Player Matchup

Bakasura
Bakasura
BulgarianOP92
Bakasura
Level 29
God Stats
7W - 3L
1,611 SR
Queue Stats
29W - 39L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Freddy6988
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 72L
1,476 Elo+
Party 1
Scylla
Scylla
MoonMan191
Scylla
Level 18
God Stats
6W - 9L
1,276 SR
Queue Stats
67W - 61L
1,455 Elo+
Solo
Athena
Athena
avocadorable
Athena
Level 27
God Stats
2W - 0L
1,821 SR
Queue Stats
9W - 5L
1,732 Elo+
Solo
Hou Yi
Hou Yi
lezgin4ik
Hou Yi
Level 26
God Stats
2W - 1L
1,317 SR
Queue Stats
24W - 44L
1,246 Elo+
Party 1
Team Averages
Level 23
1,505 SR
1,467 Elo+

VS

Team Averages
Level 17
1,533 SR
1,548 Elo+
Scylla
Scylla
Galdrastav
Scylla
Level 29
God Stats
5W - 3L
1,655 SR
Queue Stats
37W - 28L
1,532 Elo+
Solo
Fenrir
Fenrir
Grebbi99
Fenrir
Level 5
God Stats
7W - 6L
1,500 SR
Queue Stats
45W - 47L
1,735 Elo+
Solo
Jing Wei
Jing Wei
KaziPll
Jing Wei
Level 7
God Stats
5W - 8L
1,500 SR
Queue Stats
32W - 47L
1,406 Elo+
Solo
Cerberus
Cerberus
PIXYTRIXY
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Vhoscyte
Nu Wa
Level 28
God Stats
4W - 8L
1,509 SR
Queue Stats
74W - 71L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BulgarianOP92
Bakasura
20
14 / 2 / 8
15,177
1,167
23,432
14,915
6,822
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Freddy6988
Kukulkan
19
2 / 3 / 17
12,140
934
18,810
9,332
3,814
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
MoonMan191
Scylla
20
6 / 2 / 18
13,237
1,018
20,202
8,992
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
19
4 / 0 / 18
13,006
1,000
8,232
7,910
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
lezgin4ik
Hou Yi
18
4 / 4 / 11
12,077
929
12,281
11,079
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Galdrastav
Scylla
14
0 / 0 / 0
9,585
737
343
150
28
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Grebbi99
Fenrir
18
7 / 7 / 1
13,160
1,012
11,187
20,343
10,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
KaziPll
Jing Wei
17
2 / 7 / 1
10,817
832
8,398
20,877
8,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
PIXYTRIXY
Cerberus
18
0 / 9 / 5
12,143
934
7,592
29,078
33,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Vhoscyte
Nu Wa
18
2 / 7 / 4
11,935
918
18,238
18,737
7,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
22
30
Kills
11
11
Deaths
30
72
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BulgarianOP92
Bakasura
14
2
8
9
W
Kukulkan
Freddy6988
Kukulkan
2
3
17
3.5
L
Scylla
Galdrastav
Scylla
0
0
0
0
L
Fenrir
Grebbi99
Fenrir
7
7
1
1.07
L
Jing Wei
KaziPll
Jing Wei
2
7
1
0.36
W
Scylla
MoonMan191
Scylla
6
2
18
7.5
L
Cerberus
PIXYTRIXY
Cerberus
0
9
5
0.28
L
Nu Wa
Vhoscyte
Nu Wa
2
7
4
0.57
W
Athena
4
0
18
13
W
Hou Yi
lezgin4ik
Hou Yi
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,957
Damage
45,758
52,228
Taken
89,185
28,822
Mitigated
60,100
8,211
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BulgarianOP92
Bakasura
23,432
17,648
0
5,508
14,915
6,822
0
6,704
8,211
0
40,971
W
Kukulkan
Freddy6988
Kukulkan
18,810
3,201
0
0
9,332
3,814
0
3,720
5,612
62,700
0
L
Scylla
Galdrastav
Scylla
343
39
0
0
150
28
0
0
150
5,922
0
L
Fenrir
Grebbi99
Fenrir
11,187
1,355
0
246
20,343
10,847
0
9,676
9,102
0
26,023
L
Jing Wei
KaziPll
Jing Wei
8,398
6,849
0
1,485
20,877
8,414
0
16,703
3,536
0
21,807
W
Scylla
MoonMan191
Scylla
20,202
3,079
0
125
8,992
3,948
0
5,496
3,496
49,835
0
L
Cerberus
PIXYTRIXY
Cerberus
7,592
643
0
3,417
29,078
33,318
0
12,812
14,042
42,826
0
L
Nu Wa
Vhoscyte
Nu Wa
18,238
4,038
52
1,047
18,737
7,493
0
8,053
9,603
47,419
0
W
Athena
8,232
2,770
0
1,320
7,910
10,090
0
4,350
3,560
19,787
0
W
Hou Yi
lezgin4ik
Hou Yi
12,281
6,005
0
1,258
11,079
4,148
0
5,903
5,176
0
35,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,637
Gold Earned
57,640
304
Minions Killed
242
12
Camps Cleared
5
1,121,561
Distance Traveled
975,230
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,177
1,167
67
5
11
275,361
0
W
Kukulkan
12,140
934
106
8
0
219,794
0
L
Scylla
9,585
737
13
1
2
30,530
0
L
Fenrir
13,160
1,012
45
3
0
263,110
1
L
Jing Wei
10,817
832
29
2
2
264,996
2
W
Scylla
13,237
1,018
65
5
1
205,996
0
L
Cerberus
12,143
934
106
8
0
202,159
3
L
Nu Wa
11,935
918
49
4
1
214,435
1
W
Athena
13,006
1,000
19
1
0
239,694
0
W
Hou Yi
12,077
929
47
4
0
180,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role