Player Matchup

Baron Samedi
Baron Samedi
DominicanBoss00
Baron Samedi
Level 139
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 28L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
IxGOTxWOOD863
Heimdallr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,500 Elo+
Party 1
Osiris
Osiris
NNGENY
Osiris
Level 141
God Stats
2W - 4L
1,632 SR
Queue Stats
15W - 15L
1,567 Elo+
Solo
Agni
Agni
RAKZOrex
Agni
Level 160
God Stats
18W - 15L
1,122 SR
Queue Stats
544W - 358L
1,677 Elo+
Solo
Team Averages
Level 149
1,439 SR
1,561 Elo+

VS

Team Averages
Level 133
1,538 SR
1,587 Elo+
Athena
Athena
ComanderWoof
Athena
Level 152
God Stats
4W - 5L
1,570 SR
Queue Stats
95W - 83L
1,644 Elo+
Solo
Heimdallr
Heimdallr
CrimsonJDR
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Nemesis
Nemesis
SzWarlord
Nemesis
Level 129
God Stats
1W - 5L
1,461 SR
Queue Stats
103W - 125L
1,483 Elo+
Solo
Chronos
Chronos
kingwaffle24
Chronos
Level 124
God Stats
87W - 64L
1,621 SR
Queue Stats
293W - 253L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DominicanBoss00
Baron Samedi
11
2 / 0 / 2
6,737
962
3,130
2,544
1,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
IxGOTxWOOD863
Heimdallr
12
2 / 0 / 2
6,906
987
2,571
2,458
1,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
NNGENY
Osiris
12
2 / 2 / 3
6,795
971
4,460
7,334
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
12
3 / 1 / 2
6,648
950
7,173
5,072
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 2 / 0
6,220
889
3,079
6,889
3,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
CrimsonJDR
Heimdallr
9
0 / 3 / 2
5,475
782
1,701
4,415
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SzWarlord
Nemesis
11
0 / 1 / 2
5,783
826
3,316
5,847
2,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
kingwaffle24
Chronos
11
0 / 3 / 1
5,894
842
1,941
4,443
1,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
3
3
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
3
2
0
1.5
L
Heimdallr
CrimsonJDR
Heimdallr
0
3
2
0.33
W
Baron Samedi
DominicanBoss00
Baron Samedi
2
0
2
3
W
Heimdallr
IxGOTxWOOD863
Heimdallr
2
0
2
3
W
Osiris
NNGENY
Osiris
2
2
3
1.75
W
Agni
3
1
2
4
L
Nemesis
SzWarlord
Nemesis
0
1
2
1
L
Chronos
kingwaffle24
Chronos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,334
Damage
10,037
17,408
Taken
21,594
8,826
Mitigated
8,879
8,101
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,079
1,656
0
899
6,889
3,494
0
3,060
3,641
12,416
0
L
Heimdallr
CrimsonJDR
Heimdallr
1,701
677
0
661
4,415
1,520
0
1,787
2,502
0
10,166
W
Baron Samedi
DominicanBoss00
Baron Samedi
3,130
212
781
1,494
2,544
1,213
486
349
2,195
13,745
0
W
Heimdallr
IxGOTxWOOD863
Heimdallr
2,571
1,100
0
1,238
2,458
1,244
2,367
944
1,514
0
20,640
W
Osiris
NNGENY
Osiris
4,460
1,831
0
2,070
7,334
4,693
300
2,023
5,311
0
19,648
W
Agni
7,173
959
0
2,518
5,072
1,676
297
2,211
2,861
21,133
0
L
Nemesis
SzWarlord
Nemesis
3,316
1,481
0
879
5,847
2,313
0
2,913
2,896
0
13,658
L
Chronos
kingwaffle24
Chronos
1,941
1,030
0
958
4,443
1,552
0
2,586
1,775
18,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
23,372
151
Minions Killed
99
8
Camps Cleared
7
576,410
Distance Traveled
562,205
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,220
889
16
2
0
151,477
3
L
Heimdallr
5,475
782
19
3
2
92,242
1
W
Baron Samedi
6,737
962
22
3
0
127,915
3
W
Heimdallr
6,906
987
54
8
3
138,709
2
W
Osiris
6,795
971
34
5
4
165,026
0
W
Agni
6,648
950
41
6
1
144,760
2
L
Nemesis
5,783
826
27
4
4
170,086
2
L
Chronos
5,894
842
37
5
1
148,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role