Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BoBundCO
Nemesis
Level 2
God Stats
6W - 7L
1,728 SR
Queue Stats
454W - 440L
1,661 Elo+
Solo
Anubis
Anubis
Kidzzzter
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Melia17
Chaac
Level 5
God Stats
2W - 1L
1,834 SR
Queue Stats
7W - 5L
1,613 Elo+
Solo
Cernunnos
Cernunnos
quits-drop3
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,551 Elo+
Solo
Team Averages
Level 15
1,612 SR
1,565 Elo+

VS

Team Averages
Level 18
1,510 SR
1,571 Elo+
Danzaburou
Danzaburou
DanyRSCH
Danzaburou
Level 24
God Stats
34W - 28L
1,455 SR
Queue Stats
140W - 124L
1,552 Elo+
Solo
Ymir
Ymir
OlsonTheBolson
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 66L
1,846 Elo+
Solo
Loki
Loki
PPG_Blaze
Loki
Level 7
God Stats
4W - 2L
1,508 SR
Queue Stats
81W - 57L
1,491 Elo+
Solo
Kukulkan
Kukulkan
lmayerz
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,567 Elo+
Solo
Ratatoskr
Ratatoskr
x VIN3R
Ratatoskr
Level 18
God Stats
13W - 4L
1,588 SR
Queue Stats
214W - 207L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 3 / 0
6,453
307
2,510
7,173
1,617
Nemesis
BoBundCO
Nemesis
7
0 / 6 / 1
6,632
316
1,735
9,577
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Kidzzzter
Anubis
15
4 / 10 / 0
9,612
458
11,319
17,324
7,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Melia17
Chaac
14
0 / 8 / 0
8,475
404
8,046
17,097
16,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
quits-drop3
Cernunnos
15
1 / 4 / 2
9,144
435
12,185
18,303
6,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanyRSCH
Danzaburou
18
8 / 2 / 3
12,745
607
13,963
14,084
5,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 8
10,794
514
5,944
18,283
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
20
14 / 0 / 7
13,728
654
20,345
15,944
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
lmayerz
Kukulkan
17
3 / 3 / 6
11,621
553
7,878
10,991
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
x VIN3R
Ratatoskr
19
4 / 0 / 9
12,543
597
7,939
12,463
11,108
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
6
Kills
31
31
Deaths
6
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
L
Nemesis
BoBundCO
Nemesis
0
6
1
0.08
W
Danzaburou
DanyRSCH
Danzaburou
8
2
3
4.75
L
Anubis
Kidzzzter
Anubis
4
10
0
0.4
L
Chaac
Melia17
Chaac
0
8
0
0
W
2
1
8
6
W
Loki
14
0
7
17.5
W
Kukulkan
lmayerz
Kukulkan
3
3
6
2
L
Cernunnos
quits-drop3
Cernunnos
1
4
2
0.5
W
Ratatoskr
x VIN3R
Ratatoskr
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,795
Damage
56,069
69,474
Taken
71,765
34,800
Mitigated
40,069
16,144
Healing
21,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,510
273
942
2,574
7,173
1,617
0
804
6,369
12,984
0
L
Nemesis
BoBundCO
Nemesis
1,735
513
0
2,412
9,577
2,248
0
1,531
8,046
0
18,135
W
Danzaburou
DanyRSCH
Danzaburou
13,963
8,868
0
6,728
14,084
5,206
5,744
1,972
12,087
0
82,364
L
Anubis
Kidzzzter
Anubis
11,319
238
0
3,492
17,324
7,966
0
3,608
13,716
58,347
0
L
Chaac
Melia17
Chaac
8,046
1,849
0
3,167
17,097
16,127
544
4,061
13,036
0
44,715
W
5,944
646
1,026
2,511
18,283
13,487
1,165
2,960
14,895
45,142
0
W
Loki
20,345
4,622
0
5,877
15,944
5,959
329
2,124
12,384
0
109,948
W
Kukulkan
lmayerz
Kukulkan
7,878
752
0
1,080
10,991
4,309
1,947
5,121
5,845
70,666
0
L
Cernunnos
quits-drop3
Cernunnos
12,185
5,384
0
3,557
18,303
6,842
0
3,818
14,485
0
57,244
W
Ratatoskr
x VIN3R
Ratatoskr
7,939
2,447
0
4,213
12,463
11,108
3,834
1,652
10,461
0
75,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,316
Gold Earned
61,431
364
Minions Killed
648
0
Camps Cleared
0
1,470,357
Distance Traveled
1,978,772
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,453
307
23
1
0
254,256
2
L
Nemesis
6,632
316
40
2
0
234,906
0
W
Danzaburou
12,745
607
135
6
0
345,273
4
L
Anubis
9,612
458
110
5
0
286,043
0
L
Chaac
8,475
404
83
4
0
367,058
0
W
Ymir
10,794
514
61
3
0
364,365
4
W
Loki
13,728
654
162
8
0
467,233
3
W
Kukulkan
11,621
553
130
6
0
369,547
2
L
Cernunnos
9,144
435
108
5
0
328,094
3
W
Ratatoskr
12,543
597
160
8
0
432,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role