Player Matchup

Fafnir
Fafnir
AetherbornMystic
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 88L
1,401 Elo+
Solo
Medusa
Medusa
Aquardsh
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,588 Elo+
Solo
King Arthur
King Arthur
UnwishedGull615
King Arthur
Level 22
God Stats
4W - 12L
1,433 SR
Queue Stats
19W - 32L
1,306 Elo+
Solo
Eset
Eset
VinceRod24
Eset
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Nemesis
Nemesis
Yast11
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,400 Elo+

VS

Team Averages
Level 18
1,631 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
ADS Ranger8304
Ah Muzen Cab
Level 14
God Stats
4W - 1L
1,743 SR
Queue Stats
17W - 13L
1,481 Elo+
Solo
Set
Set
EdgyCult
Set
Level 29
God Stats
3W - 3L
1,504 SR
Queue Stats
115W - 116L
1,271 Elo+
Solo
Geb
Geb
IVI-FEAR-IVI
Geb
Level 14
God Stats
10W - 1L
1,712 SR
Queue Stats
149W - 163L
1,418 Elo+
Solo
Loki
Loki
enderboi007
Loki
Level 4
God Stats
2W - 1L
1,683 SR
Queue Stats
31W - 44L
1,607 Elo+
Solo
Nox
Nox
paloma789
Nox
Level 29
God Stats
11W - 15L
1,512 SR
Queue Stats
438W - 463L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
9,224
922
2,169
11,968
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Aquardsh
Medusa
15
5 / 7 / 6
10,357
1,036
11,492
10,894
4,391
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
UnwishedGull615
King Arthur
16
5 / 5 / 3
10,834
1,083
11,399
14,857
15,324
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
2 / 4 / 8
10,265
1,027
10,628
12,487
4,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Yast11
Nemesis
15
3 / 9 / 4
10,247
1,025
9,884
18,144
7,224
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

78

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ADS Ranger8304
Ah Muzen Cab
18
15 / 2 / 7
13,095
1,310
27,067
12,310
5,407
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 5 / 9
10,991
1,099
8,694
11,292
4,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
1 / 1 / 18
10,534
1,053
6,760
12,315
12,315
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
2 / 7 / 6
9,315
932
6,306
9,154
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 0 / 20
12,277
1,228
11,615
5,741
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
15
Kills
30
30
Deaths
15
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ADS Ranger8304
Ah Muzen Cab
15
2
7
9.25
L
0
5
3
0.3
L
Medusa
Aquardsh
Medusa
5
7
6
1.14
W
7
5
9
2.3
W
1
1
18
10
L
King Arthur
UnwishedGull615
King Arthur
5
5
3
1.3
L
2
4
8
1.5
L
Nemesis
Yast11
Nemesis
3
9
4
0.56
W
2
7
6
0.71
W
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,572
Damage
60,442
68,350
Taken
50,812
42,951
Mitigated
28,147
5,260
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ADS Ranger8304
Ah Muzen Cab
27,067
21,949
0
5,979
12,310
5,407
0
2,948
9,362
0
50,592
L
2,169
1,205
0
362
11,968
11,684
0
3,332
8,636
10,531
0
L
Medusa
Aquardsh
Medusa
11,492
6,363
0
0
10,894
4,391
0
2,301
8,593
0
25,898
W
8,694
4,988
18
859
11,292
4,738
0
2,858
8,434
0
21,145
W
6,760
669
0
0
12,315
12,315
0
3,836
8,479
25,546
0
L
King Arthur
UnwishedGull615
King Arthur
11,399
2,847
0
0
14,857
15,324
0
2,806
12,051
0
26,390
L
10,628
1,350
483
1,406
12,487
4,328
0
4,920
7,567
34,506
0
L
Nemesis
Yast11
Nemesis
9,884
5,199
0
3,009
18,144
7,224
0
5,016
13,128
0
24,411
W
6,306
2,519
0
303
9,154
3,091
0
2,081
6,977
0
9,141
W
11,615
698
0
0
5,741
2,596
0
1,074
4,667
34,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,927
Gold Earned
56,212
154
Minions Killed
207
9
Camps Cleared
4
682,516
Distance Traveled
857,615
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,095
1,310
50
5
2
175,329
0
L
Fafnir
9,224
922
22
2
3
121,867
0
L
Medusa
10,357
1,036
16
2
1
98,246
1
W
Set
10,991
1,099
28
3
1
164,582
0
W
Geb
10,534
1,053
35
4
0
200,183
0
L
King Arthur
10,834
1,083
37
4
0
149,408
0
L
Eset
10,265
1,027
54
5
1
163,404
0
L
Nemesis
10,247
1,025
25
3
4
149,591
0
W
Loki
9,315
932
7
1
1
135,556
2
W
Nox
12,277
1,228
87
9
0
181,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role