Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
ThePacySloth
Awilix
Level 87
God Stats
10W - 8L
1,343 SR
Queue Stats
58W - 51L
1,412 Elo+
Party 2
Scylla
Scylla
guerrier003
Scylla
Level 148
God Stats
41W - 40L
1,504 SR
Queue Stats
282W - 280L
1,526 Elo+
Solo
Achilles
Achilles
mo_barbieri
Achilles
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 237L
1,491 Elo+
Party 2
Team Averages
Level 132
1,469 SR
1,486 Elo+

VS

Team Averages
Level 85
1,502 SR
1,547 Elo+
Ao Kuang
Ao Kuang
BarberCortes7
Ao Kuang
Level 73
God Stats
8W - 11L
1,689 SR
Queue Stats
111W - 112L
1,642 Elo+
Solo
Cthulhu
Cthulhu
De_Gamer_447
Cthulhu
Level 64
God Stats
4W - 7L
1,197 SR
Queue Stats
303W - 276L
1,552 Elo+
Party 3
Neith
Neith
Iz ThiCats
Neith
Level 97
God Stats
32W - 24L
1,627 SR
Queue Stats
203W - 219L
1,523 Elo+
Solo
Poseidon
Poseidon
RockMorti
Poseidon
Level 127
God Stats
23W - 25L
1,534 SR
Queue Stats
991W - 1,035L
1,501 Elo+
Solo
Fafnir
Fafnir
mypeopleneedme_0
Fafnir
Level 63
God Stats
31W - 32L
1,465 SR
Queue Stats
205W - 206L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
3 / 0 / 6
8,465
529
8,637
11,694
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
13
3 / 2 / 6
7,528
471
8,976
11,517
5,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
14
2 / 3 / 2
8,033
502
3,728
11,150
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
15
2 / 0 / 2
8,584
537
10,065
6,456
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
mo_barbieri
Achilles
16
2 / 0 / 0
8,777
549
6,757
12,951
13,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BarberCortes7
Ao Kuang
13
3 / 4 / 1
7,668
479
3,200
12,612
4,149
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
De_Gamer_447
Cthulhu
16
0 / 1 / 1
8,956
560
8,816
11,280
9,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
12
1 / 4 / 0
6,966
435
8,524
9,304
2,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
RockMorti
Poseidon
14
1 / 1 / 2
8,320
520
6,347
8,168
3,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 3
7,520
470
3,882
11,605
9,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
5
5
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
6
6
W
Sobek
 
Sobek
3
2
6
3
L
Ao Kuang
BarberCortes7
Ao Kuang
3
4
1
0.88
L
Cthulhu
De_Gamer_447
Cthulhu
0
1
1
0.5
L
Neith
1
4
0
0.25
L
Poseidon
RockMorti
Poseidon
1
1
2
2
W
Awilix
2
3
2
1
W
Scylla
2
0
2
3
W
Achilles
mo_barbieri
Achilles
2
0
0
2
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,163
Damage
30,769
53,768
Taken
52,969
29,121
Mitigated
28,683
23,987
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,637
3,228
0
6,260
11,694
4,327
654
2,640
9,054
0
50,998
W
Sobek
 
Sobek
8,976
327
0
5,035
11,517
5,048
54
4,604
6,913
30,538
0
L
Ao Kuang
BarberCortes7
Ao Kuang
3,200
446
0
3,208
12,612
4,149
0
4,034
8,392
39,706
0
L
Cthulhu
De_Gamer_447
Cthulhu
8,816
1,314
117
4,825
11,280
9,186
0
380
10,884
59,131
0
L
Neith
8,524
3,418
0
2,613
9,304
2,745
957
3,348
5,916
0
44,121
L
Poseidon
RockMorti
Poseidon
6,347
1,304
0
4,291
8,168
3,103
0
5,026
2,855
60,821
0
W
Awilix
3,728
1,139
515
4,893
11,150
4,050
0
4,304
6,746
0
50,193
W
Scylla
10,065
456
0
1,341
6,456
2,268
46
3,245
3,186
59,118
0
W
Achilles
mo_barbieri
Achilles
6,757
1,458
0
5,943
12,951
13,428
0
6,502
5,624
0
56,512
L
3,882
938
0
4,014
11,605
9,500
0
5,601
5,868
20,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,387
Gold Earned
39,430
457
Minions Killed
455
0
Camps Cleared
0
1,538,820
Distance Traveled
1,565,631
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,465
529
92
6
0
276,747
4
W
Sobek
7,528
471
43
3
0
300,385
3
L
Ao Kuang
7,668
479
75
5
0
352,034
3
L
Cthulhu
8,956
560
145
9
0
267,841
1
L
Neith
6,966
435
83
5
0
278,767
1
L
Poseidon
8,320
520
122
8
0
333,753
8
W
Awilix
8,033
502
93
6
0
338,716
2
W
Scylla
8,584
537
120
8
0
312,256
9
W
Achilles
8,777
549
109
7
0
310,716
2
L
Fafnir
7,520
470
30
2
0
333,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role