Player Matchup

Bacchus
Bacchus
Vildepowers
Bacchus
Level 100
God Stats
1W - 4L
1,399 SR
Queue Stats
68W - 53L
1,491 Elo+
Party 1
Scylla
Scylla
ilyes31
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chiron
Chiron
minnapolis
Chiron
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 52L
1,419 Elo+
Party 1
Team Averages
Level 86
1,466 SR
1,470 Elo+

VS

Team Averages
Level 67
1,678 SR
1,475 Elo+
Izanami
Izanami
Loontag
Izanami
Level 82
God Stats
42W - 36L
1,717 SR
Queue Stats
63W - 74L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
Sathanaël
Cthulhu
Level 52
God Stats
15W - 15L
1,756 SR
Queue Stats
59W - 74L
1,481 Elo+
Party 2
Serqet
Serqet
SultryAbbath
Serqet
Level 66
God Stats
149W - 178L
1,562 SR
Queue Stats
897W - 1,036L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Vildepowers
Bacchus
16
6 / 1 / 12
13,357
668
14,129
20,875
28,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
ilyes31
Scylla
16
4 / 6 / 11
12,640
632
16,603
17,842
7,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
minnapolis
Chiron
16
8 / 4 / 8
13,069
653
20,719
16,012
8,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Loontag
Izanami
17
7 / 7 / 3
13,527
676
20,714
23,021
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Sathanaël
Cthulhu
14
1 / 9 / 6
11,400
570
10,976
32,514
33,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
16
3 / 3 / 5
12,998
650
11,962
15,840
8,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
18
Kills
11
11
Deaths
19
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Loontag
Izanami
7
7
3
1.21
W
Cthulhu
Sathanaël
Cthulhu
1
9
6
0.44
W
Serqet
3
3
5
1.83
L
Bacchus
Vildepowers
Bacchus
6
1
12
12
L
Scylla
ilyes31
Scylla
4
6
11
1.58
L
Chiron
minnapolis
Chiron
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,451
Damage
43,652
54,729
Taken
71,375
44,713
Mitigated
50,369
11,387
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Loontag
Izanami
20,714
14,563
644
5,755
23,021
8,115
3,898
11,461
11,560
0
107,625
W
Cthulhu
Sathanaël
Cthulhu
10,976
402
1,525
6,778
32,514
33,768
402
12,770
19,744
29,089
0
W
Serqet
11,962
1,563
0
658
15,840
8,486
0
6,812
9,028
0
43,350
L
Bacchus
Vildepowers
Bacchus
14,129
2,781
918
991
20,875
28,268
832
5,066
15,533
33,636
0
L
Scylla
ilyes31
Scylla
16,603
2,791
0
5,556
17,842
7,953
989
3,632
13,307
71,111
0
L
Chiron
minnapolis
Chiron
20,719
8,942
1,673
2,249
16,012
8,492
2,015
2,359
13,590
0
61,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
37,925
188
Minions Killed
207
0
Camps Cleared
0
1,070,241
Distance Traveled
1,034,688
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,527
676
142
7
0
321,837
1
W
Cthulhu
11,400
570
13
1
0
315,499
0
W
Serqet
12,998
650
52
3
0
397,352
4
L
Bacchus
13,357
668
40
2
0
365,522
2
L
Scylla
12,640
632
83
4
0
328,638
3
L
Chiron
13,069
653
65
3
0
376,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role