Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
I Chukwu
Ganesha
Level 147
God Stats
12W - 15L
1,471 SR
Queue Stats
591W - 603L
1,375 Elo+
Party 1
Raijin
Raijin
Magneticb00b
Raijin
Level 25
God Stats
1W - 0L
1,715 SR
Queue Stats
37W - 9L
1,878 Elo+
Party 1
Set
Set
Surutto
Set
Level 101
God Stats
2W - 4L
1,740 SR
Queue Stats
157W - 156L
1,478 Elo+
Party 1
Team Averages
Level 83
1,585 SR
1,546 Elo+

VS

Team Averages
Level 99
1,562 SR
1,522 Elo+
Chang'e
Chang'e
SrLobete
Chang'e
Level 24
God Stats
1W - 1L
1,809 SR
Queue Stats
3W - 6L
1,474 Elo+
Party 2
Ullr
Ullr
TheDarkSouls7
Ullr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,540 Elo+
Party 2
Pele
Pele
mario22rbb
Pele
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,508 Elo+
Party 2
Tsukuyomi
Tsukuyomi
red54853
Tsukuyomi
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 243L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
tercergrado
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 0 / 0
6,030
603
2,245
4,748
2,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
 
Cernunnos
10
5 / 1 / 1
5,605
561
6,411
5,151
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
I Chukwu
Ganesha
9
0 / 1 / 4
5,510
551
1,889
4,825
2,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
11
1 / 1 / 2
6,172
617
2,798
3,780
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
10
6 / 1 / 4
6,395
640
4,502
4,808
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SrLobete
Chang'e
8
1 / 4 / 1
4,952
495
1,388
4,848
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 3 / 1
4,685
469
3,120
4,386
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,929
493
541
4,873
1,270
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
red54853
Tsukuyomi
9
2 / 2 / 0
5,244
524
2,212
5,182
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
tercergrado
Kuzenbo
7
0 / 3 / 2
4,633
463
3,299
7,960
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
4
4
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
0
3
W
Cernunnos
 
Cernunnos
5
1
1
5.5
W
Ganesha
I Chukwu
Ganesha
0
1
4
2
W
Raijin
1
1
2
2
L
Chang'e
SrLobete
Chang'e
1
4
1
0.38
W
Set
6
1
4
8
L
1
3
1
0.5
L
0
3
0
0
L
Tsukuyomi
red54853
Tsukuyomi
2
2
0
1
L
Kuzenbo
tercergrado
Kuzenbo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,845
Damage
10,560
23,312
Taken
27,249
11,601
Mitigated
9,375
6,713
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,245
370
0
1,843
4,748
2,469
0
0
4,748
0
28,332
W
Cernunnos
 
Cernunnos
6,411
2,734
0
1,302
5,151
2,622
0
1,828
3,323
0
36,721
W
Ganesha
I Chukwu
Ganesha
1,889
329
487
1,752
4,825
2,413
0
1,021
3,804
15,620
0
W
Raijin
2,798
296
0
519
3,780
1,228
0
1,124
2,656
38,363
0
L
Chang'e
SrLobete
Chang'e
1,388
136
48
962
4,848
1,354
0
1,799
3,049
18,043
0
W
Set
4,502
1,709
0
810
4,808
2,869
37
714
4,094
0
33,896
L
3,120
2,221
0
510
4,386
996
508
713
3,673
0
18,756
L
541
37
0
550
4,873
1,270
0
0
4,598
0
20,327
L
Tsukuyomi
red54853
Tsukuyomi
2,212
608
0
2,402
5,182
1,573
0
999
4,183
0
22,622
L
Kuzenbo
tercergrado
Kuzenbo
3,299
1,513
486
2,428
7,960
4,182
256
1,176
6,784
13,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
24,443
288
Minions Killed
203
0
Camps Cleared
0
921,811
Distance Traveled
877,978
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,030
603
63
6
0
181,270
3
W
Cernunnos
5,605
561
72
7
0
170,357
0
W
Ganesha
5,510
551
5
1
0
183,857
5
W
Raijin
6,172
617
85
9
0
177,045
1
L
Chang'e
4,952
495
33
3
0
169,463
1
W
Set
6,395
640
63
6
0
209,282
1
L
Ullr
4,685
469
44
4
0
159,757
2
L
Pele
4,929
493
47
5
0
194,642
0
L
Tsukuyomi
5,244
524
57
6
0
174,032
0
L
Kuzenbo
4,633
463
22
2
0
180,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role