Player Matchup

Set
Set
Amerlier
Set
Level 26
God Stats
2W - 3L
1,314 SR
Queue Stats
55W - 77L
1,330 Elo+
Party 3
Cernunnos
Cernunnos
ElSoggo
Cernunnos
Level 25
God Stats
34W - 35L
1,429 SR
Queue Stats
241W - 296L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
MangartTv
Baron Samedi
Level 28
God Stats
32W - 25L
1,304 SR
Queue Stats
845W - 795L
1,458 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Simaeli
Ah Muzen Cab
Level 27
God Stats
3W - 6L
1,287 SR
Queue Stats
145W - 194L
1,442 Elo+
Party 2
Izanami
Izanami
SrDrSabao
Izanami
Level 16
God Stats
24W - 20L
1,456 SR
Queue Stats
118W - 122L
1,425 Elo+
Solo
Team Averages
Level 24
1,358 SR
1,413 Elo+

VS

Team Averages
Level 13
1,445 SR
1,451 Elo+
Achilles
Achilles
APEHDA123
Achilles
Level 6
God Stats
3W - 2L
1,294 SR
Queue Stats
91W - 93L
1,395 Elo+
Solo
Yemoja
Yemoja
Broë
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Sol
Sol
DoctorPressure
Sol
Level 26
God Stats
41W - 38L
1,551 SR
Queue Stats
51W - 47L
1,430 Elo+
Party 1
Pele
Pele
L2Destroyer91
Pele
Level 27
God Stats
28W - 34L
1,380 SR
Queue Stats
185W - 195L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
zyzzke
Jing Wei
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 4
6,709
516
2,610
7,762
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
ElSoggo
Cernunnos
13
9 / 0 / 4
8,308
639
13,626
10,535
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
MangartTv
Baron Samedi
14
7 / 1 / 2
8,172
629
7,828
6,548
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Simaeli
Ah Muzen Cab
11
7 / 3 / 6
7,343
565
8,690
6,142
2,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SrDrSabao
Izanami
13
1 / 0 / 0
7,663
589
2,757
4,256
1,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
APEHDA123
Achilles
12
1 / 1 / 0
6,436
495
1,090
5,536
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Broë
Yemoja
8
0 / 5 / 3
5,424
417
2,956
10,825
4,196
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 1
6,425
494
3,695
8,807
2,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 5 / 0
7,153
550
5,948
10,627
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
zyzzke
Jing Wei
8
2 / 11 / 2
5,531
425
6,656
12,961
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
27
Kills
8
8
Deaths
27
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
APEHDA123
Achilles
1
1
0
1
W
3
4
4
1.25
L
Yemoja
Broë
Yemoja
0
5
3
0.3
L
0
5
1
0.1
W
Cernunnos
ElSoggo
Cernunnos
9
0
4
11
L
5
5
0
1
W
Baron Samedi
MangartTv
Baron Samedi
7
1
2
8
W
Ah Muzen Cab
Simaeli
Ah Muzen Cab
7
3
6
3.33
W
Izanami
SrDrSabao
Izanami
1
0
0
1
L
Jing Wei
zyzzke
Jing Wei
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,511
Damage
20,345
35,243
Taken
48,756
13,484
Mitigated
18,022
14,792
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
APEHDA123
Achilles
1,090
300
0
294
5,536
4,366
432
12
5,472
0
24,630
W
2,610
1,326
0
2,441
7,762
2,655
0
1,076
6,661
0
21,882
L
Yemoja
Broë
Yemoja
2,956
596
337
2,079
10,825
4,196
0
0
10,825
11,460
0
L
3,695
610
0
2,855
8,807
2,918
1,280
5,150
3,357
38,244
0
W
Cernunnos
ElSoggo
Cernunnos
13,626
8,789
0
7,288
10,535
3,738
1,748
2,182
8,353
0
42,625
L
5,948
964
0
2,844
10,627
3,486
0
2,127
8,398
0
37,242
W
Baron Samedi
MangartTv
Baron Samedi
7,828
1,082
274
2,673
6,548
3,661
748
2,619
3,929
44,857
0
W
Ah Muzen Cab
Simaeli
Ah Muzen Cab
8,690
3,626
0
954
6,142
2,075
1,232
774
5,368
0
22,645
W
Izanami
SrDrSabao
Izanami
2,757
1,535
0
1,162
4,256
1,355
1,026
0
4,181
0
49,668
L
Jing Wei
zyzzke
Jing Wei
6,656
5,001
0
1,983
12,961
3,056
0
135
12,826
0
22,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
30,969
312
Minions Killed
267
0
Camps Cleared
0
1,125,953
Distance Traveled
1,156,984
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,436
495
72
6
0
233,154
4
W
Set
6,709
516
33
3
0
231,590
1
L
Yemoja
5,424
417
19
1
0
199,306
2
L
Sol
6,425
494
69
5
0
229,643
5
W
Cernunnos
8,308
639
67
5
0
182,575
1
L
Pele
7,153
550
72
6
0
280,408
0
W
Baron Samedi
8,172
629
85
7
0
244,249
1
W
Ah Muzen Cab
7,343
565
24
2
0
249,809
2
W
Izanami
7,663
589
103
8
0
217,730
5
L
Jing Wei
5,531
425
35
3
0
214,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role