Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Cyanid3Ryau
Aphrodite
Level 81
God Stats
2W - 2L
1,341 SR
Queue Stats
13W - 9L
1,579 Elo+
Party 3
Ares
Ares
IMxJiggy
Ares
Level 127
God Stats
1W - 2L
1,725 SR
Queue Stats
114W - 105L
1,639 Elo+
Party 3
Yemoja
Yemoja
PureDemigod
Yemoja
Level 111
God Stats
10W - 16L
1,411 SR
Queue Stats
60W - 50L
1,317 Elo+
Party 2
Scylla
Scylla
iPsychoticLeo
Scylla
Level 160
God Stats
3W - 4L
1,175 SR
Queue Stats
221W - 205L
1,568 Elo+
Party 2
Team Averages
Level 128
1,430 SR
1,521 Elo+

VS

Team Averages
Level 136
1,497 SR
1,488 Elo+
Achilles
Achilles
Girthy_Llama
Achilles
Level 117
God Stats
3W - 1L
1,840 SR
Queue Stats
151W - 145L
1,670 Elo+
Solo
Ra
Ra
Gwynbleidd115
Ra
Level 158
God Stats
15W - 5L
1,500 SR
Queue Stats
532W - 488L
1,470 Elo+
Party 1
Ymir
Ymir
MarcoAnt096
Ymir
Level 139
God Stats
3W - 3L
1,298 SR
Queue Stats
505W - 475L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
QuickPUP693267
Sun Wukong
Level 105
God Stats
12W - 16L
1,349 SR
Queue Stats
32W - 41L
1,420 Elo+
Solo
Danzaburou
Danzaburou
remilson1
Danzaburou
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
138W - 120L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 4 / 0
6,890
459
4,877
12,227
4,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Cyanid3Ryau
Aphrodite
14
0 / 1 / 0
7,951
530
3,144
9,032
2,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
10
0 / 5 / 0
6,192
413
3,729
11,412
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
9
0 / 4 / 0
5,513
368
4,817
10,244
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 5 / 0
6,777
452
4,964
9,661
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Girthy_Llama
Achilles
15
10 / 0 / 2
8,865
591
8,809
6,855
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 0 / 7
9,411
627
9,696
7,664
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 8
7,458
497
4,344
10,676
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
QuickPUP693267
Sun Wukong
15
0 / 0 / 4
8,582
572
5,332
6,694
4,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
remilson1
Danzaburou
13
1 / 1 / 2
8,068
538
6,929
8,916
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
19
19
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
0
0.25
L
Aphrodite
Cyanid3Ryau
Aphrodite
0
1
0
0
W
Achilles
Girthy_Llama
Achilles
10
0
2
11
W
6
0
7
9.5
L
Ares
0
5
0
0
W
2
0
8
6
L
Yemoja
0
4
0
0
W
Sun Wukong
QuickPUP693267
Sun Wukong
0
0
4
2
L
0
5
0
0
W
Danzaburou
remilson1
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,531
Damage
35,110
52,576
Taken
40,805
17,668
Mitigated
19,520
16,811
Healing
15,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,877
1,388
248
5,368
12,227
4,419
386
4,025
8,068
0
39,212
L
Aphrodite
Cyanid3Ryau
Aphrodite
3,144
343
0
6,477
9,032
2,862
170
0
8,732
50,267
0
W
Achilles
Girthy_Llama
Achilles
8,809
3,523
0
767
6,855
2,676
1,408
2,292
4,481
0
49,221
W
9,696
575
2,633
3,510
7,664
2,785
160
3,205
4,359
71,729
0
L
Ares
3,729
90
0
473
11,412
4,493
0
1,848
9,434
35,442
0
W
4,344
1,059
0
2,546
10,676
6,103
0
4,311
6,235
14,171
0
L
Yemoja
4,817
632
893
1,341
10,244
3,075
0
3,621
6,471
19,174
0
W
Sun Wukong
QuickPUP693267
Sun Wukong
5,332
833
0
3,999
6,694
4,360
344
3,529
3,125
0
50,854
L
4,964
273
0
2,011
9,661
2,819
0
3,946
5,481
47,460
0
W
Danzaburou
remilson1
Danzaburou
6,929
2,961
0
2,444
8,916
3,596
840
2,965
5,951
0
53,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,323
Gold Earned
42,384
384
Minions Killed
418
0
Camps Cleared
0
1,296,178
Distance Traveled
1,397,942
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,890
459
68
5
0
245,413
0
L
Aphrodite
7,951
530
129
9
0
260,977
1
W
Achilles
8,865
591
86
6
0
335,039
2
W
Ra
9,411
627
121
8
0
284,415
3
L
Ares
6,192
413
58
4
0
270,055
3
W
Ymir
7,458
497
18
1
0
268,542
2
L
Yemoja
5,513
368
26
2
0
243,956
3
W
Sun Wukong
8,582
572
106
7
0
256,748
4
L
Scylla
6,777
452
103
7
0
275,777
6
W
Danzaburou
8,068
538
87
6
0
253,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role