Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
Chr0nic paladin
Cu Chulainn
Gold V
Level 138
God Stats
12W - 8L
1,723 SR
Queue Stats
41W - 40L
1,541 MMR
Party 2
Thoth
Thoth
Silver II
MartinezB98
Thoth
Silver II
Level 105
God Stats
7W - 3L
1,500 SR
Queue Stats
185W - 179L
1,460 MMR
Solo
Medusa
Medusa
Bronze III
SoHoriZon
Medusa
Bronze III
Level 151
God Stats
7W - 3L
1,609 SR
Queue Stats
74W - 61L
1,458 MMR
Party 3
Nemesis
Nemesis
Gold IV
Trompyy
Nemesis
Gold IV
Level 125
God Stats
19W - 20L
1,658 SR
Queue Stats
617W - 620L
1,375 MMR
Party 2
Ymir
Ymir
Bronze III
killzone101897
Ymir
Bronze III
Level 144
God Stats
13W - 6L
1,515 SR
Queue Stats
40W - 28L
1,458 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,601 SR
1,458 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,429 SR
1,458 MMR
Artemis
Artemis
Silver I
Asclepiades77
Artemis
Silver I
Level 127
God Stats
1W - 2L
1,427 SR
Queue Stats
76W - 55L
1,542 MMR
Party 1
Chang'e
Chang'e
Bronze III
RSGbichotful36
Chang'e
Bronze III
Level 108
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 3L
1,458 MMR
Solo
Bellona
Bellona
Silver I
Tangassi897
Bellona
Silver I
Level 112
God Stats
4W - 6L
1,186 SR
Queue Stats
82W - 87L
1,459 MMR
Solo
Ganesha
Ganesha
Bronze III
droimur
Ganesha
Bronze III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 44L
1,460 MMR
Solo
Pele
Pele
Silver IV
omarelihu
Pele
Silver IV
Level 87
God Stats
2W - 1L
1,764 SR
Queue Stats
43W - 42L
1,373 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chr0nic paladin
Cu Chulainn
19
11 / 4 / 7
13,552
645
21,716
18,127
21,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 3 / 12
13,306
634
11,270
11,595
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
SoHoriZon
Medusa
19
14 / 0 / 10
13,299
633
24,365
11,991
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Trompyy
Nemesis
18
7 / 6 / 16
12,596
600
12,178
17,314
8,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 0 / 26
12,863
613
9,360
14,876
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CthulhuNu WaSetTsukuyomiJanus

VS

Bans
ArachneDanzaburouScyllaKhepriDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 8 / 0
8,226
392
6,058
13,825
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 11 / 2
9,933
473
11,311
19,242
6,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Tangassi897
Bellona
18
4 / 8 / 2
11,281
537
9,341
23,753
25,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
droimur
Ganesha
12
1 / 13 / 2
8,425
401
5,521
22,492
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
15
3 / 8 / 3
9,833
468
7,574
19,918
6,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
22
48
Kills
13
13
Deaths
48
71
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
8
0
0.13
W
Cu Chulainn
Chr0nic paladin
Cu Chulainn
11
4
7
3.63
W
9
3
12
5
L
4
11
2
0.45
W
Medusa
SoHoriZon
Medusa
14
0
10
19
L
Bellona
Tangassi897
Bellona
4
8
2
0.63
W
Nemesis
Trompyy
Nemesis
7
6
16
2.5
L
Ganesha
droimur
Ganesha
1
13
2
0.15
W
7
0
26
20
L
Pele
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,889
Damage
39,805
73,903
Taken
99,230
52,268
Mitigated
57,706
21,324
Healing
19,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,058
1,817
0
2,714
13,825
4,082
1,072
2,644
11,123
0
41,594
W
Cu Chulainn
Chr0nic paladin
Cu Chulainn
21,716
5,605
0
4,046
18,127
21,772
2,673
2,211
15,846
9,447
83,721
W
11,270
577
324
2,894
11,595
4,362
1,540
4,795
6,416
73,874
0
L
11,311
1,038
766
5,089
19,242
6,824
245
4,767
14,043
60,965
0
W
Medusa
SoHoriZon
Medusa
24,365
12,788
0
6,301
11,991
5,027
4,130
2,329
9,601
0
116,099
L
Bellona
Tangassi897
Bellona
9,341
5,858
0
2,867
23,753
25,740
1,180
4,057
19,646
441
53,496
W
Nemesis
Trompyy
Nemesis
12,178
5,163
0
2,197
17,314
8,013
1,432
5,484
10,934
0
84,649
L
Ganesha
droimur
Ganesha
5,521
607
0
2,024
22,492
14,315
0
6,906
15,398
24,325
0
W
9,360
1,679
0
5,562
14,876
13,094
659
2,360
12,476
35,865
0
L
Pele
7,574
1,317
0
5,797
19,918
6,745
0
4,397
15,375
0
52,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,616
Gold Earned
47,698
543
Minions Killed
395
0
Camps Cleared
0
2,078,315
Distance Traveled
1,720,709
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,226
392
94
4
0
281,666
2
W
Cu Chulainn
13,552
645
142
7
0
395,067
0
W
Thoth
13,306
634
119
6
0
426,692
4
L
Chang'e
9,933
473
93
4
0
346,966
1
W
Medusa
13,299
633
125
6
0
405,008
4
L
Bellona
11,281
537
117
6
0
387,936
3
W
Nemesis
12,596
600
110
5
0
416,226
0
L
Ganesha
8,425
401
20
1
0
350,268
0
W
Ymir
12,863
613
47
2
0
435,322
9
L
Pele
9,833
468
71
3
0
353,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role