Player Matchup

Bastet
Bastet
Iskaldr
Bastet
Level 59
God Stats
1W - 2L
1,480 SR
Queue Stats
143W - 130L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
ToroCustos
Baron Samedi
Level 42
God Stats
39W - 29L
1,585 SR
Queue Stats
139W - 121L
1,508 Elo+
Party 1
Rama
Rama
karstenln
Rama
Level 105
God Stats
0W - 1L
1,461 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 69
1,508 SR
1,505 Elo+

VS

Team Averages
Level 59
1,651 SR
1,572 Elo+
Discordia
Discordia
Arinori22
Discordia
Level 27
God Stats
1W - 0L
1,785 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
klory2231
Sun Wukong
Level 65
God Stats
25W - 21L
1,346 SR
Queue Stats
233W - 256L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
monsterdesu
Tsukuyomi
Level 84
God Stats
22W - 17L
1,823 SR
Queue Stats
32W - 32L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Iskaldr
Bastet
12
3 / 3 / 4
9,114
651
9,565
11,946
3,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
ToroCustos
Baron Samedi
12
0 / 3 / 6
9,130
652
5,995
10,786
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
12
4 / 7 / 3
9,699
693
7,544
15,592
7,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arinori22
Discordia
14
4 / 2 / 8
10,214
730
14,209
6,690
2,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
klory2231
Sun Wukong
13
1 / 1 / 8
9,885
706
7,290
13,050
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
monsterdesu
Tsukuyomi
14
8 / 4 / 2
10,421
744
12,592
13,386
7,877
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
7
Kills
13
13
Deaths
7
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Arinori22
Discordia
4
2
8
4
L
Bastet
Iskaldr
Bastet
3
3
4
1.67
L
Baron Samedi
ToroCustos
Baron Samedi
0
3
6
1
L
Rama
4
7
3
0.79
W
Sun Wukong
klory2231
Sun Wukong
1
1
8
5
W
Tsukuyomi
monsterdesu
Tsukuyomi
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,104
Damage
34,091
38,324
Taken
33,126
17,484
Mitigated
19,074
10,928
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Arinori22
Discordia
14,209
1,014
486
1,687
6,690
2,295
480
819
5,871
48,218
0
L
Bastet
Iskaldr
Bastet
9,565
1,633
478
1,005
11,946
3,967
0
3,568
8,128
0
31,300
L
Baron Samedi
ToroCustos
Baron Samedi
5,995
166
1,481
4,318
10,786
6,471
0
5,271
5,415
37,800
0
L
Rama
7,544
5,731
0
3,646
15,592
7,046
260
5,408
9,920
0
32,117
W
Sun Wukong
klory2231
Sun Wukong
7,290
2,583
696
2,845
13,050
8,902
1,913
2,738
10,312
0
25,788
W
Tsukuyomi
monsterdesu
Tsukuyomi
12,592
3,196
0
1,487
13,386
7,877
857
2,478
10,908
0
40,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
30,520
141
Minions Killed
159
0
Camps Cleared
0
739,907
Distance Traveled
769,991
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,214
730
52
4
0
257,225
3
L
Bastet
9,114
651
32
2
0
289,865
4
L
Baron Samedi
9,130
652
60
4
0
240,046
8
L
Rama
9,699
693
49
4
0
209,996
7
W
Sun Wukong
9,885
706
50
4
0
266,351
4
W
Tsukuyomi
10,421
744
57
4
0
246,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role