Player Matchup

Chiron
Chiron
Errasti24
Chiron
Level 28
God Stats
24W - 23L
1,581 SR
Queue Stats
395W - 489L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
Errepandense
Cthulhu
Level 26
God Stats
24W - 11L
1,274 SR
Queue Stats
97W - 123L
1,456 Elo+
Party 1
Merlin
Merlin
Errepandinense
Merlin
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 68L
1,476 Elo+
Party 1
Mercury
Mercury
aratze91
Mercury
Level 28
God Stats
8W - 5L
1,821 SR
Queue Stats
264W - 293L
1,613 Elo+
Party 1
Xbalanque
Xbalanque
oieroim
Xbalanque
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 125L
1,437 Elo+
Party 1
Team Averages
Level 30
1,535 SR
1,495 Elo+

VS

Team Averages
Level 12
1,341 SR
1,530 Elo+
Fenrir
Fenrir
Berat_10-12
Fenrir
Level 25
God Stats
4W - 8L
1,177 SR
Queue Stats
7W - 10L
1,364 Elo+
Party 3
Cthulhu
Cthulhu
GirthyPandas506
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 2
Danzaburou
Danzaburou
JC052004
Danzaburou
Level 22
God Stats
18W - 20L
1,234 SR
Queue Stats
21W - 24L
1,344 Elo+
Party 3
Jormungandr
Jormungandr
MK Phantom08
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kitty ninja948
Tsukuyomi
Level 3
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Errasti24
Chiron
16
23 / 5 / 9
11,134
619
21,503
13,238
5,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Errepandense
Cthulhu
14
8 / 1 / 13
10,051
558
10,030
14,549
15,154
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
16 / 5 / 11
10,824
601
19,645
11,297
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
aratze91
Mercury
11
0 / 6 / 8
7,384
410
2,792
10,320
3,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
oieroim
Xbalanque
13
4 / 5 / 15
8,407
467
5,940
10,266
3,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
15 / 6 / 4
11,602
645
19,490
16,881
7,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 13 / 3
7,236
402
3,955
18,905
11,222
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
JC052004
Danzaburou
11
2 / 8 / 6
7,425
413
6,279
13,626
4,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
MK Phantom08
Jormungandr
12
2 / 14 / 10
8,036
446
8,163
20,835
13,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
kitty ninja948
Tsukuyomi
9
1 / 13 / 6
7,064
392
2,982
13,997
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
51
Kills
22
22
Deaths
54
56
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
15
6
4
2.83
W
Chiron
Errasti24
Chiron
23
5
9
5.5
W
Cthulhu
Errepandense
Cthulhu
8
1
13
14.5
W
16
5
11
4.3
L
2
13
3
0.27
L
Danzaburou
JC052004
Danzaburou
2
8
6
0.63
L
Jormungandr
MK Phantom08
Jormungandr
2
14
10
0.5
W
Mercury
aratze91
Mercury
0
6
8
0.67
L
Tsukuyomi
kitty ninja948
Tsukuyomi
1
13
6
0.31
W
Xbalanque
oieroim
Xbalanque
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,910
Damage
40,869
59,670
Taken
84,244
33,018
Mitigated
41,606
7,624
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
19,490
4,439
585
2,366
16,881
7,117
0
4,392
12,383
0
55,244
W
Chiron
Errasti24
Chiron
21,503
11,427
792
3,080
13,238
5,823
993
4,572
8,666
0
56,220
W
Cthulhu
Errepandense
Cthulhu
10,030
1,344
164
0
14,549
15,154
574
2,098
12,451
28,773
0
W
19,645
2,741
0
2,064
11,297
5,027
2,487
2,619
8,678
74,038
0
L
3,955
965
0
307
18,905
11,222
12
7,168
11,423
13,072
0
L
Danzaburou
JC052004
Danzaburou
6,279
2,430
0
510
13,626
4,932
992
4,590
8,910
0
31,273
L
Jormungandr
MK Phantom08
Jormungandr
8,163
2,442
0
16
20,835
13,523
364
9,088
11,404
22,829
0
W
Mercury
aratze91
Mercury
2,792
2,412
0
0
10,320
3,481
0
1,508
8,812
0
33,019
L
Tsukuyomi
kitty ninja948
Tsukuyomi
2,982
791
0
1,170
13,997
4,812
500
3,405
10,449
0
19,200
W
Xbalanque
oieroim
Xbalanque
5,940
1,341
0
1,524
10,266
3,533
1,326
1,321
8,945
0
35,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,800
Gold Earned
41,363
344
Minions Killed
180
0
Camps Cleared
0
1,525,249
Distance Traveled
1,500,628
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,602
645
85
5
0
343,388
0
W
Chiron
11,134
619
92
5
0
296,221
0
W
Cthulhu
10,051
558
35
2
0
297,674
0
W
Merlin
10,824
601
108
6
0
306,947
0
L
Cthulhu
7,236
402
17
1
0
290,688
0
L
Danzaburou
7,425
413
32
2
0
264,566
0
L
Jormungandr
8,036
446
21
1
0
317,766
3
W
Mercury
7,384
410
50
3
0
306,092
0
L
Tsukuyomi
7,064
392
25
1
0
284,220
0
W
Xbalanque
8,407
467
59
3
0
318,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role