Player Matchup

Kuzenbo
Kuzenbo
Platinum II
Bobo9971
Kuzenbo
Platinum II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 31L
2,157 MMR
Party 1
He Bo
He Bo
Platinum II
SwaggyyInc
He Bo
Platinum II
Level 145
God Stats
4W - 0L
2,090 SR
Queue Stats
125W - 41L
2,157 MMR
Party 1
Apollo
Apollo
Platinum II
TheSwizziest
Apollo
Platinum II
Level 146
God Stats
1W - 0L
1,971 SR
Queue Stats
146W - 44L
2,157 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,854 SR
2,157 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 83
1,472 SR
1,932 MMR
King Arthur
King Arthur
Platinum IV
Bad At Joust
King Arthur
Platinum IV
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 28L
1,926 MMR
Party 2
Chiron
Chiron
Platinum IV
Bank Toots
Chiron
Platinum IV
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,923 MMR
Party 2
Scylla
Scylla
Platinum IV
iBeaFragger
Scylla
Platinum IV
Level 109
God Stats
3W - 3L
1,417 SR
Queue Stats
29W - 36L
1,947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bobo9971
Kuzenbo
14
1 / 1 / 5
11,185
658
7,427
18,632
24,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
14
2 / 3 / 3
10,780
634
13,195
10,232
5,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
15
6 / 4 / 2
11,607
683
13,293
20,918
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
PersephoneCthulhuAphroditeCu ChulainnCabrakan

VS

Bans
DanzaburouCerberusKumbhakarnaGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bad At Joust
King Arthur
13
1 / 3 / 7
10,410
612
12,731
22,962
23,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
Bank Toots
Chiron
14
4 / 3 / 2
10,748
632
12,987
11,464
4,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
15
3 / 3 / 3
10,870
639
14,790
8,545
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
8
8
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bad At Joust
King Arthur
1
3
7
1.5
L
Chiron
Bank Toots
Chiron
4
3
2
1.67
W
Kuzenbo
Bobo9971
Kuzenbo
1
1
5
3.5
W
He Bo
2
3
3
1.17
W
Apollo
6
4
2
1.75
L
Scylla
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,915
Damage
40,508
49,782
Taken
42,971
39,265
Mitigated
31,295
14,992
Healing
9,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bad At Joust
King Arthur
12,731
875
0
2,901
22,962
23,549
82
10,038
12,924
0
37,941
L
Chiron
Bank Toots
Chiron
12,987
5,310
1,399
4,767
11,464
4,427
666
5,250
6,176
0
56,955
W
Kuzenbo
Bobo9971
Kuzenbo
7,427
3,032
0
1,715
18,632
24,678
0
5,499
12,798
25,095
0
W
He Bo
13,195
83
0
2,475
10,232
5,085
626
1,980
8,120
54,093
0
W
Apollo
13,293
7,915
0
10,802
20,918
9,502
2,467
6,620
14,030
0
72,884
L
Scylla
14,790
1,311
0
682
8,545
3,319
324
5,377
3,168
56,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
32,028
205
Minions Killed
202
0
Camps Cleared
0
974,105
Distance Traveled
928,366
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,410
612
38
2
0
306,317
2
L
Chiron
10,748
632
94
6
0
301,788
5
W
Kuzenbo
11,185
658
36
2
0
362,217
4
W
He Bo
10,780
634
61
4
0
335,515
4
W
Apollo
11,607
683
108
6
0
276,373
4
L
Scylla
10,870
639
70
4
0
320,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role