Player Matchup

Cerberus
Cerberus
AlaKliz
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
AlienFromDaMars
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,259 Elo+
Party 2
Cupid
Cupid
Gamma29
Cupid
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,259 Elo+
Party 2
Bellona
Bellona
McSaft
Bellona
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
xXFights4UXx
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,403 Elo+

VS

Team Averages
Level 35
1,653 SR
1,670 Elo+
Artemis
Artemis
BradJai
Artemis
Level 28
God Stats
2W - 0L
1,742 SR
Queue Stats
134W - 74L
1,750 Elo+
Party 1
Pele
Pele
Caedmoon
Pele
Level 28
God Stats
23W - 8L
1,730 SR
Queue Stats
348W - 269L
1,696 Elo+
Party 1
Discordia
Discordia
Kerracc
Discordia
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
560W - 451L
1,729 Elo+
Party 1
Kukulkan
Kukulkan
PartySniper98
Kukulkan
Level 29
God Stats
28W - 20L
1,791 SR
Queue Stats
286W - 194L
1,692 Elo+
Party 1
Baron Samedi
Baron Samedi
SYLOKEI
Baron Samedi
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
76W - 66L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlaKliz
Cerberus
11
2 / 5 / 3
7,950
442
3,995
14,832
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
AlienFromDaMars
Discordia
13
1 / 7 / 3
7,691
427
3,543
8,185
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Gamma29
Cupid
11
1 / 7 / 2
7,019
390
2,868
12,815
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
McSaft
Bellona
11
1 / 12 / 5
7,395
411
6,245
15,095
10,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
xXFights4UXx
Nemesis
12
1 / 4 / 4
7,731
430
7,317
15,328
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BradJai
Artemis
15
4 / 3 / 7
9,134
507
7,609
13,593
5,011
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
16
5 / 2 / 6
10,022
557
6,740
13,289
5,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Kerracc
Discordia
18
15 / 1 / 7
11,206
623
12,252
10,183
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
PartySniper98
Kukulkan
17
9 / 0 / 7
10,315
573
20,781
6,926
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SYLOKEI
Baron Samedi
15
2 / 1 / 7
8,915
495
4,774
7,174
2,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
6
Kills
35
35
Deaths
7
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlaKliz
Cerberus
2
5
3
0.7
L
Discordia
AlienFromDaMars
Discordia
1
7
3
0.36
W
Artemis
BradJai
Artemis
4
3
7
2.5
W
Pele
5
2
6
4
L
Cupid
Gamma29
Cupid
1
7
2
0.29
W
Discordia
Kerracc
Discordia
15
1
7
18.5
L
Bellona
McSaft
Bellona
1
12
5
0.29
W
Kukulkan
PartySniper98
Kukulkan
9
0
7
12.5
W
Baron Samedi
SYLOKEI
Baron Samedi
2
1
7
5.5
L
Nemesis
xXFights4UXx
Nemesis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
52,156
66,255
Taken
51,165
30,060
Mitigated
20,318
12,167
Healing
20,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlaKliz
Cerberus
3,995
375
0
2,312
14,832
7,980
0
8,334
6,392
9,881
0
L
Discordia
AlienFromDaMars
Discordia
3,543
329
0
619
8,185
2,903
857
4,794
2,979
28,899
0
W
Artemis
BradJai
Artemis
7,609
3,685
0
5,348
13,593
5,011
1,452
2,001
11,592
0
48,064
W
Pele
6,740
1,358
0
7,539
13,289
5,407
0
1,339
11,950
0
69,952
L
Cupid
Gamma29
Cupid
2,868
1,319
1,478
2,896
12,815
4,001
41
4,419
8,334
0
30,859
W
Discordia
Kerracc
Discordia
12,252
656
0
4,096
10,183
4,039
759
2,540
7,643
63,808
0
L
Bellona
McSaft
Bellona
6,245
2,674
0
222
15,095
10,161
399
10,078
4,808
0
27,677
W
Kukulkan
PartySniper98
Kukulkan
20,781
1,823
0
1,350
6,926
2,894
770
1,350
5,576
84,370
0
W
Baron Samedi
SYLOKEI
Baron Samedi
4,774
644
163
2,214
7,174
2,967
762
308
6,866
40,025
0
L
Nemesis
xXFights4UXx
Nemesis
7,317
2,196
0
4,640
15,328
5,015
0
9,175
5,935
0
38,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
49,592
234
Minions Killed
525
0
Camps Cleared
0
1,567,893
Distance Traveled
1,721,759
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,950
442
8
0
0
342,669
3
L
Discordia
7,691
427
47
3
0
292,875
1
W
Artemis
9,134
507
61
3
0
318,910
1
W
Pele
10,022
557
129
7
0
368,765
3
L
Cupid
7,019
390
64
4
0
288,642
6
W
Discordia
11,206
623
117
7
0
356,648
1
L
Bellona
7,395
411
44
2
0
282,421
0
W
Kukulkan
10,315
573
143
8
0
370,259
3
W
Baron Samedi
8,915
495
75
4
0
307,177
4
L
Nemesis
7,731
430
71
4
0
361,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role