Player Matchup

Arachne
Arachne
 
Arachne
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AizenSosujke
Danzaburou
Level 28
God Stats
12W - 9L
1,769 SR
Queue Stats
254W - 168L
1,645 Elo+
Solo
Ares
Ares
GiggiMastrota
Ares
Level 29
God Stats
7W - 2L
1,700 SR
Queue Stats
82W - 101L
1,518 Elo+
Solo
Ymir
Ymir
Kargul420
Ymir
Level 27
God Stats
38W - 50L
1,418 SR
Queue Stats
153W - 221L
1,448 Elo+
Solo
Pele
Pele
Romanza1993
Pele
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 64L
1,356 Elo+
Solo
Team Averages
Level 25
1,578 SR
1,494 Elo+

VS

Team Averages
Level 20
1,542 SR
1,503 Elo+
Ymir
Ymir
NeroGlynn100
Ymir
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 43L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
Tshiiz
Xbalanque
Level 27
God Stats
4W - 3L
1,854 SR
Queue Stats
91W - 94L
1,543 Elo+
Solo
Cthulhu
Cthulhu
amelia27XD
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 31L
1,456 Elo+
Solo
Bellona
Bellona
l_Gangsta_MuM_il
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
shshooter
Loki
Level 31
God Stats
2W - 7L
1,357 SR
Queue Stats
8W - 10L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
12 / 0 / 2
9,608
686
11,292
9,778
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
AizenSosujke
Danzaburou
15
3 / 1 / 8
9,257
661
6,832
8,768
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
4 / 2 / 2
8,092
578
2,908
6,100
2,726
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
10
2 / 1 / 2
6,683
477
3,931
7,192
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 3
6,534
467
4,671
8,067
2,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,614
401
2,645
5,505
2,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Tshiiz
Xbalanque
11
3 / 4 / 2
6,667
476
6,535
11,893
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
amelia27XD
Cthulhu
11
1 / 8 / 0
6,431
459
8,763
13,250
5,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 8 / 1
5,059
361
1,877
7,302
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
11
1 / 3 / 1
6,514
465
2,862
6,800
2,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
22
Kills
8
8
Deaths
24
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
0
2
13
W
Danzaburou
AizenSosujke
Danzaburou
3
1
8
7
W
4
2
2
2.5
W
Ymir
2
1
2
3
L
2
1
2
3
W
1
4
3
0.63
L
Xbalanque
Tshiiz
Xbalanque
3
4
2
1
L
Cthulhu
amelia27XD
Cthulhu
1
8
0
0.13
L
1
8
1
0.19
L
Loki
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,634
Damage
22,682
39,905
Taken
44,750
18,558
Mitigated
17,607
15,398
Healing
7,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,292
6,335
0
5,342
9,778
5,745
1,277
2,029
7,580
0
64,865
W
Danzaburou
AizenSosujke
Danzaburou
6,832
2,367
0
4,332
8,768
3,045
1,219
4,593
3,660
0
54,498
W
2,908
868
54
956
6,100
2,726
814
1,823
4,073
33,549
0
W
Ymir
3,931
910
0
2,733
7,192
4,657
226
1,447
5,720
19,341
0
L
2,645
486
0
0
5,505
2,322
0
630
4,875
7,051
0
W
4,671
662
0
1,981
8,067
2,385
250
775
7,267
0
25,027
L
Xbalanque
Tshiiz
Xbalanque
6,535
3,668
0
5,795
11,893
3,144
283
3,219
8,674
0
43,381
L
Cthulhu
amelia27XD
Cthulhu
8,763
686
0
1,614
13,250
5,609
0
856
12,394
37,134
0
L
1,877
894
0
250
7,302
4,485
0
1,814
5,488
0
11,124
L
Loki
2,862
734
0
0
6,800
2,047
0
320
6,480
0
30,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
30,285
331
Minions Killed
229
0
Camps Cleared
0
1,291,845
Distance Traveled
1,178,187
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,608
686
94
7
0
295,016
1
W
Danzaburou
9,257
661
102
7
0
271,489
0
W
Ares
8,092
578
69
5
0
232,875
3
W
Ymir
6,683
477
22
2
0
239,588
0
L
Ymir
5,614
401
10
1
0
236,998
0
W
Pele
6,534
467
44
3
0
252,877
4
L
Xbalanque
6,667
476
77
6
0
229,250
1
L
Cthulhu
6,431
459
62
4
0
259,332
0
L
Bellona
5,059
361
21
2
0
184,059
1
L
Loki
6,514
465
59
4
0
268,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role