Player Matchup

Heimdallr
Heimdallr
Gold II
Darckdem0n
Heimdallr
Gold II
Level 156
God Stats
12W - 17L
1,312 SR
Queue Stats
153W - 155L
1,801 MMR
Party 1
Bacchus
Bacchus
Platinum IV
Fedech
Bacchus
Platinum IV
Level 155
God Stats
6W - 4L
1,500 SR
Queue Stats
399W - 390L
1,770 MMR
Solo
Nemesis
Nemesis
Gold II
FerRd7
Nemesis
Gold II
Level 155
God Stats
9W - 7L
1,924 SR
Queue Stats
57W - 50L
1,801 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
KodaKodita
Cu Chulainn
Gold II
Level 50
God Stats
0W - 1L
1,867 SR
Queue Stats
20W - 17L
1,694 MMR
Party 2
Aphrodite
Aphrodite
Platinum IV
Traviecer
Aphrodite
Platinum IV
Level 158
God Stats
3W - 4L
1,766 SR
Queue Stats
506W - 493L
1,826 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,674 SR
1,779 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 158
1,453 SR
1,755 MMR
Scylla
Scylla
Gold I
Elevate Shelby
Scylla
Gold I
Level 160
God Stats
6W - 6L
1,195 SR
Queue Stats
229W - 243L
1,823 MMR
Solo
Ganesha
Ganesha
Gold V
Hiiroto
Ganesha
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold I
Marceloog
Tsukuyomi
Gold I
Level 158
God Stats
3W - 0L
1,745 SR
Queue Stats
35W - 31L
1,866 MMR
Party 3
Tyr
Tyr
Gold II
ScoobyLoo
Tyr
Gold II
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
131W - 93L
1,820 MMR
Solo
Medusa
Medusa
Platinum III
xZumiTo
Medusa
Platinum III
Level 159
God Stats
1W - 2L
1,325 SR
Queue Stats
54W - 55L
1,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darckdem0n
Heimdallr
13
2 / 3 / 1
7,684
512
3,904
9,447
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Fedech
Bacchus
10
0 / 5 / 1
6,514
434
3,504
11,864
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
FerRd7
Nemesis
14
6 / 3 / 1
8,244
550
6,201
10,765
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
KodaKodita
Cu Chulainn
12
1 / 5 / 3
7,503
500
9,116
14,572
11,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Traviecer
Aphrodite
12
0 / 2 / 1
7,267
484
3,752
7,870
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetNu WaFenrirRaDanzaburou

VS

Bans
CthulhuGebYemojaKumbhakarnaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,319
555
5,823
3,136
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Hiiroto
Ganesha
13
1 / 0 / 9
8,417
561
4,421
7,168
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Marceloog
Tsukuyomi
14
4 / 2 / 5
8,092
539
9,276
11,453
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 4 / 2
8,994
600
11,762
17,092
14,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
xZumiTo
Medusa
13
5 / 3 / 0
8,154
544
8,514
8,149
4,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
18
18
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Darckdem0n
Heimdallr
2
3
1
0.83
W
3
1
2
4
L
Bacchus
Fedech
Bacchus
0
5
1
0.1
L
Nemesis
FerRd7
Nemesis
6
3
1
2.17
W
Ganesha
Hiiroto
Ganesha
1
0
9
5.5
L
Cu Chulainn
KodaKodita
Cu Chulainn
1
5
3
0.5
W
Tsukuyomi
Marceloog
Tsukuyomi
4
2
5
3.25
W
5
4
2
1.5
L
Aphrodite
Traviecer
Aphrodite
0
2
1
0.25
W
Medusa
xZumiTo
Medusa
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,477
Damage
39,796
54,518
Taken
46,998
29,405
Mitigated
31,741
16,385
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Darckdem0n
Heimdallr
3,904
1,757
0
3,427
9,447
2,835
0
1,020
8,427
0
41,631
W
5,823
400
0
1,334
3,136
999
456
1,038
2,074
61,756
0
L
Bacchus
Fedech
Bacchus
3,504
152
0
1,314
11,864
8,188
0
3,069
8,720
22,266
0
L
Nemesis
FerRd7
Nemesis
6,201
2,453
0
1,053
10,765
4,368
0
2,191
8,518
0
52,011
W
Ganesha
Hiiroto
Ganesha
4,421
208
0
1,244
7,168
6,666
0
1,562
5,510
26,713
0
L
Cu Chulainn
KodaKodita
Cu Chulainn
9,116
2,973
0
3,862
14,572
11,429
0
940
13,558
3,380
42,575
W
Tsukuyomi
Marceloog
Tsukuyomi
9,276
1,850
0
6,107
11,453
4,601
0
2,443
8,952
0
47,602
W
11,762
3,018
0
8,463
17,092
14,871
0
2,018
15,018
0
63,137
L
Aphrodite
Traviecer
Aphrodite
3,752
517
2,603
4,126
7,870
2,585
0
2,741
5,051
46,941
0
W
Medusa
xZumiTo
Medusa
8,514
4,220
0
2,818
8,149
4,604
0
1,032
7,111
0
44,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,212
Gold Earned
41,976
388
Minions Killed
474
0
Camps Cleared
0
1,434,484
Distance Traveled
1,542,547
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,684
512
75
5
0
258,076
2
W
Scylla
8,319
555
129
9
0
286,645
5
L
Bacchus
6,514
434
21
1
0
302,901
4
L
Nemesis
8,244
550
93
6
0
310,663
2
W
Ganesha
8,417
561
20
1
0
299,349
6
L
Cu Chulainn
7,503
500
83
6
0
282,094
2
W
Tsukuyomi
8,092
539
96
6
0
337,043
4
W
Tyr
8,994
600
127
8
0
309,582
3
L
Aphrodite
7,267
484
116
8
0
280,750
8
W
Medusa
8,154
544
102
7
0
309,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role