celestiiiial
Kukulkan
20
17 / 0 / 5
14,009
584
24,417
9,627
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 4 / 15
10,811
450
6,607
19,911
19,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 4 / 6
11,752
490
4,267
9,726
3,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Monk4eyB
Sun Wukong
18
2 / 6 / 8
10,869
453
8,193
17,015
12,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
xDaniloZx
Fenrir
20
16 / 3 / 6
13,517
563
16,716
16,799
13,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 8 / 1
10,783
449
7,309
11,580
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
T0X1C_08
Izanami
19
7 / 5 / 2
12,808
534
17,253
13,903
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 6 / 6
9,990
416
7,521
14,966
14,193
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 14 / 0
8,802
367
3,489
16,977
8,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
17
3 / 5 / 3
10,793
450
11,743
14,869
5,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
38
Kills
17
17
Deaths
38
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
8
1
0.56
W
Kukulkan
Celestiiiial
Kukulkan
17
0
5
19.5
W
1
4
15
2.13
W
2
4
6
1.25
W
Sun Wukong
Monk4eyB
Sun Wukong
2
6
8
1
L
Izanami
T0X1C_08
Izanami
7
5
2
1.6
L
2
6
6
0.83
L
1
14
0
0.07
L
Bastet
3
5
3
0.9
W
Fenrir
xDaniloZx
Fenrir
16
3
6
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,200
Damage
47,315
73,078
Taken
72,295
53,593
Mitigated
38,981
11,361
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,309
1,232
0
0
11,580
4,050
468
1,213
10,217
44,106
0
W
Kukulkan
Celestiiiial
Kukulkan
24,417
2,944
0
535
9,627
4,287
1,659
3,350
6,237
110,066
0
W
6,607
2,044
0
1,065
19,911
19,751
467
3,532
16,379
22,318
0
W
4,267
2,409
0
229
9,726
3,687
2,725
1,198
8,528
0
77,340
W
Sun Wukong
Monk4eyB
Sun Wukong
8,193
965
0
4,427
17,015
12,859
276
4,312
12,233
0
35,727
L
Izanami
T0X1C_08
Izanami
17,253
8,820
0
2,070
13,903
6,820
1,033
8,195
5,690
0
98,898
L
7,521
605
0
720
14,966
14,193
0
9,018
5,948
15,796
0
L
3,489
754
0
997
16,977
8,312
824
11,831
5,146
29,289
0
L
Bastet
11,743
6,177
0
2,151
14,869
5,606
1,079
767
13,752
0
52,827
W
Fenrir
xDaniloZx
Fenrir
16,716
2,922
0
5,105
16,799
13,009
2,526
5,277
11,382
0
93,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,958
Gold Earned
53,176
527
Minions Killed
440
0
Camps Cleared
0
2,260,171
Distance Traveled
1,858,757
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,783
449
92
4
0
341,340
0
W
Kukulkan
14,009
584
165
7
0
502,934
1
W
Athena
10,811
450
28
1
0
511,090
3
W
Izanami
11,752
490
133
6
0
442,069
0
W
Sun Wukong
10,869
453
66
3
0
379,692
1
L
Izanami
12,808
534
197
8
0
389,321
0
L
Ymir
9,990
416
11
0
0
393,545
5
L
Hades
8,802
367
63
3
0
261,368
0
L
Bastet
10,793
450
77
3
0
473,183
2
W
Fenrir
13,517
563
135
6
0
424,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role