Player Matchup

Bellona
Bellona
EmuA98
Bellona
Level 24
God Stats
11W - 2L
1,781 SR
Queue Stats
96W - 57L
1,635 Elo+
Party 1
Osiris
Osiris
Jormúngandr
Osiris
Level 47
God Stats
11W - 3L
1,760 SR
Queue Stats
39W - 15L
1,786 Elo+
Party 1
Neith
Neith
Sakuranna
Neith
Level 29
God Stats
2W - 2L
1,204 SR
Queue Stats
20W - 17L
1,543 Elo+
Solo
Ymir
Ymir
TOMPRI
Ymir
Level 25
God Stats
27W - 4L
2,039 SR
Queue Stats
29W - 13L
1,755 Elo+
Party 1
Ra
Ra
Tozalez2
Ra
Level 8
God Stats
1W - 0L
1,329 SR
Queue Stats
6W - 3L
1,793 Elo+
Party 1
Team Averages
Level 27
1,623 SR
1,702 Elo+

VS

Team Averages
Level 21
1,613 SR
1,501 Elo+
Poseidon
Poseidon
Beringhs
Poseidon
Level 18
God Stats
7W - 7L
1,570 SR
Queue Stats
63W - 64L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
Facundo045
Erlang Shen
Level 26
God Stats
21W - 11L
1,543 SR
Queue Stats
267W - 223L
1,621 Elo+
Party 2
Cthulhu
Cthulhu
SirHashford
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,441 Elo+
Solo
Amaterasu
Amaterasu
Sk-_-choraboy
Amaterasu
Level 14
God Stats
2W - 5L
1,559 SR
Queue Stats
7W - 17L
1,344 Elo+
Solo
Anhur
Anhur
martin100m999
Anhur
Level 27
God Stats
16W - 5L
1,892 SR
Queue Stats
281W - 261L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EmuA98
Bellona
16
4 / 1 / 2
10,729
565
9,672
10,831
11,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
20
14 / 0 / 2
13,490
710
15,483
13,481
13,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Sakuranna
Neith
16
4 / 3 / 3
10,208
537
8,640
11,842
3,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
TOMPRI
Ymir
12
0 / 5 / 4
8,538
449
3,369
15,438
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 1 / 11
11,820
622
10,247
6,696
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Beringhs
Poseidon
15
1 / 8 / 3
8,461
445
5,403
8,411
2,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Facundo045
Erlang Shen
15
5 / 7 / 4
9,158
482
12,028
16,520
11,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SirHashford
Cthulhu
11
1 / 6 / 1
7,294
384
3,905
14,748
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Sk-_-choraboy
Amaterasu
13
1 / 4 / 0
7,919
417
4,027
13,039
5,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 4 / 4
8,283
436
7,243
14,346
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
29
Kills
10
10
Deaths
29
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Beringhs
Poseidon
1
8
3
0.31
W
Bellona
EmuA98
Bellona
4
1
2
5
L
Erlang Shen
Facundo045
Erlang Shen
5
7
4
1
W
Osiris
14
0
2
15
W
Neith
Sakuranna
Neith
4
3
3
1.83
L
Cthulhu
SirHashford
Cthulhu
1
6
1
0.25
L
Amaterasu
Sk-_-choraboy
Amaterasu
1
4
0
0.25
W
Ymir
TOMPRI
Ymir
0
5
4
0.4
W
7
1
11
12.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,411
Damage
32,606
58,288
Taken
67,064
39,167
Mitigated
31,813
14,446
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Beringhs
Poseidon
5,403
445
0
0
8,411
2,848
0
3,243
5,168
50,237
0
W
Bellona
EmuA98
Bellona
9,672
2,267
0
2,732
10,831
11,190
798
2,013
8,818
7,446
51,042
L
Erlang Shen
Facundo045
Erlang Shen
12,028
6,463
0
888
16,520
11,290
0
2,689
13,831
0
61,539
W
Osiris
15,483
6,593
0
2,884
13,481
13,071
2,431
1,145
12,336
0
111,139
W
Neith
Sakuranna
Neith
8,640
5,557
0
6,101
11,842
3,986
2,533
1,065
10,777
0
63,165
L
Cthulhu
SirHashford
Cthulhu
3,905
379
0
625
14,748
7,312
236
4,321
10,427
22,957
0
L
Amaterasu
Sk-_-choraboy
Amaterasu
4,027
2,061
0
703
13,039
5,695
270
3,053
9,986
0
27,201
W
Ymir
TOMPRI
Ymir
3,369
498
0
907
15,438
8,230
375
3,666
11,772
26,448
0
W
10,247
1,063
1,003
819
6,696
2,690
2,101
1,419
5,277
56,056
0
L
7,243
2,517
0
5,139
14,346
4,668
173
1,944
12,402
0
52,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,785
Gold Earned
41,115
556
Minions Killed
366
0
Camps Cleared
0
1,807,086
Distance Traveled
1,679,535
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,461
445
87
5
0
359,619
11
W
Bellona
10,729
565
114
6
0
324,872
8
L
Erlang Shen
9,158
482
105
6
0
351,477
1
W
Osiris
13,490
710
175
9
0
448,227
0
W
Neith
10,208
537
110
6
0
308,446
0
L
Cthulhu
7,294
384
38
2
0
321,205
5
L
Amaterasu
7,919
417
53
3
0
342,727
7
W
Ymir
8,538
449
35
2
0
347,403
5
W
Ra
11,820
622
122
6
0
378,138
0
L
Anhur
8,283
436
83
4
0
304,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role