Player Matchup

Artio
Artio
ActualCthulu
Artio
Level 45
God Stats
18W - 17L
1,657 SR
Queue Stats
419W - 373L
1,583 Elo+
Party 1
Anhur
Anhur
HammerDax
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 178L
1,490 Elo+
Party 1
The Morrigan
The Morrigan
Myott
The Morrigan
Level 62
God Stats
20W - 14L
1,408 SR
Queue Stats
453W - 409L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
Nanii02
Baron Samedi
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
394W - 393L
1,465 Elo+
Solo
Achilles
Achilles
Platypusbill
Achilles
Level 66
God Stats
34W - 38L
1,552 SR
Queue Stats
515W - 465L
1,491 Elo+
Party 1
Team Averages
Level 56
1,524 SR
1,514 Elo+

VS

Team Averages
Level 76
1,559 SR
1,544 Elo+
Bellona
Bellona
FBrindle
Bellona
Level 48
God Stats
33W - 25L
1,565 SR
Queue Stats
418W - 391L
1,459 Elo+
Party 2
Ares
Ares
MNBedier
Ares
Level 79
God Stats
30W - 28L
1,622 SR
Queue Stats
133W - 121L
1,507 Elo+
Party 2
Scylla
Scylla
Sackjellars
Scylla
Level 105
God Stats
2W - 2L
1,322 SR
Queue Stats
342W - 325L
1,521 Elo+
Party 2
Ullr
Ullr
TH3UGLY
Ullr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,722 Elo+
Solo
Erlang Shen
Erlang Shen
Wallaceinho
Erlang Shen
Level 100
God Stats
8W - 4L
1,788 SR
Queue Stats
417W - 384L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
10,667
464
11,628
29,607
29,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
HammerDax
Anhur
14
0 / 9 / 7
8,856
385
9,134
14,621
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Myott
The Morrigan
19
6 / 4 / 5
11,939
519
12,727
12,926
5,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Nanii02
Baron Samedi
16
3 / 10 / 4
9,912
431
12,007
19,248
6,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Platypusbill
Achilles
16
2 / 5 / 4
10,374
451
12,781
21,700
31,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FBrindle
Bellona
19
1 / 4 / 5
12,050
524
7,705
16,213
10,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
15
2 / 4 / 14
10,651
463
10,305
19,498
19,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
19
6 / 2 / 10
12,328
536
20,843
14,461
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
TH3UGLY
Ullr
20
16 / 2 / 7
13,096
569
25,011
20,700
9,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Wallaceinho
Erlang Shen
19
10 / 3 / 10
12,420
540
12,743
12,819
9,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
15
Kills
35
35
Deaths
15
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Bellona
FBrindle
Bellona
1
4
5
0.88
L
Anhur
HammerDax
Anhur
0
9
7
0.39
W
Ares
2
4
14
2.25
L
The Morrigan
Myott
The Morrigan
6
4
5
2.13
L
Baron Samedi
Nanii02
Baron Samedi
3
10
4
0.5
L
Achilles
Platypusbill
Achilles
2
5
4
0.8
W
Scylla
6
2
10
5.5
W
Ullr
TH3UGLY
Ullr
16
2
7
9.75
W
Erlang Shen
Wallaceinho
Erlang Shen
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,277
Damage
76,607
98,102
Taken
83,691
79,189
Mitigated
55,382
27,631
Healing
23,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,628
1,128
1,573
8,175
29,607
29,307
63
9,740
19,643
33,481
0
W
Bellona
FBrindle
Bellona
7,705
3,535
0
5,081
16,213
10,824
610
2,281
13,264
0
89,184
L
Anhur
HammerDax
Anhur
9,134
3,181
0
1,461
14,621
6,611
0
6,042
8,432
0
45,220
W
Ares
10,305
383
0
2,940
19,498
19,644
0
8,413
10,910
21,714
0
L
The Morrigan
Myott
The Morrigan
12,727
1,596
0
3,434
12,926
5,050
0
2,222
10,530
84,706
2,574
L
Baron Samedi
Nanii02
Baron Samedi
12,007
772
275
5,325
19,248
6,806
313
9,101
9,698
54,346
0
L
Achilles
Platypusbill
Achilles
12,781
3,215
0
7,388
21,700
31,415
231
3,069
18,605
0
57,489
W
Scylla
20,843
1,731
0
2,972
14,461
6,017
318
9,323
5,063
98,812
0
W
Ullr
TH3UGLY
Ullr
25,011
14,333
0
11,399
20,700
9,238
426
9,332
11,293
0
107,253
W
Erlang Shen
Wallaceinho
Erlang Shen
12,743
7,743
0
1,220
12,819
9,659
58
5,866
6,827
0
87,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,748
Gold Earned
60,545
444
Minions Killed
611
0
Camps Cleared
0
2,033,708
Distance Traveled
2,226,491
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,667
464
35
2
0
441,712
5
W
Bellona
12,050
524
178
8
0
454,735
13
L
Anhur
8,856
385
87
4
0
371,457
7
W
Ares
10,651
463
16
1
0
450,790
1
L
The Morrigan
11,939
519
136
6
0
437,807
4
L
Baron Samedi
9,912
431
76
3
0
364,581
10
L
Achilles
10,374
451
110
5
0
418,151
7
W
Scylla
12,328
536
134
6
0
421,795
2
W
Ullr
13,096
569
145
6
0
445,282
5
W
Erlang Shen
12,420
540
138
6
0
453,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role