Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BIGUPDACHEF1
Zeus
Level 46
God Stats
4W - 11L
1,500 SR
Queue Stats
134W - 166L
1,500 Elo+
Party 1
Chaac
Chaac
Play Hard On Me
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 150L
1,378 Elo+
Party 1
Tyr
Tyr
SonnyDead
Tyr
Level 106
God Stats
1W - 5L
1,431 SR
Queue Stats
15W - 12L
1,490 Elo+
Solo
Jing Wei
Jing Wei
bourbonbiscuit6
Jing Wei
Level 58
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 221L
1,383 Elo+
Party 1
Team Averages
Level 60
1,486 SR
1,450 Elo+

VS

Team Averages
Level 95
1,497 SR
1,441 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
PaZe OneShot
Mercury
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,352 Elo+
Solo
Chang'e
Chang'e
TheOficialPixu
Chang'e
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 41L
1,548 Elo+
Party 2
Izanami
Izanami
Veaini
Izanami
Level 109
God Stats
4W - 5L
1,483 SR
Queue Stats
10W - 13L
1,350 Elo+
Solo
Baron Samedi
Baron Samedi
cherry_cola02
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 4 / 0
5,174
431
2,142
6,995
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 0
5,363
447
3,194
6,220
1,774
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 0
4,579
382
4,530
9,967
4,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 1
6,227
519
6,851
10,586
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
7
0 / 5 / 0
4,464
372
1,911
6,434
1,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 0 / 0
6,765
564
7,643
11,317
7,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
PaZe OneShot
Mercury
12
3 / 0 / 2
7,000
583
3,021
6,737
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 0
7,338
612
5,355
6,913
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Veaini
Izanami
11
3 / 0 / 5
6,268
522
6,975
4,537
1,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
cherry_cola02
Baron Samedi
11
5 / 0 / 5
7,079
590
6,247
8,328
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
0
Kills
18
18
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
Guan Yu
 
Guan Yu
3
0
0
3
L
0
4
0
0
W
Mercury
PaZe OneShot
Mercury
3
0
2
4
L
0
3
0
0
L
0
2
1
0.25
W
4
1
0
4
W
Izanami
Veaini
Izanami
3
0
5
5.5
L
Jing Wei
0
5
0
0
W
Baron Samedi
cherry_cola02
Baron Samedi
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,628
Damage
29,241
40,202
Taken
37,832
20,858
Mitigated
18,212
12,544
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,142
934
0
598
6,995
3,330
52
1,305
5,658
0
25,170
W
Guan Yu
 
Guan Yu
7,643
1,287
85
6,103
11,317
7,084
0
0
10,667
0
36,232
L
3,194
1,155
0
790
6,220
1,774
0
3,907
2,059
24,598
0
W
Mercury
PaZe OneShot
Mercury
3,021
1,924
0
251
6,737
2,569
0
599
6,138
0
49,190
L
4,530
524
178
4,163
9,967
4,905
0
3,361
6,606
0
14,621
L
6,851
2,008
0
5,932
10,586
9,529
224
631
9,297
0
37,258
W
5,355
753
44
3,740
6,913
2,417
366
2,453
4,460
38,375
0
W
Izanami
Veaini
Izanami
6,975
4,054
330
2,680
4,537
1,373
2,026
0
4,537
0
36,683
L
Jing Wei
1,911
1,195
0
883
6,434
1,320
0
2,074
4,360
0
18,859
W
Baron Samedi
cherry_cola02
Baron Samedi
6,247
1,218
401
3,498
8,328
4,769
482
142
8,186
23,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
34,450
205
Minions Killed
340
0
Camps Cleared
0
994,296
Distance Traveled
1,168,056
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,174
431
46
4
0
238,852
1
W
Guan Yu
6,765
564
60
5
0
245,133
0
L
Zeus
5,363
447
52
4
0
168,342
0
W
Mercury
7,000
583
96
8
0
247,704
2
L
Chaac
4,579
382
16
1
0
225,556
1
L
Tyr
6,227
519
61
5
0
213,963
1
W
Chang'e
7,338
612
83
7
0
226,266
0
W
Izanami
6,268
522
80
7
0
230,938
8
L
Jing Wei
4,464
372
30
3
0
147,583
0
W
Baron Samedi
7,079
590
21
2
0
218,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role