Player Matchup

Ra
Ra
ElLivettMC
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
FleteMaster123
Ganesha
Level 86
God Stats
77W - 57L
1,437 SR
Queue Stats
274W - 186L
1,544 Elo+
Party 1
Rama
Rama
Manu2942
Rama
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 94L
1,686 Elo+
Party 1
Thanatos
Thanatos
SantyScio
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
uZuKico
Bellona
Level 47
God Stats
5W - 4L
1,272 SR
Queue Stats
85W - 72L
1,635 Elo+
Party 1
Team Averages
Level 115
1,442 SR
1,573 Elo+

VS

Team Averages
Level 63
1,452 SR
1,451 Elo+
Nike
Nike
EvilPoeta
Nike
Level 57
God Stats
2W - 3L
1,350 SR
Queue Stats
64W - 57L
1,465 Elo+
Party 2
Neith
Neith
Rapha Hupsel
Neith
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,400 Elo+
Party 2
Ra
Ra
XxKingdraxX
Ra
Level 155
God Stats
0W - 1L
1,247 SR
Queue Stats
49W - 32L
1,497 Elo+
Solo
Fenrir
Fenrir
crazy_girl_star
Fenrir
Level 49
God Stats
2W - 1L
1,795 SR
Queue Stats
62W - 53L
1,483 Elo+
Solo
Yemoja
Yemoja
davidcordeiro123
Yemoja
Level 39
God Stats
69W - 83L
1,367 SR
Queue Stats
656W - 714L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,234
847
596
1,302
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 1 / 1
3,110
622
363
2,381
947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
5
0 / 0 / 2
3,153
631
2,347
3,000
698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
SantyScio
Thanatos
6
3 / 0 / 1
3,791
758
2,356
2,243
1,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
uZuKico
Bellona
6
0 / 2 / 0
3,326
665
1,280
2,612
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
6
2 / 0 / 0
3,559
712
1,582
2,824
1,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 1 / 0
2,760
552
1,239
2,588
455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 2 / 0
3,421
684
444
2,829
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 1 / 0
2,648
530
577
1,133
289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 0
3,071
614
1,777
2,120
690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
3
3
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Nike
2
0
0
2
W
0
1
1
0.5
W
Rama
0
0
2
1
L
0
1
0
0
W
Thanatos
SantyScio
Thanatos
3
0
1
3.5
L
1
2
0
0.5
L
0
1
0
0
L
0
1
0
0
W
Bellona
uZuKico
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,942
Damage
5,619
11,538
Taken
11,494
5,136
Mitigated
3,409
6,060
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
596
294
42
454
1,302
317
0
0
1,302
22,797
0
L
Nike
1,582
315
0
1,315
2,824
1,364
0
0
2,824
0
8,628
W
363
0
0
1,016
2,381
947
0
822
1,559
4,285
0
W
Rama
2,347
2,114
0
1,930
3,000
698
0
989
1,991
0
13,757
L
1,239
640
0
292
2,588
455
0
186
2,402
0
6,450
W
Thanatos
SantyScio
Thanatos
2,356
1,072
0
2,167
2,243
1,225
0
377
1,853
0
13,927
L
444
42
0
1,219
2,829
611
0
48
2,777
13,404
0
L
577
226
0
372
1,133
289
0
520
589
0
2,437
L
1,777
580
326
980
2,120
690
0
177
1,943
5,422
0
W
Bellona
uZuKico
Bellona
1,280
454
0
451
2,612
1,949
222
0
2,458
0
8,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,614
Gold Earned
15,459
138
Minions Killed
78
0
Camps Cleared
0
484,311
Distance Traveled
396,534
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,234
847
54
11
0
100,826
2
L
Nike
3,559
712
22
4
0
85,153
0
W
Ganesha
3,110
622
0
0
0
99,186
1
W
Rama
3,153
631
33
7
0
80,222
1
L
Neith
2,760
552
14
3
0
93,648
0
W
Thanatos
3,791
758
28
6
0
110,545
0
L
Ra
3,421
684
30
6
0
91,225
2
L
Fenrir
2,648
530
7
1
0
39,824
1
L
Yemoja
3,071
614
5
1
0
86,684
0
W
Bellona
3,326
665
23
5
0
93,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role