Player Matchup

Hercules
Hercules
Alxheimers
Hercules
Level 69
God Stats
3W - 2L
1,586 SR
Queue Stats
73W - 48L
1,652 Elo+
Party 1
Ra
Ra
Calm Relaxed
Ra
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 38L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
YougeneKrabs
Danzaburou
Level 26
God Stats
19W - 8L
1,556 SR
Queue Stats
28W - 16L
1,653 Elo+
Party 1
Team Averages
Level 41
1,547 SR
1,652 Elo+

VS

Team Averages
Level 29
1,483 SR
1,388 Elo+
Nemesis
Nemesis
ATB843
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Neith
Neith
mauiwaui00
Neith
Level 16
God Stats
5W - 7L
1,414 SR
Queue Stats
46W - 42L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
xXElPayasoXx954
Danzaburou
Level 67
God Stats
14W - 14L
1,535 SR
Queue Stats
33W - 55L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alxheimers
Hercules
13
6 / 0 / 11
9,677
806
8,119
12,362
9,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
7 / 2 / 13
9,637
803
7,950
7,395
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
YougeneKrabs
Danzaburou
13
7 / 2 / 12
9,594
800
7,771
7,340
2,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ATB843
Nemesis
9
0 / 9 / 3
6,977
581
3,846
10,191
3,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
10
0 / 6 / 2
7,265
605
6,013
9,012
2,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
xXElPayasoXx954
Danzaburou
11
4 / 6 / 0
8,483
707
11,003
10,826
3,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
20
Kills
4
4
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ATB843
Nemesis
0
9
3
0.17
W
Hercules
Alxheimers
Hercules
6
0
11
11.5
W
7
2
13
6.75
W
Danzaburou
YougeneKrabs
Danzaburou
7
2
12
6.5
L
Neith
0
6
2
0.17
L
Danzaburou
xXElPayasoXx954
Danzaburou
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
20,862
27,097
Taken
30,029
14,926
Mitigated
10,355
11,139
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ATB843
Nemesis
3,846
449
0
571
10,191
3,554
0
2,125
7,904
0
6,472
W
Hercules
Alxheimers
Hercules
8,119
3,656
0
3,319
12,362
9,571
149
12
12,350
0
39,125
W
7,950
392
3,211
3,141
7,395
2,592
566
4
7,391
32,916
0
W
Danzaburou
YougeneKrabs
Danzaburou
7,771
5,160
0
1,468
7,340
2,763
1,751
4
7,336
0
29,299
L
Neith
6,013
3,534
0
1,281
9,012
2,900
0
3,167
5,629
0
25,457
L
Danzaburou
xXElPayasoXx954
Danzaburou
11,003
4,124
159
2,169
10,826
3,901
0
2,170
8,530
0
38,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
22,725
155
Minions Killed
106
0
Camps Cleared
0
650,582
Distance Traveled
576,722
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,977
581
7
1
0
229,874
0
W
Hercules
9,677
806
56
5
0
242,002
5
W
Ra
9,637
803
62
5
0
215,464
1
W
Danzaburou
9,594
800
37
3
0
193,116
0
L
Neith
7,265
605
43
4
0
170,028
0
L
Danzaburou
8,483
707
56
5
0
176,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role