Player Matchup

Merlin
Merlin
Gold V
Alphrax
Merlin
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
DouYuTv麒麟
Fenrir
Bronze III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Metrix2030
Sun Wukong
Gold V
Level 88
God Stats
22W - 29L
1,565 SR
Queue Stats
37W - 49L
1,411 MMR
Solo
Neith
Neith
Bronze III
OOTOOTOOTOOTOO
Neith
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,403 MMR
Solo
Xing Tian
Xing Tian
Silver IV
benl1999
Xing Tian
Silver IV
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,397 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,513 SR
1,442 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,526 SR
1,422 MMR
Fafnir
Fafnir
Gold IV
Falcosvk
Fafnir
Gold IV
Level 129
God Stats
11W - 7L
1,508 SR
Queue Stats
521W - 522L
1,398 MMR
Solo
Nu Wa
Nu Wa
Silver III
Helcator
Nu Wa
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
SRJevtic
Hun Batz
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,397 MMR
Solo
Chang'e
Chang'e
Silver I
Vestapol20
Chang'e
Silver I
Level 159
God Stats
28W - 18L
1,665 SR
Queue Stats
339W - 343L
1,405 MMR
Solo
Apollo
Apollo
Silver III
louitheexecuter
Apollo
Silver III
Level 147
God Stats
12W - 4L
1,459 SR
Queue Stats
152W - 160L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alphrax
Merlin
14
0 / 1 / 0
7,925
528
5,780
4,220
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 2 / 1
7,364
491
3,331
13,065
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Metrix2030
Sun Wukong
12
2 / 6 / 1
7,326
488
6,451
16,100
7,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 0
6,418
428
4,947
5,771
1,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
benl1999
Xing Tian
9
0 / 6 / 0
5,452
363
3,308
14,535
7,038
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AnubisNemesisCu ChulainnSetBakasura

VS

Bans
ScyllaThanatosKuzenboArachneYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Falcosvk
Fafnir
14
5 / 0 / 4
9,601
640
4,591
8,024
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Helcator
Nu Wa
16
3 / 0 / 8
9,525
635
8,677
6,396
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
SRJevtic
Hun Batz
15
6 / 3 / 6
9,050
603
9,072
11,783
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
Vestapol20
Chang'e
15
1 / 0 / 7
9,082
605
10,205
8,695
8,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 0 / 1
9,505
634
5,308
8,356
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
17
17
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alphrax
Merlin
0
1
0
0
L
1
2
1
0.75
W
Fafnir
Falcosvk
Fafnir
5
0
4
7
W
Nu Wa
Helcator
Nu Wa
3
0
8
7
L
Sun Wukong
Metrix2030
Sun Wukong
2
6
1
0.42
L
0
2
0
0
W
Hun Batz
SRJevtic
Hun Batz
6
3
6
3
W
Chang'e
Vestapol20
Chang'e
1
0
7
4.5
L
Xing Tian
benl1999
Xing Tian
0
6
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,817
Damage
37,853
53,691
Taken
43,254
22,091
Mitigated
26,388
14,439
Healing
23,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alphrax
Merlin
5,780
141
0
1,723
4,220
1,370
0
2,155
2,065
71,940
0
L
3,331
1,149
0
6,041
13,065
4,596
0
5,015
7,916
0
44,126
W
Fafnir
Falcosvk
Fafnir
4,591
988
0
3,850
8,024
7,068
0
3,644
4,380
21,902
0
W
Nu Wa
Helcator
Nu Wa
8,677
1,667
0
1,623
6,396
2,585
1,245
2,347
4,049
76,485
0
L
Sun Wukong
Metrix2030
Sun Wukong
6,451
1,176
0
4,461
16,100
7,363
520
8,687
6,853
0
42,465
L
4,947
1,573
0
646
5,771
1,724
0
1,316
4,455
0
40,711
W
Hun Batz
SRJevtic
Hun Batz
9,072
2,598
0
4,169
11,783
4,943
802
1,449
10,334
0
59,931
W
Chang'e
Vestapol20
Chang'e
10,205
884
1,424
6,155
8,695
8,924
791
933
7,762
51,920
0
L
Xing Tian
benl1999
Xing Tian
3,308
293
237
1,331
14,535
7,038
0
5,544
8,929
18,850
0
W
5,308
4,066
0
6,619
8,356
2,868
3,298
715
7,641
0
79,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,485
Gold Earned
46,763
438
Minions Killed
551
0
Camps Cleared
0
1,411,382
Distance Traveled
1,535,735
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,925
528
150
10
0
318,466
7
L
Fenrir
7,364
491
89
6
0
302,546
4
W
Fafnir
9,601
640
24
2
0
342,598
4
W
Nu Wa
9,525
635
145
10
0
300,306
3
L
Sun Wukong
7,326
488
84
6
0
242,918
3
L
Neith
6,418
428
93
6
0
267,205
4
W
Hun Batz
9,050
603
106
7
0
315,362
2
W
Chang'e
9,082
605
116
8
0
291,509
4
L
Xing Tian
5,452
363
22
1
0
280,247
1
W
Apollo
9,505
634
160
11
0
285,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role