Player Matchup

Da Ji
Da Ji
Franscesco1
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,353 Elo+
Solo
Zeus
Zeus
JoseDaDarknight
Zeus
Level 7
God Stats
7W - 7L
1,780 SR
Queue Stats
30W - 25L
1,535 Elo+
Party 1
Olorun
Olorun
PenutShark
Olorun
Level 15
God Stats
20W - 19L
1,314 SR
Queue Stats
35W - 35L
1,446 Elo+
Party 1
Anhur
Anhur
SilentWolf1854
Anhur
Level 28
God Stats
2W - 0L
1,244 SR
Queue Stats
17W - 22L
1,343 Elo+
Solo
Cupid
Cupid
uhhLemons
Cupid
Level 28
God Stats
7W - 4L
1,766 SR
Queue Stats
36W - 35L
1,512 Elo+
Party 1
Team Averages
Level 17
1,521 SR
1,438 Elo+

VS

Team Averages
Level 9
1,543 SR
1,356 Elo+
Jing Wei
Jing Wei
EmilioMad
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Ymir
Ymir
GSC_SL33PY
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,101 Elo+
Solo
Hera
Hera
Jway44
Hera
Level 17
God Stats
17W - 18L
1,798 SR
Queue Stats
300W - 365L
1,397 Elo+
Solo
Anhur
Anhur
ZalienFreak12
Anhur
Level 10
God Stats
8W - 16L
1,417 SR
Queue Stats
14W - 25L
1,446 Elo+
Solo
Bacchus
Bacchus
arthur2012pagani
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
9,183
765
0
1,363
685
19
10 / 4 / 16
12,661
1,055
12,636
9,773
3,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
PenutShark
Olorun
20
13 / 1 / 25
13,934
1,161
29,139
15,168
6,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 0 / 17
12,286
1,024
13,031
9,755
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cupid
uhhLemons
Cupid
20
22 / 0 / 23
15,601
1,300
36,790
17,000
6,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EmilioMad
Jing Wei
14
0 / 3 / 1
9,261
772
997
2,915
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 12 / 2
11,585
965
14,919
27,097
22,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
Jway44
Hera
18
1 / 9 / 3
11,460
955
14,729
15,572
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 10 / 2
10,307
859
7,799
16,432
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 16 / 1
10,679
890
6,561
36,487
37,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
14
50
Kills
5
5
Deaths
50
81
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
EmilioMad
Jing Wei
0
3
1
0.17
W
0
0
0
0
L
2
12
2
0.25
W
10
4
16
4.5
L
Hera
Jway44
Hera
1
9
3
0.28
W
Olorun
PenutShark
Olorun
13
1
25
25.5
W
5
0
17
13.5
L
1
10
2
0.2
L
1
16
1
0.09
W
Cupid
uhhLemons
Cupid
22
0
23
33.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,596
Damage
45,005
53,059
Taken
98,503
21,750
Mitigated
73,369
24,423
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
EmilioMad
Jing Wei
997
645
0
220
2,915
948
0
1,675
1,240
0
1,968
W
0
0
0
0
1,363
685
0
0
1,363
0
4,450
L
14,919
2,937
0
818
27,097
22,535
0
11,849
15,248
25,665
0
W
12,636
4,531
0
0
9,773
3,719
0
6,443
3,330
25,981
0
L
Hera
Jway44
Hera
14,729
2,616
0
246
15,572
6,637
0
5,708
9,864
55,990
0
W
Olorun
PenutShark
Olorun
29,139
23,271
536
9,030
15,168
6,450
0
11,456
3,712
39,794
0
W
13,031
6,980
772
3,391
9,755
3,916
0
6,944
2,811
0
40,698
L
7,799
3,123
0
1,126
16,432
5,790
0
6,172
10,260
0
20,910
L
6,561
733
0
482
36,487
37,459
0
16,371
20,116
23,080
0
W
Cupid
uhhLemons
Cupid
36,790
29,420
204
10,490
17,000
6,980
0
11,366
5,634
0
60,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,665
Gold Earned
53,292
173
Minions Killed
143
7
Camps Cleared
1
933,663
Distance Traveled
773,547
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,261
772
1
0
0
54,837
0
W
Da Ji
9,183
765
3
0
3
89,228
0
L
Ymir
11,585
965
21
2
0
193,279
1
W
Zeus
12,661
1,055
35
3
0
190,663
0
L
Hera
11,460
955
87
7
0
198,345
0
W
Olorun
13,934
1,161
22
2
1
209,554
0
W
Anhur
12,286
1,024
55
5
3
204,990
3
L
Anhur
10,307
859
16
1
1
147,952
1
L
Bacchus
10,679
890
18
2
0
179,134
0
W
Cupid
15,601
1,300
58
5
0
239,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role