Player Matchup

Bakasura
Bakasura
INTorFEED
Bakasura
Level 54
God Stats
1W - 2L
1,253 SR
Queue Stats
237W - 176L
1,575 Elo+
Party 1
Anhur
Anhur
Nessram
Anhur
Level 98
God Stats
50W - 22L
1,657 SR
Queue Stats
1,397W - 666L
1,620 Elo+
Party 1
Ymir
Ymir
kromatic23
Ymir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 63
1,470 SR
1,565 Elo+

VS

Team Averages
Level 97
1,420 SR
1,630 Elo+
Hercules
Hercules
AthenaXPalomino
Hercules
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,868 Elo+
Party 2
Hel
Hel
AthyDrums
Hel
Level 125
God Stats
0W - 2L
1,261 SR
Queue Stats
346W - 401L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
Darekwojna
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
INTorFEED
Bakasura
12
6 / 6 / 6
8,782
878
10,547
8,881
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Nessram
Anhur
12
3 / 1 / 6
7,755
776
6,729
3,467
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 8
7,658
766
5,153
7,198
3,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
5 / 3 / 1
7,800
780
4,593
9,706
6,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 6 / 4
7,334
733
4,655
9,503
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Darekwojna
Danzaburou
10
2 / 3 / 7
7,396
740
4,610
6,437
1,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
12
Kills
9
10
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
3
1
1.83
L
2
6
4
0.67
L
Danzaburou
Darekwojna
Danzaburou
2
3
7
1.83
W
Bakasura
INTorFEED
Bakasura
6
6
6
1.5
W
Anhur
Nessram
Anhur
3
1
6
6
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,429
Damage
13,858
19,546
Taken
25,646
10,270
Mitigated
12,706
3,285
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,593
967
0
1,490
9,706
6,963
0
1,512
7,130
0
9,811
L
4,655
824
2,386
3,565
9,503
3,998
0
1,400
7,269
20,758
0
L
Danzaburou
Darekwojna
Danzaburou
4,610
1,322
0
721
6,437
1,745
0
2,264
4,038
0
15,086
W
Bakasura
INTorFEED
Bakasura
10,547
6,559
0
1,425
8,881
4,883
0
2,466
6,241
0
25,098
W
Anhur
Nessram
Anhur
6,729
3,405
0
531
3,467
2,064
0
1,044
2,401
0
33,105
W
5,153
1,100
0
1,329
7,198
3,323
57
1,185
5,963
17,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,195
Gold Earned
22,530
137
Minions Killed
85
0
Camps Cleared
0
583,143
Distance Traveled
557,465
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,800
780
11
1
0
189,631
2
L
Hel
7,334
733
45
5
0
185,587
3
L
Danzaburou
7,396
740
29
3
0
182,247
0
W
Bakasura
8,782
878
53
5
0
208,415
2
W
Anhur
7,755
776
52
5
0
200,091
4
W
Ymir
7,658
766
32
3
0
174,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role