Player Matchup

Chaac
Chaac
DaNy3LL
Chaac
Level 149
God Stats
6W - 2L
1,500 SR
Queue Stats
183W - 187L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
FloriNNN27
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 68L
1,698 Elo+
Party 2
Ares
Ares
GuardiaNNNNN
Ares
Level 88
God Stats
8W - 3L
1,522 SR
Queue Stats
89W - 96L
1,566 Elo+
Party 2
Sylvanus
Sylvanus
IZZI2233
Sylvanus
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 30L
1,845 Elo+
Party 2
Khepri
Khepri
Sparkmind
Khepri
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
328W - 308L
1,554 Elo+
Solo
Team Averages
Level 84
1,504 SR
1,658 Elo+

VS

Team Averages
Level 99
1,543 SR
1,485 Elo+
Xing Tian
Xing Tian
Notexceeding
Xing Tian
Level 26
God Stats
1W - 2L
1,715 SR
Queue Stats
36W - 41L
1,512 Elo+
Solo
Cernunnos
Cernunnos
Urshack
Cernunnos
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 41L
1,414 Elo+
Party 1
Sol
Sol
Whyful
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
knivea
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
tripluf
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaNy3LL
Chaac
20
20 / 3 / 12
15,505
816
40,804
32,989
53,399
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
FloriNNN27
Cthulhu
19
4 / 3 / 25
12,625
664
14,679
22,429
32,613
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 6 / 19
12,834
675
17,468
26,515
41,680
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
IZZI2233
Sylvanus
20
0 / 1 / 30
13,205
695
13,730
17,259
23,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
Sparkmind
Khepri
19
4 / 5 / 17
12,152
640
11,092
26,816
45,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Notexceeding
Xing Tian
17
1 / 7 / 14
11,339
597
11,793
28,052
39,202
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Urshack
Cernunnos
19
8 / 9 / 7
13,509
711
29,045
23,653
13,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Whyful
Sol
19
3 / 6 / 11
12,519
659
27,994
19,177
9,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
knivea
Yemoja
18
3 / 7 / 10
11,574
609
9,326
26,477
35,997
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
tripluf
Persephone
20
3 / 4 / 11
12,693
668
24,092
15,826
8,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
71
33
Kills
18
18
Deaths
33
103
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chaac
DaNy3LL
Chaac
20
3
12
8.67
W
Cthulhu
FloriNNN27
Cthulhu
4
3
25
5.5
W
5
6
19
2.42
W
Sylvanus
IZZI2233
Sylvanus
0
1
30
15
L
Xing Tian
Notexceeding
Xing Tian
1
7
14
1.14
W
Khepri
Sparkmind
Khepri
4
5
17
2.5
L
Cernunnos
Urshack
Cernunnos
8
9
7
1.28
L
Sol
Whyful
Sol
3
6
11
1.42
L
Yemoja
knivea
Yemoja
3
7
10
1.14
L
Persephone
tripluf
Persephone
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,773
Damage
102,250
126,008
Taken
113,185
197,134
Mitigated
107,034
58,141
Healing
44,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DaNy3LL
Chaac
40,804
10,185
1,983
12,784
32,989
53,399
2,421
17,602
15,387
0
81,753
W
Cthulhu
FloriNNN27
Cthulhu
14,679
753
1,149
873
22,429
32,613
957
14,440
7,989
27,698
0
W
17,468
646
3,375
1,446
26,515
41,680
571
16,966
9,549
23,104
0
W
Sylvanus
IZZI2233
Sylvanus
13,730
3,240
22,432
8,828
17,259
23,938
1,234
10,130
7,129
29,021
0
L
Xing Tian
Notexceeding
Xing Tian
11,793
1,441
1,827
1,161
28,052
39,202
185
15,272
12,780
16,944
0
W
Khepri
Sparkmind
Khepri
11,092
1,178
2,742
2,529
26,816
45,504
96
14,067
12,749
28,143
0
L
Cernunnos
Urshack
Cernunnos
29,045
14,726
1,201
4,239
23,653
13,358
1,764
11,249
12,404
0
44,838
L
Sol
Whyful
Sol
27,994
5,009
2,415
4,898
19,177
9,538
1,314
8,591
10,586
58,252
0
L
Yemoja
knivea
Yemoja
9,326
1,276
16,318
8,006
26,477
35,997
612
14,011
12,466
15,792
0
L
Persephone
tripluf
Persephone
24,092
4,286
2,250
2,595
15,826
8,939
1,736
7,845
7,977
47,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,321
Gold Earned
61,634
172
Minions Killed
175
0
Camps Cleared
0
1,565,362
Distance Traveled
1,363,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,505
816
61
3
0
329,570
0
W
Cthulhu
12,625
664
39
2
0
353,310
0
W
Ares
12,834
675
11
1
0
295,913
0
W
Sylvanus
13,205
695
34
2
0
303,210
0
L
Xing Tian
11,339
597
10
1
0
303,114
0
W
Khepri
12,152
640
27
1
0
283,359
0
L
Cernunnos
13,509
711
32
2
0
229,346
0
L
Sol
12,519
659
58
3
0
318,083
0
L
Yemoja
11,574
609
14
1
0
238,018
0
L
Persephone
12,693
668
61
3
0
275,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role