Player Matchup

Bacchus
Bacchus
Cyanid3Ryau
Bacchus
Level 81
God Stats
7W - 4L
1,594 SR
Queue Stats
13W - 9L
1,511 Elo+
Party 1
Ullr
Ullr
IMxJiggy
Ullr
Level 127
God Stats
1W - 3L
1,515 SR
Queue Stats
114W - 105L
1,613 Elo+
Party 1
Bellona
Bellona
Nbush1
Bellona
Level 80
God Stats
49W - 46L
1,658 SR
Queue Stats
85W - 85L
1,627 Elo+
Solo
Mercury
Mercury
Rake_67
Mercury
Level 102
God Stats
12W - 16L
1,415 SR
Queue Stats
267W - 264L
1,547 Elo+
Solo
Nu Wa
Nu Wa
UhNeatHat
Nu Wa
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,593 Elo+
Solo
Team Averages
Level 95
1,536 SR
1,578 Elo+

VS

Team Averages
Level 91
1,608 SR
1,508 Elo+
Ymir
Ymir
DemonSLZ
Ymir
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
226W - 274L
1,616 Elo+
Party 2
Skadi
Skadi
DripSLZ
Skadi
Level 87
God Stats
31W - 20L
1,670 SR
Queue Stats
134W - 171L
1,453 Elo+
Party 2
King Arthur
King Arthur
bolde507
King Arthur
Level 124
God Stats
8W - 5L
1,832 SR
Queue Stats
94W - 102L
1,471 Elo+
Solo
Discordia
Discordia
the_black432
Discordia
Level 80
God Stats
8W - 9L
1,508 SR
Queue Stats
52W - 45L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
tropicanz
Tsukuyomi
Level 61
God Stats
4W - 2L
1,528 SR
Queue Stats
115W - 107L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cyanid3Ryau
Bacchus
12
3 / 8 / 3
8,123
428
5,771
15,821
13,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
15
5 / 5 / 3
9,003
474
12,744
14,393
4,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Nbush1
Bellona
14
1 / 4 / 1
8,365
440
6,873
14,414
15,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Rake_67
Mercury
14
1 / 6 / 2
8,610
453
5,346
12,731
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
UhNeatHat
Nu Wa
15
4 / 3 / 4
9,076
478
11,721
8,401
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 2 / 11
10,118
533
7,836
18,413
14,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
DripSLZ
Skadi
13
5 / 5 / 2
9,091
478
7,269
11,115
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
bolde507
King Arthur
14
2 / 3 / 5
9,353
492
11,199
19,080
10,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
the_black432
Discordia
17
5 / 2 / 5
10,696
563
6,167
8,594
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
tropicanz
Tsukuyomi
18
11 / 2 / 7
11,401
600
14,728
14,108
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
14
Kills
26
26
Deaths
14
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cyanid3Ryau
Bacchus
3
8
3
0.56
W
Ymir
3
2
11
4.25
W
Skadi
DripSLZ
Skadi
5
5
2
1.2
L
Ullr
5
5
3
1.3
L
Bellona
Nbush1
Bellona
1
4
1
0.38
L
Mercury
Rake_67
Mercury
1
6
2
0.33
L
Nu Wa
UhNeatHat
Nu Wa
4
3
4
2
W
King Arthur
bolde507
King Arthur
2
3
5
1.5
W
Discordia
the_black432
Discordia
5
2
5
3.75
W
Tsukuyomi
tropicanz
Tsukuyomi
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,455
Damage
47,199
65,760
Taken
71,310
43,909
Mitigated
36,789
8,388
Healing
20,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cyanid3Ryau
Bacchus
5,771
494
712
2,594
15,821
13,607
0
4,123
11,674
20,193
0
W
Ymir
7,836
1,403
0
4,239
18,413
14,684
0
5,633
12,537
42,535
0
W
Skadi
DripSLZ
Skadi
7,269
3,095
1,062
3,042
11,115
3,320
2,064
2,773
8,118
0
46,618
L
Ullr
12,744
4,919
0
893
14,393
4,817
0
3,067
11,326
0
55,195
L
Bellona
Nbush1
Bellona
6,873
2,502
0
3,592
14,414
15,441
1,016
105
14,272
0
47,616
L
Mercury
Rake_67
Mercury
5,346
2,184
0
0
12,731
7,280
0
2,789
9,765
0
62,291
L
Nu Wa
UhNeatHat
Nu Wa
11,721
2,158
0
597
8,401
2,764
47
3,586
4,553
47,881
0
W
King Arthur
bolde507
King Arthur
11,199
1,626
0
6,361
19,080
10,566
85
2,442
16,451
0
51,592
W
Discordia
the_black432
Discordia
6,167
316
0
1,439
8,594
2,664
240
2,344
5,916
72,199
0
W
Tsukuyomi
tropicanz
Tsukuyomi
14,728
5,280
0
4,651
14,108
5,555
25
3,128
10,796
148
73,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
50,659
431
Minions Killed
488
0
Camps Cleared
0
1,681,999
Distance Traveled
1,755,419
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,123
428
39
2
0
339,989
1
W
Ymir
10,118
533
64
3
0
329,482
9
W
Skadi
9,091
478
73
4
0
326,933
2
L
Ullr
9,003
474
86
5
0
306,030
3
L
Bellona
8,365
440
104
5
0
327,514
3
L
Mercury
8,610
453
108
6
0
375,728
0
L
Nu Wa
9,076
478
94
5
0
332,738
5
W
King Arthur
9,353
492
92
5
0
333,466
0
W
Discordia
10,696
563
130
7
0
347,908
2
W
Tsukuyomi
11,401
600
129
7
0
417,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role