Player Matchup

Da Ji
Da Ji
LegendOfChrisco
Da Ji
Level 17
God Stats
3W - 0L
1,852 SR
Queue Stats
5W - 3L
1,588 Elo+
Solo
Loki
Loki
Ludadoninhere37
Loki
Level 26
God Stats
2W - 0L
1,622 SR
Queue Stats
4W - 1L
1,747 Elo+
Solo
Jormungandr
Jormungandr
Za-Hando09
Jormungandr
Level 24
God Stats
9W - 6L
1,608 SR
Queue Stats
22W - 12L
1,565 Elo+
Solo
Fenrir
Fenrir
kidopatox
Fenrir
Level 15
God Stats
2W - 3L
1,711 SR
Queue Stats
21W - 22L
1,700 Elo+
Solo
Izanami
Izanami
pat9evans
Izanami
Level 26
God Stats
8W - 1L
1,500 SR
Queue Stats
289W - 247L
1,575 Elo+
Solo
Team Averages
Level 22
1,659 SR
1,635 Elo+

VS

Team Averages
Level 15
1,625 SR
1,574 Elo+
Loki
Loki
A2AuraGold
Loki
Level 6
God Stats
2W - 6L
1,455 SR
Queue Stats
12W - 21L
1,391 Elo+
Solo
Artemis
Artemis
BURNZANATOR8U
Artemis
Level 23
God Stats
68W - 56L
1,597 SR
Queue Stats
239W - 247L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
Faint pup42
Sun Wukong
Level 26
God Stats
1W - 1L
1,736 SR
Queue Stats
35W - 47L
1,487 Elo+
Solo
Hachiman
Hachiman
imjakelevine
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 123L
1,750 Elo+
Solo
Guan Yu
Guan Yu
jbizzal233
Guan Yu
Level 17
God Stats
2W - 1L
1,836 SR
Queue Stats
144W - 131L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 19
12,457
1,038
18,754
10,031
4,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
2 / 0 / 25
11,771
981
10,560
7,550
3,034
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Za-Hando09
Jormungandr
20
5 / 0 / 28
12,370
1,031
14,255
11,659
14,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
kidopatox
Fenrir
18
4 / 2 / 20
11,608
967
10,068
13,342
5,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
pat9evans
Izanami
20
18 / 1 / 16
14,951
1,246
34,018
7,057
2,740
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 1
9,794
816
5,231
15,679
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
16
3 / 8 / 0
11,222
935
15,591
16,926
6,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Faint pup42
Sun Wukong
16
0 / 9 / 3
10,401
867
10,020
19,652
10,875
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
imjakelevine
Hachiman
17
0 / 9 / 3
10,271
856
4,725
19,330
7,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
jbizzal233
Guan Yu
17
1 / 5 / 3
10,562
880
7,991
23,623
20,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
14
38
Kills
4
4
Deaths
38
108
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Artemis
3
8
0
0.38
L
Sun Wukong
Faint pup42
Sun Wukong
0
9
3
0.17
W
9
1
19
18.5
W
2
0
25
14.5
W
Jormungandr
Za-Hando09
Jormungandr
5
0
28
19
L
Hachiman
imjakelevine
Hachiman
0
9
3
0.17
L
Guan Yu
jbizzal233
Guan Yu
1
5
3
0.5
W
Fenrir
kidopatox
Fenrir
4
2
20
7
W
Izanami
pat9evans
Izanami
18
1
16
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,655
Damage
43,558
49,639
Taken
95,210
30,560
Mitigated
52,731
8,817
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,231
797
0
315
15,679
6,460
0
2,571
13,108
0
19,358
L
Artemis
15,591
8,896
0
1,142
16,926
6,839
0
2,916
14,010
0
37,154
L
Sun Wukong
Faint pup42
Sun Wukong
10,020
2,206
1,162
1,791
19,652
10,875
0
3,738
15,914
0
38,857
W
18,754
5,910
798
2,596
10,031
4,089
0
0
10,031
0
24,571
W
10,560
5,692
0
0
7,550
3,034
0
0
7,550
0
34,522
W
Jormungandr
Za-Hando09
Jormungandr
14,255
2,612
1,423
1,393
11,659
14,994
0
0
11,659
37,721
0
L
Hachiman
imjakelevine
Hachiman
4,725
3,304
0
2,027
19,330
7,776
0
2,552
16,778
0
21,646
L
Guan Yu
jbizzal233
Guan Yu
7,991
261
3,461
4,462
23,623
20,781
0
2,478
21,145
0
21,652
W
Fenrir
kidopatox
Fenrir
10,068
864
0
478
13,342
5,703
0
0
13,342
0
21,865
W
Izanami
pat9evans
Izanami
34,018
28,700
0
2,129
7,057
2,740
0
0
7,057
0
71,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,157
Gold Earned
52,250
235
Minions Killed
201
11
Camps Cleared
6
1,126,700
Distance Traveled
1,078,696
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,794
816
18
2
1
246,158
0
L
Artemis
11,222
935
51
4
1
187,424
0
L
Sun Wukong
10,401
867
81
7
1
216,795
3
W
Da Ji
12,457
1,038
14
1
4
213,839
0
W
Loki
11,771
981
43
4
2
243,595
0
W
Jormungandr
12,370
1,031
46
4
0
214,321
0
L
Hachiman
10,271
856
23
2
2
197,554
0
L
Guan Yu
10,562
880
28
2
1
230,765
0
W
Fenrir
11,608
967
26
2
1
252,269
0
W
Izanami
14,951
1,246
106
9
4
202,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role