Player Matchup

Thoth
Thoth
Silver II
Kae glhf
Thoth
Silver II
Level 77
God Stats
11W - 28L
1,407 SR
Queue Stats
269W - 272L
1,493 MMR
Solo
Hercules
Hercules
Gold V
ShootuhMcgavin
Hercules
Gold V
Level 156
God Stats
2W - 4L
1,303 SR
Queue Stats
50W - 38L
1,481 MMR
Solo
Pele
Pele
Bronze III
SlaytanicxSmurf
Pele
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,488 MMR
Solo
Izanami
Izanami
Gold IV
ZPainter
Izanami
Gold IV
Level 87
God Stats
1W - 5L
1,417 SR
Queue Stats
220W - 224L
1,482 MMR
Solo
Fafnir
Fafnir
Gold II
kurtiemae
Fafnir
Gold II
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 222L
1,486 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,425 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,410 SR
1,486 MMR
Sobek
Sobek
Silver I
Nortex7u7
Sobek
Silver I
Level 148
God Stats
10W - 8L
1,285 SR
Queue Stats
359W - 359L
1,312 MMR
Party 1
Apollo
Apollo
Gold I
Shepiran
Apollo
Gold I
Level 41
God Stats
1W - 4L
1,169 SR
Queue Stats
110W - 102L
1,673 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
aira12
Cu Chulainn
Gold III
Level 160
God Stats
12W - 16L
1,285 SR
Queue Stats
400W - 397L
1,586 MMR
Party 2
Ra
Ra
Gold V
chimoltrufia
Ra
Gold V
Level 156
God Stats
13W - 18L
1,417 SR
Queue Stats
209W - 208L
1,367 MMR
Party 2
Arachne
Arachne
Gold III
yeigibe
Arachne
Gold III
Level 120
God Stats
14W - 9L
1,896 SR
Queue Stats
329W - 327L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kae glhf
Thoth
13
3 / 4 / 3
7,598
507
10,399
8,315
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
13
2 / 3 / 0
7,771
518
6,586
13,844
9,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 2
7,025
468
4,235
12,605
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
ZPainter
Izanami
14
1 / 3 / 0
7,959
531
8,692
10,451
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
kurtiemae
Fafnir
11
1 / 2 / 3
6,936
462
5,156
12,645
7,700
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Nu WaScyllaTsukuyomiSetNemesis

VS

Bans
DanzaburouUllrJanusCupidThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Nortex7u7
Sobek
12
0 / 1 / 7
7,509
501
5,057
11,479
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Shepiran
Apollo
15
2 / 0 / 3
8,828
589
9,028
11,347
4,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
aira12
Cu Chulainn
15
2 / 2 / 1
8,897
593
10,339
11,878
8,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 4 / 3
9,252
617
5,154
9,990
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
yeigibe
Arachne
15
8 / 1 / 2
9,375
625
9,268
10,573
6,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
17
17
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
Kae glhf
Thoth
3
4
3
1.13
W
Sobek
Nortex7u7
Sobek
0
1
7
3.5
W
Apollo
Shepiran
Apollo
2
0
3
3.5
L
Hercules
2
3
0
0.67
L
1
5
2
0.4
L
Izanami
ZPainter
Izanami
1
3
0
0.33
W
Cu Chulainn
aira12
Cu Chulainn
2
2
1
1.25
W
5
4
3
1.63
L
Fafnir
kurtiemae
Fafnir
1
2
3
1.25
W
Arachne
yeigibe
Arachne
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
38,846
57,860
Taken
55,267
27,051
Mitigated
30,149
19,451
Healing
23,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Kae glhf
Thoth
10,399
333
0
1,614
8,315
2,712
0
3,812
4,403
52,041
0
W
Sobek
Nortex7u7
Sobek
5,057
929
0
5,990
11,479
7,296
206
4,141
7,214
17,009
0
W
Apollo
Shepiran
Apollo
9,028
7,620
0
7,765
11,347
4,591
2,910
1,049
10,298
0
72,805
L
Hercules
6,586
2,448
0
4,922
13,844
9,368
168
2,580
11,222
0
44,423
L
4,235
703
0
4,456
12,605
3,971
0
1,547
10,932
0
50,203
L
Izanami
ZPainter
Izanami
8,692
5,993
0
3,968
10,451
3,300
0
912
9,539
0
63,327
W
Cu Chulainn
aira12
Cu Chulainn
10,339
632
0
2,433
11,878
8,310
0
1,735
10,059
10,299
49,453
W
5,154
359
764
3,708
9,990
3,365
0
4,773
4,821
58,378
0
L
Fafnir
kurtiemae
Fafnir
5,156
2,496
516
3,975
12,645
7,700
15
3,527
9,054
19,016
0
W
Arachne
yeigibe
Arachne
9,268
5,305
0
3,155
10,573
6,587
0
3,102
7,320
0
54,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
43,861
470
Minions Killed
500
0
Camps Cleared
0
1,412,103
Distance Traveled
1,555,525
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,598
507
115
8
0
273,895
9
W
Sobek
7,509
501
14
1
0
331,297
4
W
Apollo
8,828
589
135
9
0
279,175
4
L
Hercules
7,771
518
110
7
0
303,744
5
L
Pele
7,025
468
88
6
0
271,221
0
L
Izanami
7,959
531
137
9
0
250,965
4
W
Cu Chulainn
8,897
593
121
8
0
291,431
2
W
Ra
9,252
617
140
9
0
307,925
5
L
Fafnir
6,936
462
20
1
0
312,278
1
W
Arachne
9,375
625
90
6
0
345,697
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role