Player Matchup

Arachne
Arachne
ETA454
Arachne
Level 26
God Stats
13W - 12L
1,593 SR
Queue Stats
248W - 273L
1,497 Elo+
Solo
Neith
Neith
Gibson14151718
Neith
Level 8
God Stats
0W - 2L
1,164 SR
Queue Stats
0W - 3L
1,261 Elo+
Solo
Fenrir
Fenrir
PandaLonghead
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 172L
1,495 Elo+
Solo
Sylvanus
Sylvanus
Pulsipher_
Sylvanus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 15L
1,323 Elo+
Solo
Medusa
Medusa
QueenofSpiderz
Medusa
Level 17
God Stats
2W - 7L
1,380 SR
Queue Stats
2W - 8L
1,151 Elo+
Solo
Team Averages
Level 18
1,427 SR
1,345 Elo+

VS

Team Averages
Level 17
1,473 SR
1,425 Elo+
Jormungandr
Jormungandr
DonSquishy132
Jormungandr
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Matias_Brat_-_-_
Danzaburou
Level 17
God Stats
3W - 6L
1,365 SR
Queue Stats
28W - 38L
1,417 Elo+
Solo
Jing Wei
Jing Wei
Szpilman-Slaw
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,473 Elo+
Party 1
Ra
Ra
kaminari1228
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 137L
1,488 Elo+
Solo
King Arthur
King Arthur
visco777
King Arthur
Level 24
God Stats
9W - 15L
1,499 SR
Queue Stats
154W - 171L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ETA454
Arachne
20
8 / 7 / 3
13,377
478
26,420
25,052
10,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 12 / 1
9,182
328
2,882
15,631
5,859
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

3
0 / 2 / 0
7,006
250
734
2,396
443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Sylvanus
Pulsipher_
Sylvanus
18
6 / 4 / 10
12,358
441
15,220
21,225
25,700
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 3 / 0
13,527
483
15,875
19,464
8,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DonSquishy132
Jormungandr
13
0 / 9 / 5
9,931
355
3,319
17,571
12,498
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Danzaburou
Matias_Brat_-_-_
Danzaburou
20
12 / 4 / 2
15,598
557
20,135
22,918
10,929
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Szpilman-Slaw
Jing Wei
20
9 / 5 / 2
13,947
498
16,774
21,862
9,150
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 5 / 4
13,500
482
13,442
14,681
8,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
visco777
King Arthur
19
3 / 0 / 1
12,827
458
8,755
19,073
18,107
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
21
Kills
28
28
Deaths
23
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DonSquishy132
Jormungandr
0
9
5
0.28
L
Arachne
ETA454
Arachne
8
7
3
1.36
L
1
12
1
0.13
W
Danzaburou
Matias_Brat_-_-_
Danzaburou
12
4
2
3.25
L
0
2
0
0
L
Sylvanus
Pulsipher_
Sylvanus
6
4
10
2.75
L
6
3
0
2
W
Jing Wei
Szpilman-Slaw
Jing Wei
9
5
2
2
W
4
5
4
1.2
W
King Arthur
visco777
King Arthur
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,131
Damage
62,425
83,768
Taken
96,105
51,843
Mitigated
59,028
29,904
Healing
27,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DonSquishy132
Jormungandr
3,319
1,124
0
908
17,571
12,498
0
4,911
12,660
28,169
0
L
Arachne
ETA454
Arachne
26,420
20,698
0
10,865
25,052
10,910
686
1,038
24,014
0
78,035
L
2,882
1,103
0
1,485
15,631
5,859
466
5,738
9,893
0
25,048
W
Danzaburou
Matias_Brat_-_-_
Danzaburou
20,135
9,849
0
11,101
22,918
10,929
1,238
2,976
19,942
0
123,211
L
734
189
0
728
2,396
443
0
77
2,319
0
3,832
L
Sylvanus
Pulsipher_
Sylvanus
15,220
7,069
1,990
6,489
21,225
25,700
0
5,706
15,519
38,275
0
L
15,875
9,291
0
8,347
19,464
8,931
1,145
4,207
15,071
0
101,650
W
Jing Wei
Szpilman-Slaw
Jing Wei
16,774
14,030
0
4,118
21,862
9,150
2,542
2,450
19,412
0
92,505
W
13,442
1,572
199
4,472
14,681
8,344
4,773
2,809
11,872
89,833
0
W
King Arthur
visco777
King Arthur
8,755
630
243
6,744
19,073
18,107
739
2,074
16,999
41
70,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,450
Gold Earned
65,803
339
Minions Killed
687
0
Camps Cleared
0
1,583,355
Distance Traveled
2,224,197
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,931
355
50
2
0
340,114
2
L
Arachne
13,377
478
106
4
0
423,332
1
L
Neith
9,182
328
38
1
0
250,390
4
W
Danzaburou
15,598
557
196
7
0
503,533
0
L
Fenrir
7,006
250
8
0
0
36,398
0
L
Sylvanus
12,358
441
40
1
0
401,249
0
L
Medusa
13,527
483
147
5
0
471,986
0
W
Jing Wei
13,947
498
153
5
0
485,206
2
W
Ra
13,500
482
154
6
0
429,949
4
W
King Arthur
12,827
458
134
5
0
465,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role