Player Matchup

Tyr
Tyr
Falling564
Tyr
Level 26
God Stats
12W - 22L
1,109 SR
Queue Stats
136W - 138L
1,398 Elo+
Solo
Anubis
Anubis
IllllIllIlIIIlI
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 29L
1,702 Elo+
Solo
Hou Yi
Hou Yi
Quietime
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 17L
1,898 Elo+
Party 2
Chang'e
Chang'e
SupportMainOnly
Chang'e
Level 29
God Stats
10W - 4L
1,763 SR
Queue Stats
77W - 48L
1,714 Elo+
Party 2
Nemesis
Nemesis
Zookss
Nemesis
Level 13
God Stats
5W - 1L
1,232 SR
Queue Stats
32W - 26L
1,576 Elo+
Solo
Team Averages
Level 23
1,421 SR
1,658 Elo+

VS

Team Averages
Level 22
1,620 SR
1,678 Elo+
Amaterasu
Amaterasu
CAPTAINKORV
Amaterasu
Level 28
God Stats
3W - 1L
1,895 SR
Queue Stats
94W - 68L
1,647 Elo+
Party 1
Geb
Geb
RatIsAllFather
Geb
Level 29
God Stats
8W - 6L
1,586 SR
Queue Stats
78W - 85L
1,647 Elo+
Party 1
Sol
Sol
TouchMyDinker
Sol
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 155L
1,799 Elo+
Solo
Ratatoskr
Ratatoskr
UpHillBattles
Ratatoskr
Level 21
God Stats
18W - 17L
1,619 SR
Queue Stats
50W - 30L
1,733 Elo+
Solo
Thoth
Thoth
WhatsGoingOn87
Thoth
Level 26
God Stats
10W - 16L
1,502 SR
Queue Stats
37W - 47L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
12,931
588
14,100
17,699
11,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 2 / 3
13,995
636
18,514
19,962
10,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Quietime
Hou Yi
18
2 / 1 / 6
11,476
522
8,724
12,539
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 1 / 6
12,222
556
11,973
18,648
6,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Zookss
Nemesis
19
1 / 2 / 7
12,056
548
6,701
15,516
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CAPTAINKORV
Amaterasu
16
3 / 8 / 4
10,051
457
7,611
21,368
9,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 3 / 4
9,183
417
8,970
19,934
19,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 4 / 1
10,270
467
20,811
20,920
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
UpHillBattles
Ratatoskr
3
0 / 1 / 0
5,914
269
619
1,279
613
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
1 / 6 / 4
10,185
463
8,254
10,154
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
21
Kills
8
8
Deaths
22
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CAPTAINKORV
Amaterasu
3
8
4
0.63
W
5
2
6
4
W
10
2
3
5.75
W
Hou Yi
Quietime
Hou Yi
2
1
6
5
L
0
3
4
0.67
W
3
1
6
6
L
4
4
1
1.13
L
Ratatoskr
UpHillBattles
Ratatoskr
0
1
0
0
L
1
6
4
0.5
W
Nemesis
Zookss
Nemesis
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,012
Damage
46,265
84,364
Taken
73,655
38,169
Mitigated
38,659
49,339
Healing
19,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CAPTAINKORV
Amaterasu
7,611
4,410
0
1,398
21,368
9,222
0
6,787
14,581
0
57,864
W
14,100
2,016
0
7,103
17,699
11,134
2,447
4,913
12,758
0
78,548
W
18,514
1,229
0
14,025
19,962
10,094
1,586
9,516
10,196
122,897
0
W
Hou Yi
Quietime
Hou Yi
8,724
4,421
0
4,206
12,539
4,245
3,685
6,110
6,379
0
76,796
L
8,970
795
588
4,756
19,934
19,202
0
9,128
10,806
30,173
0
W
11,973
638
5,465
11,938
18,648
6,412
1,456
10,786
7,726
60,821
0
L
20,811
3,411
0
11,536
20,920
6,205
0
9,939
10,981
86,646
0
L
Ratatoskr
UpHillBattles
Ratatoskr
619
219
0
530
1,279
613
0
0
1,279
0
4,454
L
8,254
120
0
1,000
10,154
3,417
0
4,633
5,521
58,974
0
W
Nemesis
Zookss
Nemesis
6,701
2,052
0
6,602
15,516
6,284
1,165
6,172
9,270
0
74,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,680
Gold Earned
45,603
675
Minions Killed
423
0
Camps Cleared
0
2,124,013
Distance Traveled
1,614,723
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,051
457
108
5
0
404,054
1
W
Tyr
12,931
588
156
7
0
410,309
0
W
Anubis
13,995
636
196
9
0
345,992
7
W
Hou Yi
11,476
522
109
5
0
388,020
2
L
Geb
9,183
417
16
1
0
396,429
0
W
Chang'e
12,222
556
84
4
0
446,050
1
L
Sol
10,270
467
151
7
0
378,114
2
L
Ratatoskr
5,914
269
8
0
0
43,022
0
L
Thoth
10,185
463
140
6
0
393,104
10
W
Nemesis
12,056
548
130
6
0
533,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role