Player Matchup

Heimdallr
Heimdallr
Arganodus
Heimdallr
Level 155
God Stats
3W - 4L
1,253 SR
Queue Stats
360W - 283L
1,521 Elo+
Party 1
Thoth
Thoth
Jolderx
Thoth
Level 143
God Stats
0W - 2L
1,323 SR
Queue Stats
9W - 11L
1,715 Elo+
Solo
Agni
Agni
yt_Piepotential
Agni
Level 62
God Stats
5W - 8L
1,665 SR
Queue Stats
18W - 18L
1,694 Elo+
Party 1
Team Averages
Level 120
1,414 SR
1,643 Elo+

VS

Team Averages
Level 116
1,735 SR
1,683 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
EznessGG
Bellona
Level 160
God Stats
13W - 2L
1,889 SR
Queue Stats
274W - 123L
1,774 Elo+
Party 2
Aphrodite
Aphrodite
Lostinak
Aphrodite
Level 62
God Stats
156W - 56L
1,817 SR
Queue Stats
418W - 253L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arganodus
Heimdallr
10
2 / 1 / 2
7,060
706
5,372
8,020
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Jolderx
Thoth
9
1 / 3 / 2
6,652
665
5,515
5,924
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 1
6,568
657
9,375
6,354
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 2 / 5
7,313
731
4,130
8,182
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
EznessGG
Bellona
11
5 / 0 / 4
8,581
858
6,541
11,854
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Lostinak
Aphrodite
10
3 / 2 / 6
7,446
745
6,489
7,782
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
9
9
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
5
1.75
L
Heimdallr
Arganodus
Heimdallr
2
1
2
3
W
Bellona
EznessGG
Bellona
5
0
4
7
L
Thoth
Jolderx
Thoth
1
3
2
0.67
W
Aphrodite
Lostinak
Aphrodite
3
2
6
3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,262
Damage
17,160
20,298
Taken
27,818
7,428
Mitigated
18,063
5,673
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,130
1,604
0
450
8,182
3,667
382
5,437
2,255
0
34,582
L
Heimdallr
Arganodus
Heimdallr
5,372
1,853
0
2,415
8,020
3,856
0
3,411
4,424
0
21,212
W
Bellona
EznessGG
Bellona
6,541
1,311
0
3,198
11,854
11,198
35
4,366
6,710
0
22,504
L
Thoth
Jolderx
Thoth
5,515
152
0
2,293
5,924
1,731
0
2,118
3,652
20,184
0
W
Aphrodite
Lostinak
Aphrodite
6,489
478
4,307
4,548
7,782
3,198
128
3,491
3,911
23,147
0
L
9,375
226
0
965
6,354
1,841
0
551
5,729
21,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,280
Gold Earned
23,340
101
Minions Killed
136
0
Camps Cleared
0
534,664
Distance Traveled
689,257
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,313
731
60
6
0
208,426
3
L
Heimdallr
7,060
706
39
4
0
181,707
3
W
Bellona
8,581
858
40
4
0
276,125
3
L
Thoth
6,652
665
31
3
0
174,302
3
W
Aphrodite
7,446
745
36
4
0
204,706
2
L
Agni
6,568
657
31
3
0
178,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role