Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MeneerWaffel
Ah Muzen Cab
Level 144
God Stats
51W - 29L
1,658 SR
Queue Stats
446W - 356L
1,668 Elo+
Party 1
Ra
Ra
TheLastBogman
Ra
Level 142
God Stats
30W - 14L
1,659 SR
Queue Stats
399W - 244L
1,721 Elo+
Solo
Hercules
Hercules
splokbek
Hercules
Level 138
God Stats
7W - 9L
1,615 SR
Queue Stats
456W - 305L
1,734 Elo+
Party 1
Team Averages
Level 141
1,644 SR
1,708 Elo+

VS

Team Averages
Level 96
1,576 SR
1,522 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
El-Cruk-
Janus
Level 121
God Stats
130W - 117L
1,727 SR
Queue Stats
1,005W - 704L
1,658 Elo+
Solo
Odin
Odin
Zehsar
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MeneerWaffel
Ah Muzen Cab
20
10 / 2 / 11
16,270
740
28,196
20,782
8,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 9 / 7
15,135
688
11,246
20,021
8,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
splokbek
Hercules
17
7 / 3 / 9
14,230
647
17,500
27,440
35,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 9 / 8
12,740
579
15,337
23,997
14,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
El-Cruk-
Janus
18
5 / 8 / 6
13,744
625
19,669
18,080
6,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Zehsar
Odin
17
7 / 7 / 5
15,647
711
19,515
23,144
13,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
24
Kills
14
14
Deaths
24
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
9
8
0.67
L
Janus
El-Cruk-
Janus
5
8
6
1
W
Ah Muzen Cab
MeneerWaffel
Ah Muzen Cab
10
2
11
7.75
W
7
9
7
1.17
L
Odin
Zehsar
Odin
7
7
5
1.36
W
Hercules
splokbek
Hercules
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,942
Damage
54,521
68,243
Taken
65,221
52,335
Mitigated
34,665
29,455
Healing
17,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,337
424
5,496
10,342
23,997
14,712
0
5,623
17,999
43,176
0
L
Janus
El-Cruk-
Janus
19,669
705
0
750
18,080
6,463
0
2,349
15,535
81,918
0
W
Ah Muzen Cab
MeneerWaffel
Ah Muzen Cab
28,196
7,843
0
5,166
20,782
8,232
2,435
9,992
10,488
0
116,683
W
11,246
721
5,024
7,326
20,021
8,485
0
12,436
7,319
101,913
0
L
Odin
Zehsar
Odin
19,515
5,677
0
904
23,144
13,490
0
3,290
19,508
0
41,201
W
Hercules
splokbek
Hercules
17,500
5,772
0
11,939
27,440
35,618
0
11,549
15,358
0
34,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,635
Gold Earned
42,131
294
Minions Killed
238
0
Camps Cleared
0
1,197,421
Distance Traveled
1,109,716
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,740
579
76
3
0
368,487
5
L
Janus
13,744
625
111
5
0
371,939
0
W
Ah Muzen Cab
16,270
740
123
6
0
431,437
0
W
Ra
15,135
688
135
6
0
384,083
9
L
Odin
15,647
711
51
2
0
369,290
5
W
Hercules
14,230
647
36
2
0
381,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role