Player Matchup

Guan Yu
Guan Yu
Hunter1157
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,574 Elo+
Party 1
Cupid
Cupid
Stellus
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,742 Elo+
Solo
Nemesis
Nemesis
TXGODYoda
Nemesis
Level 20
God Stats
13W - 16L
1,429 SR
Queue Stats
40W - 33L
1,531 Elo+
Solo
Yemoja
Yemoja
Wryjok
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
panda2612
Nu Wa
Level 29
God Stats
7W - 8L
1,620 SR
Queue Stats
385W - 377L
1,560 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,564 Elo+

VS

Team Averages
Level 21
1,486 SR
1,471 Elo+
Anubis
Anubis
Meinhardt999
Anubis
Level 20
God Stats
29W - 23L
1,529 SR
Queue Stats
35W - 32L
1,421 Elo+
Party 2
Ymir
Ymir
Norten48
Ymir
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 28L
1,427 Elo+
Party 2
Tyr
Tyr
Tumamateama
Tyr
Level 24
God Stats
1W - 4L
1,584 SR
Queue Stats
29W - 37L
1,500 Elo+
Solo
Serqet
Serqet
andreujose
Serqet
Level 26
God Stats
0W - 3L
1,319 SR
Queue Stats
79W - 76L
1,567 Elo+
Solo
Danzaburou
Danzaburou
wrajk7
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hunter1157
Guan Yu
9
2 / 4 / 5
5,992
428
3,199
9,435
4,777
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
Stellus
Cupid
15
16 / 0 / 3
9,596
685
15,980
9,390
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
TXGODYoda
Nemesis
13
5 / 1 / 1
7,614
544
6,256
10,201
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Wryjok
Yemoja
11
5 / 0 / 11
7,867
562
4,634
5,499
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
panda2612
Nu Wa
12
0 / 2 / 9
7,339
524
7,712
5,210
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 4 / 2
6,648
475
3,877
6,119
2,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
9
0 / 12 / 0
5,277
377
4,528
16,290
8,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 4 / 2
5,707
408
5,052
10,878
6,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Serqet
andreujose
Serqet
11
4 / 5 / 1
6,926
495
5,851
11,159
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
wrajk7
Danzaburou
12
2 / 3 / 1
7,295
521
4,324
7,656
2,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
28
Kills
7
7
Deaths
28
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Hunter1157
Guan Yu
2
4
5
1.13
L
Anubis
0
4
2
0.25
L
Ymir
0
12
0
0
W
Cupid
Stellus
Cupid
16
0
3
17.5
W
Nemesis
TXGODYoda
Nemesis
5
1
1
5.5
L
1
4
2
0.5
W
Yemoja
Wryjok
Yemoja
5
0
11
10.5
L
Serqet
andreujose
Serqet
4
5
1
0.9
W
Nu Wa
panda2612
Nu Wa
0
2
9
2.25
L
Danzaburou
wrajk7
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,781
Damage
23,632
39,735
Taken
52,102
17,134
Mitigated
24,256
16,374
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Hunter1157
Guan Yu
3,199
706
1,018
1,691
9,435
4,777
64
1,360
7,892
50
12,061
L
Anubis
3,877
42
99
1,752
6,119
2,397
618
2,585
3,229
41,152
0
L
Ymir
4,528
1,903
0
0
16,290
8,782
0
2,080
14,109
17,171
0
W
Cupid
Stellus
Cupid
15,980
11,664
319
5,114
9,390
3,633
4,173
3,308
5,651
0
68,944
W
Nemesis
TXGODYoda
Nemesis
6,256
3,016
0
4,130
10,201
3,622
0
1,808
8,303
0
40,804
L
5,052
941
0
3,648
10,878
6,793
0
3,831
6,721
0
27,091
W
Yemoja
Wryjok
Yemoja
4,634
1,544
1,217
1,014
5,499
3,910
874
1,299
3,976
19,047
0
L
Serqet
andreujose
Serqet
5,851
1,701
0
3,284
11,159
3,443
0
1,935
8,979
0
31,851
W
Nu Wa
panda2612
Nu Wa
7,712
2,318
294
1,577
5,210
1,192
186
630
4,202
39,035
0
L
Danzaburou
wrajk7
Danzaburou
4,324
2,091
0
2,137
7,656
2,841
368
1,090
6,464
0
32,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,408
Gold Earned
31,853
338
Minions Killed
278
0
Camps Cleared
0
1,248,209
Distance Traveled
1,144,025
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,992
428
22
2
0
266,753
2
L
Anubis
6,648
475
85
6
0
225,062
1
L
Ymir
5,277
377
21
2
0
214,342
0
W
Cupid
9,596
685
130
9
0
208,474
1
W
Nemesis
7,614
544
78
6
0
273,049
0
L
Tyr
5,707
408
37
3
0
263,286
0
W
Yemoja
7,867
562
22
2
0
258,415
2
L
Serqet
6,926
495
68
5
0
268,592
1
W
Nu Wa
7,339
524
86
6
0
241,518
0
L
Danzaburou
7,295
521
67
5
0
172,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role