Player Matchup

Chiron
Chiron
Badcrevette
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jorukami
Medusa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,222 Elo+
Party 3
Anhur
Anhur
Riounator
Anhur
Level 160
God Stats
1W - 6L
1,500 SR
Queue Stats
97W - 101L
1,568 Elo+
Party 4
Hel
Hel
TonyInfiernos
Hel
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 77L
1,145 Elo+
Party 3
Ares
Ares
schinkenaffe
Ares
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,469 Elo+
Party 4
Team Averages
Level 136
1,500 SR
1,381 Elo+

VS

Team Averages
Level 114
1,500 SR
1,678 Elo+
Ymir
Ymir
Abtrevodnom
Ymir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 135L
1,580 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Alexjits
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,740 Elo+
Party 2
Eset
Eset
MikeHuntiswet420
Eset
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,691 Elo+
Solo
Amaterasu
Amaterasu
Ondruhha
Amaterasu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 33L
1,717 Elo+
Party 1
Terra
Terra
PadméofNaboo
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 5 / 5
8,077
673
19,939
16,514
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Jorukami
Medusa
15
2 / 5 / 5
8,607
717
14,171
16,129
8,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
Riounator
Anhur
14
2 / 3 / 3
7,738
645
11,622
14,593
6,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 6
7,587
632
11,629
20,087
11,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 5
8,391
699
13,997
21,382
20,873
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 18
9,463
789
9,907
21,963
25,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Alexjits
Ah Muzen Cab
18
9 / 1 / 8
10,853
904
33,970
15,604
11,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 11
10,224
852
18,752
13,296
8,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Ondruhha
Amaterasu
16
5 / 2 / 13
10,332
861
12,568
22,842
27,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 1 / 17
9,054
755
7,543
19,804
21,354
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
7
Kills
21
21
Deaths
7
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
0
1
18
9
W
Ah Muzen Cab
Alexjits
Ah Muzen Cab
9
1
8
13
L
Chiron
1
5
5
0.7
L
Medusa
Jorukami
Medusa
2
5
5
0.9
W
6
2
11
5.75
W
Amaterasu
Ondruhha
Amaterasu
5
2
13
5.75
W
1
1
17
9.5
L
Anhur
Riounator
Anhur
2
3
3
1.17
L
1
4
6
1
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,358
Damage
82,740
88,705
Taken
93,509
56,374
Mitigated
94,059
49,940
Healing
48,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,907
1,017
798
2,409
21,963
25,634
254
6,716
15,098
19,395
0
W
Ah Muzen Cab
Alexjits
Ah Muzen Cab
33,970
11,285
1,058
5,307
15,604
11,346
2,328
4,843
10,612
0
65,181
L
Chiron
19,939
4,497
2,776
2,794
16,514
9,804
637
5,219
11,295
0
34,291
L
Medusa
Jorukami
Medusa
14,171
5,519
1,795
1,650
16,129
8,073
816
5,745
10,384
0
29,721
W
18,752
1,253
6,399
2,272
13,296
8,029
875
4,625
8,571
34,996
0
W
Amaterasu
Ondruhha
Amaterasu
12,568
4,356
3,862
6,642
22,842
27,696
159
5,042
17,489
0
18,853
W
7,543
701
13,361
6,312
19,804
21,354
689
4,400
15,129
12,538
0
L
Anhur
Riounator
Anhur
11,622
3,567
1,026
1,562
14,593
6,442
0
7,300
7,293
0
21,640
L
11,629
395
21,717
11,795
20,087
11,182
0
10,243
9,844
21,532
0
L
13,997
151
1,008
3,817
21,382
20,873
91
7,695
13,687
14,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,400
Gold Earned
49,926
127
Minions Killed
126
0
Camps Cleared
0
1,117,158
Distance Traveled
1,155,924
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,463
789
19
2
0
204,142
0
W
Ah Muzen Cab
10,853
904
51
4
0
238,523
1
L
Chiron
8,077
673
38
3
0
186,943
0
L
Medusa
8,607
717
37
3
0
235,021
0
W
Eset
10,224
852
34
3
0
233,107
4
W
Amaterasu
10,332
861
11
1
0
251,586
1
W
Terra
9,054
755
11
1
0
228,566
0
L
Anhur
7,738
645
25
2
0
210,737
0
L
Hel
7,587
632
20
2
0
247,338
0
L
Ares
8,391
699
7
1
0
237,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role