Player Matchup

Vulcan
Vulcan
CRob1
Vulcan
Level 38
God Stats
4W - 4L
1,490 SR
Queue Stats
34W - 47L
1,458 Elo+
Party 1
Fenrir
Fenrir
Cabrakoff
Fenrir
Level 24
God Stats
11W - 6L
1,531 SR
Queue Stats
54W - 58L
1,345 Elo+
Party 1
King Arthur
King Arthur
DaddyLD
King Arthur
Level 24
God Stats
14W - 18L
1,319 SR
Queue Stats
21W - 30L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
RealPriapus
Danzaburou
Level 29
God Stats
22W - 32L
1,457 SR
Queue Stats
32W - 46L
1,444 Elo+
Party 1
Ratatoskr
Ratatoskr
SmiteDaBub
Ratatoskr
Level 29
God Stats
6W - 4L
1,480 SR
Queue Stats
44W - 47L
1,485 Elo+
Party 1
Team Averages
Level 29
1,456 SR
1,426 Elo+

VS

Team Averages
Level 21
1,595 SR
1,431 Elo+
Danzaburou
Danzaburou
Lan1948
Danzaburou
Level 16
God Stats
18W - 22L
1,760 SR
Queue Stats
79W - 68L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Namdu
Kukulkan
Level 16
God Stats
1W - 1L
1,765 SR
Queue Stats
383W - 351L
1,388 Elo+
Solo
Camazotz
Camazotz
akahanathor
Camazotz
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 23L
1,427 Elo+
Solo
Bellona
Bellona
killerbunny4321
Bellona
Level 29
God Stats
9W - 8L
1,483 SR
Queue Stats
15W - 21L
1,357 Elo+
Solo
Sylvanus
Sylvanus
xtranapkins
Sylvanus
Level 27
God Stats
9W - 13L
1,468 SR
Queue Stats
87W - 100L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CRob1
Vulcan
18
11 / 4 / 12
13,037
543
31,750
13,928
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Cabrakoff
Fenrir
20
23 / 3 / 7
13,846
577
24,808
24,951
15,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
DaddyLD
King Arthur
16
1 / 1 / 11
10,825
451
6,601
14,326
11,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
RealPriapus
Danzaburou
17
4 / 1 / 17
12,132
506
11,705
17,456
5,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
SmiteDaBub
Ratatoskr
17
4 / 5 / 20
12,125
505
14,149
26,665
18,109
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lan1948
Danzaburou
16
5 / 10 / 3
11,377
474
15,249
22,964
8,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Namdu
Kukulkan
14
0 / 15 / 1
9,157
382
11,447
21,047
8,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
akahanathor
Camazotz
18
1 / 4 / 4
10,897
454
7,384
21,689
9,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 6 / 3
12,536
522
12,253
23,619
16,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
xtranapkins
Sylvanus
16
3 / 8 / 5
10,782
449
16,710
30,533
23,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
30
43
Kills
14
14
Deaths
43
67
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CRob1
Vulcan
11
4
12
4.25
W
Fenrir
Cabrakoff
Fenrir
23
3
7
8.83
W
King Arthur
DaddyLD
King Arthur
1
1
11
6.5
L
Danzaburou
Lan1948
Danzaburou
5
10
3
0.65
L
Kukulkan
Namdu
Kukulkan
0
15
1
0.03
W
Danzaburou
RealPriapus
Danzaburou
4
1
17
12.5
W
Ratatoskr
SmiteDaBub
Ratatoskr
4
5
20
2.8
L
Camazotz
akahanathor
Camazotz
1
4
4
0.75
L
5
6
3
1.08
L
Sylvanus
xtranapkins
Sylvanus
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,013
Damage
63,043
97,326
Taken
119,852
56,764
Mitigated
65,077
38,250
Healing
32,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CRob1
Vulcan
31,750
6,588
0
3,492
13,928
6,276
489
6,091
7,837
93,844
0
W
Fenrir
Cabrakoff
Fenrir
24,808
6,341
0
11,332
24,951
15,269
1,341
6,725
18,226
222
94,912
W
King Arthur
DaddyLD
King Arthur
6,601
1,087
0
3,771
14,326
11,377
1,400
3,230
11,096
0
47,468
L
Danzaburou
Lan1948
Danzaburou
15,249
6,530
825
5,227
22,964
8,456
0
6,874
16,065
0
68,250
L
Kukulkan
Namdu
Kukulkan
11,447
1,221
0
1,313
21,047
8,229
641
6,871
14,126
44,700
0
W
Danzaburou
RealPriapus
Danzaburou
11,705
3,441
0
6,577
17,456
5,733
3,061
7,107
10,349
0
59,881
W
Ratatoskr
SmiteDaBub
Ratatoskr
14,149
4,042
0
13,078
26,665
18,109
512
9,154
17,511
0
62,826
L
Camazotz
akahanathor
Camazotz
7,384
2,038
0
10,080
21,689
9,110
0
5,364
16,300
0
78,620
L
12,253
4,113
263
1,818
23,619
16,150
275
5,724
17,383
0
54,195
L
Sylvanus
xtranapkins
Sylvanus
16,710
2,263
3,578
9,609
30,533
23,132
228
7,098
23,335
39,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,965
Gold Earned
54,749
475
Minions Killed
456
0
Camps Cleared
0
2,254,692
Distance Traveled
1,928,196
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,037
543
127
5
0
468,400
4
W
Fenrir
13,846
577
107
4
0
442,153
0
W
King Arthur
10,825
451
77
3
0
437,279
2
L
Danzaburou
11,377
474
105
4
0
340,645
0
L
Kukulkan
9,157
382
71
3
0
339,571
2
W
Danzaburou
12,132
506
83
3
0
439,466
0
W
Ratatoskr
12,125
505
81
3
0
467,394
5
L
Camazotz
10,897
454
136
6
0
445,541
0
L
Bellona
12,536
522
96
4
0
404,462
1
L
Sylvanus
10,782
449
48
2
0
397,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role